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basic principles of software engineering: Software Engineering Hans van Vliet, 2000-10-10 This work aims to provide the reader with sound engineering principles, whilst embracing relevant industry practices and technologies, such as object orientation and requirements engineering. It includes a chapter on software architectures, covering software design patterns. |
basic principles of software engineering: 201 Principles of Software Development Alan Mark Davis, Alan Michael Davis, 1995 Software -- Software Engineering. |
basic principles of software engineering: Principles of Software Engineering and Design Marvin V. Zelkowitz, Alan C. Shaw, John D. Gannon, 1979 Concentrates on the design aspects of programming for software engineering, while also covers the full range of software development cycles. |
basic principles of software engineering: Software engineering Hans van Vliet, 2008 |
basic principles of software engineering: A Philosophy of Software Design John K. Ousterhout, 2021 This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply.--Amazon. |
basic principles of software engineering: Software Engineering Processes Yingxu Wang, Graham King, 2000-04-21 Software engineering is playing an increasingly significant role in computing and informatics, necessitated by the complexities inherent in large-scale software development. To deal with these difficulties, the conventional life-cycle approaches to software engineering are now giving way to the process system approach, encompassing development methods, infrastructure, organization, and management. Until now, however, no book fully addressed process-based software engineering or set forth a fundamental theory and framework of software engineering processes. Software Engineering Processes: Principles and Applications does just that. Within a unified framework, this book presents a comparative analysis of current process models and formally describes their algorithms. It systematically enables comparison between current models, avoidance of ambiguity in application, and simplification of manipulation for practitioners. The authors address a broad range of topics within process-based software engineering and the fundamental theories and philosophies behind them. They develop a software engineering process reference model (SEPRM) to show how to solve the problems of different process domains, orientations, structures, taxonomies, and methods. They derive a set of process benchmarks-based on a series of international surveys-that support validation of the SEPRM model. Based on their SEPRM model and the unified process theory, they demonstrate that current process models can be integrated and their assessment results can be transformed between each other. Software development is no longer just a black art or laboratory activity. It is an industrialized process that requires the skills not just of programmers, but of organization and project managers and quality assurance specialists. Software Engineering Processes: Principles and Applications is the key to understanding, using, and improving upon effective engineering procedures for software development. |
basic principles of software engineering: Software Engineering: Principles and Practices, 2nd Edition Khurana Rohit, 2010 This revised edition of Software Engineering-Principles and Practices has become more comprehensive with the inclusion of several topics. The book now offers a complete understanding of software engineering as an engineering discipline. Like its previous edition, it provides an in-depth coverage of fundamental principles, methods and applications of software engineering. In addition, it covers some advanced approaches including Computer-aided Software Engineering (CASE), Component-based Software Engineering (CBSE), Clean-room Software Engineering (CSE) and formal methods. Taking into account the needs of both students and practitioners, the book presents a pragmatic picture of the software engineering methods and tools. A thorough study of the software industry shows that there exists a substantial difference between classroom study and the practical industrial application. Therefore, earnest efforts have been made in this book to bridge the gap between theory and practical applications. The subject matter is well supported by examples and case studies representing the situations that one actually faces during the software development process. The book meets the requirements of students enrolled in various courses both at the undergraduate and postgraduate levels, such as BCA, BE, BTech, BIT, BIS, BSc, PGDCA, MCA, MIT, MIS, MSc, various DOEACC levels and so on. It will also be suitable for those software engineers who abide by scientific principles and wish to expand their knowledge. With the increasing demand of software, the software engineering discipline has become important in education and industry. This thoughtfully organized second edition of the book provides its readers a profound knowledge of software engineering concepts and principles in a simple, interesting and illustrative manner. |
basic principles of software engineering: Guide to the Software Engineering Body of Knowledge (Swebok(r)) IEEE Computer Society, 2014 In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)). |
basic principles of software engineering: Principles of Computer System Design Jerome H. Saltzer, M. Frans Kaashoek, 2009-05-21 Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs.The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. - Concepts of computer system design guided by fundamental principles - Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering - Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) - Numerous pseudocode fragments that provide concrete examples of abstract concepts - Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects |
basic principles of software engineering: Lean Software Development Mary Poppendieck, Tom Poppendieck, 2003-05-08 Lean Software Development: An Agile Toolkit Adapting agile practices to your development organization Uncovering and eradicating waste throughout the software development lifecycle Practical techniques for every development manager, project manager, and technical leader Lean software development: applying agile principles to your organization In Lean Software Development, Mary and Tom Poppendieck identify seven fundamental lean principles, adapt them for the world of software development, and show how they can serve as the foundation for agile development approaches that work. Along the way, they introduce 22 thinking tools that can help you customize the right agile practices for any environment. Better, cheaper, faster software development. You can have all three–if you adopt the same lean principles that have already revolutionized manufacturing, logistics and product development. Iterating towards excellence: software development as an exercise in discovery Managing uncertainty: decide as late as possible by building change into the system. Compressing the value stream: rapid development, feedback, and improvement Empowering teams and individuals without compromising coordination Software with integrity: promoting coherence, usability, fitness, maintainability, and adaptability How to see the whole–even when your developers are scattered across multiple locations and contractors Simply put, Lean Software Development helps you refocus development on value, flow, and people–so you can achieve breakthrough quality, savings, speed, and business alignment. |
basic principles of software engineering: Software Engineering Robert E Beasley Phd, 2019-07-21 Software Engineering: Principles and Practices (SEPP) is intended for use by college or university juniors, seniors, or graduate students who are enrolled in a general one-semester course or two-semester sequence of courses in software engineering and who are majoring in software engineering, computer science, applied computer science, computer information systems, business information systems, information technology, or any other area in which software development is the focus. It is assumed that these students have taken at least two computer programming courses.Because of its sequencing, hierarchical structure, and broad coverage of the system development life cycle (SDLC), SEPP may also be appropriate for use in an introductory survey course in a full-fledged software engineering curriculum. In such a course, the instructor can choose the topics to be covered as well as the depth in which those topics are treated in an effort to provide freshmen or sophomore software engineering students with a preview of the concepts they will encounter later in the curriculum. |
basic principles of software engineering: Software Engineering at Google Titus Winters, Tom Manshreck, Hyrum Wright, 2020-02-28 Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions |
basic principles of software engineering: A 21st Century Cyber-Physical Systems Education National Academies of Sciences, Engineering, and Medicine, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Committee on 21st Century Cyber-Physical Systems Education, 2017-01-27 Cyber-physical systems (CPS) are engineered systems that are built from, and depend upon, the seamless integration of computational algorithms and physical components. CPS can be small and closed, such as an artificial pancreas, or very large, complex, and interconnected, such as a regional energy grid. CPS engineering focuses on managing inter- dependencies and impact of physical aspects on cyber aspects, and vice versa. With the development of low-cost sensing, powerful embedded system hardware, and widely deployed communication networks, the reliance on CPS for system functionality has dramatically increased. These technical developments in combination with the creation of a workforce skilled in engineering CPS will allow the deployment of increasingly capable, adaptable, and trustworthy systems. Engineers responsible for developing CPS but lacking the appropriate education or training may not fully understand at an appropriate depth, on the one hand, the technical issues associated with the CPS software and hardware or, on the other hand, techniques for physical system modeling, energy and power, actuation, signal processing, and control. In addition, these engineers may be designing and implementing life-critical systems without appropriate formal training in CPS methods needed for verification and to assure safety, reliability, and security. A workforce with the appropriate education, training, and skills will be better positioned to create and manage the next generation of CPS solutions. A 21st Century Cyber-Physical Systems Education examines the intellectual content of the emerging field of CPS and its implications for engineering and computer science education. This report is intended to inform those who might support efforts to develop curricula and materials; faculty and university administrators; industries with needs for CPS workers; and current and potential students about intellectual foundations, workforce requirements, employment opportunities, and curricular needs. |
basic principles of software engineering: Software Engineering 1 Dines Bjørner, 2007-06-01 The art, craft, discipline, logic, practice, and science of developing large-scale software products needs a believable, professional base. The textbooks in this three-volume set combine informal, engineeringly sound practice with the rigour of formal, mathematics-based approaches. Volume 1 covers the basic principles and techniques of formal methods abstraction and modelling. First this book provides a sound, but simple basis of insight into discrete mathematics: numbers, sets, Cartesians, types, functions, the Lambda Calculus, algebras, and mathematical logic. Then it trains its readers in basic property- and model-oriented specification principles and techniques. The model-oriented concepts that are common to such specification languages as B, VDM-SL, and Z are explained here using the RAISE specification language (RSL). This book then covers the basic principles of applicative (functional), imperative, and concurrent (parallel) specification programming. Finally, the volume contains a comprehensive glossary of software engineering, and extensive indexes and references. These volumes are suitable for self-study by practicing software engineers and for use in university undergraduate and graduate courses on software engineering. Lecturers will be supported with a comprehensive guide to designing modules based on the textbooks, with solutions to many of the exercises presented, and with a complete set of lecture slides. |
basic principles of software engineering: Principles of Software Engineering Management Tom Gilb, Susannah Finzi, 1988 This practical guide is designed to assist professionals with the problems involved in developing complex software systems, presenting a set of guidelines and tools to manage the technical and organisational aspects of software engineering projects |
basic principles of software engineering: Concise Guide to Software Engineering Gerard O'Regan, 2022-09-24 This textbook presents a concise introduction to the fundamental principles of software engineering, together with practical guidance on how to apply the theory in a real-world, industrial environment. The wide-ranging coverage encompasses all areas of software design, management, and quality. Topics and features: presents a broad overview of software engineering, including software lifecycles and phases in software development, and project management for software engineering; examines the areas of requirements engineering, software configuration management, software inspections, software testing, software quality assurance, and process quality; covers topics on software metrics and problem solving, software reliability and dependability, and software design and development, including Agile approaches; explains formal methods, a set of mathematical techniques to specify and derive a program from its specification, introducing the Z specification language; discusses software process improvement, describing the CMMI model, and introduces UML, a visual modelling language for software systems; reviews a range of tools to support various activities in software engineering, and offers advice on the selection and management of a software supplier; describes such innovations in the field of software as distributed systems, service-oriented architecture, software as a service, cloud computing, and embedded systems; includes key learning topics, summaries and review questions in each chapter, together with a useful glossary. This practical and easy-to-follow textbook/reference is ideal for computer science students seeking to learn how to build high quality and reliable software on time and on budget. The text also serves as a self-study primer for software engineers, quality professionals, and software managers. |
basic principles of software engineering: Modern Software Engineering David Farley, 2021-11-16 Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more legacy code Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish good new software development ideas from bad ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details. |
basic principles of software engineering: Software Testing and Analysis Mauro Pezze, Michal Young, 2008 Teaches readers how to test and analyze software to achieve an acceptable level of quality at an acceptable cost Readers will be able to minimize software failures, increase quality, and effectively manage costs Covers techniques that are suitable for near-term application, with sufficient technical background to indicate how and when to apply them Provides balanced coverage of software testing & analysis approaches By incorporating modern topics and strategies, this book will be the standard software-testing textbook |
basic principles of software engineering: Principles of Software Development Leadership Ken Whitaker, 2010 Supports PMBOK Guide--Fourth Edition--Cover. |
basic principles of software engineering: But how Do it Know? J. Clark Scott, 2009 This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook. |
basic principles of software engineering: Ship it! Jared Richardson, William A. Gwaltney, 2005-06-01 Ship It! is a collection of tips that show the tools andtechniques a successful project team has to use, and how to use themwell. You'll get quick, easy-to-follow advice on modernpractices: which to use, and when they should be applied. This bookavoids current fashion trends and marketing hype; instead, readersfind page after page of solid advice, all tried and tested in thereal world. Aimed at beginning to intermediate programmers, Ship It! will show you: Which tools help, and which don't How to keep a project moving Approaches to scheduling that work How to build developers as well as product What's normal on a project, and what's not How to manage managers, end-users and sponsors Danger signs and how to fix them Few of the ideas presented here are controversial or extreme; most experiencedprogrammers will agree that this stuff works. Yet 50 to 70 percent of allproject teams in the U.S. aren't able to use even these simple, well-acceptedpractices effectively. This book will help you get started. Ship It! begins by introducing the common technicalinfrastructure that every project needs to get the job done. Readerscan choose from a variety of recommended technologies according totheir skills and budgets. The next sections outline the necessarysteps to get software out the door reliably, using well-accepted,easy-to-adopt, best-of-breed practices that really work. Finally, and most importantly, Ship It! presents commonproblems that teams face, then offers real-world advice on how tosolve them. |
basic principles of software engineering: Site Reliability Engineering Niall Richard Murphy, Betsy Beyer, Chris Jones, Jennifer Petoff, 2016-03-23 The overwhelming majority of a software system’s lifespan is spent in use, not in design or implementation. So, why does conventional wisdom insist that software engineers focus primarily on the design and development of large-scale computing systems? In this collection of essays and articles, key members of Google’s Site Reliability Team explain how and why their commitment to the entire lifecycle has enabled the company to successfully build, deploy, monitor, and maintain some of the largest software systems in the world. You’ll learn the principles and practices that enable Google engineers to make systems more scalable, reliable, and efficient—lessons directly applicable to your organization. This book is divided into four sections: Introduction—Learn what site reliability engineering is and why it differs from conventional IT industry practices Principles—Examine the patterns, behaviors, and areas of concern that influence the work of a site reliability engineer (SRE) Practices—Understand the theory and practice of an SRE’s day-to-day work: building and operating large distributed computing systems Management—Explore Google's best practices for training, communication, and meetings that your organization can use |
basic principles of software engineering: Implementing Lean Software Development Mary Poppendieck, Thomas David Poppendieck, Tom Poppendieck, 2007 |
basic principles of software engineering: Introduction to Software Engineering Design Christopher John Fox, 2006 The focus of Introduction to Software Engineering Design is the processes, principles and practices used to design software products. KEY TOPICS: The discipline of design, generic design processes, and managing design are introduced in Part I. Part II covers software product design, use case modeling, and user interface design. Part III of the book is its core and covers enginnering data anyalysis, including conceptual modeling, and both architectural and detailed engineering design. MARKET: This book is for anyone interested in learning software design. |
basic principles of software engineering: Agile Principles, Patterns, and Practices in C# Micah Martin, Robert C. Martin, 2006-07-20 With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors’ Web site. Readers will come away from this book understanding Agile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework. |
basic principles of software engineering: Software Engineering Deepak Jain, 2008-11-25 |
basic principles of software engineering: Microsoft .NET - Architecting Applications for the Enterprise Dino Esposito, Andrea Saltarello, 2014-08-28 A software architect’s digest of core practices, pragmatically applied Designing effective architecture is your best strategy for managing project complexity–and improving your results. But the principles and practices of software architecting–what the authors call the “science of hard decisions”–have been evolving for cloud, mobile, and other shifts. Now fully revised and updated, this book shares the knowledge and real-world perspectives that enable you to design for success–and deliver more successful solutions. In this fully updated Second Edition, you will: Learn how only a deep understanding of domain can lead to appropriate architecture Examine domain-driven design in both theory and implementation Shift your approach to code first, model later–including multilayer architecture Capture the benefits of prioritizing software maintainability See how readability, testability, and extensibility lead to code quality Take a user experience (UX) first approach, rather than designing for data Review patterns for organizing business logic Use event sourcing and CQRS together to model complex business domains more effectively Delve inside the persistence layer, including patterns and implementation. |
basic principles of software engineering: Modern Software Engineering Dianxiang Xu, 2021 |
basic principles of software engineering: The Pragmatic Programmer Andrew Hunt, David Thomas, 1999-10-20 What others in the trenches say about The Pragmatic Programmer... “The cool thing about this book is that it’s great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.” — Kent Beck, author of Extreme Programming Explained: Embrace Change “I found this book to be a great mix of solid advice and wonderful analogies!” — Martin Fowler, author of Refactoring and UML Distilled “I would buy a copy, read it twice, then tell all my colleagues to run out and grab a copy. This is a book I would never loan because I would worry about it being lost.” — Kevin Ruland, Management Science, MSG-Logistics “The wisdom and practical experience of the authors is obvious. The topics presented are relevant and useful.... By far its greatest strength for me has been the outstanding analogies—tracer bullets, broken windows, and the fabulous helicopter-based explanation of the need for orthogonality, especially in a crisis situation. I have little doubt that this book will eventually become an excellent source of useful information for journeymen programmers and expert mentors alike.” — John Lakos, author of Large-Scale C++ Software Design “This is the sort of book I will buy a dozen copies of when it comes out so I can give it to my clients.” — Eric Vought, Software Engineer “Most modern books on software development fail to cover the basics of what makes a great software developer, instead spending their time on syntax or technology where in reality the greatest leverage possible for any software team is in having talented developers who really know their craft well. An excellent book.” — Pete McBreen, Independent Consultant “Since reading this book, I have implemented many of the practical suggestions and tips it contains. Across the board, they have saved my company time and money while helping me get my job done quicker! This should be a desktop reference for everyone who works with code for a living.” — Jared Richardson, Senior Software Developer, iRenaissance, Inc. “I would like to see this issued to every new employee at my company....” — Chris Cleeland, Senior Software Engineer, Object Computing, Inc. “If I’m putting together a project, it’s the authors of this book that I want. . . . And failing that I’d settle for people who’ve read their book.” — Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you'll learn how to Fight software rot; Avoid the trap of duplicating knowledge; Write flexible, dynamic, and adaptable code; Avoid programming by coincidence; Bullet-proof your code with contracts, assertions, and exceptions; Capture real requirements; Test ruthlessly and effectively; Delight your users; Build teams of pragmatic programmers; and Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether you're a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you'll quickly see improvements in personal productivity, accuracy, and job satisfaction. You'll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You'll become a Pragmatic Programmer. |
basic principles of software engineering: Software Design Methodology Hong Zhu, 2005-03-22 Software Design Methodology explores the theory of software architecture, with particular emphasis on general design principles rather than specific methods. This book provides in depth coverage of large scale software systems and the handling of their design problems. It will help students gain an understanding of the general theory of design methodology, and especially in analysing and evaluating software architectural designs, through the use of case studies and examples, whilst broadening their knowledge of large-scale software systems. This book shows how important factors, such as globalisation, modelling, coding, testing and maintenance, need to be addressed when creating a modern information system. Each chapter contains expected learning outcomes, a summary of key points and exercise questions to test knowledge and skills. Topics range from the basic concepts of design to software design quality; design strategies and processes; and software architectural styles. Theory and practice are reinforced with many worked examples and exercises, plus case studies on extraction of keyword vector from text; design space for user interface architecture; and document editor. Software Design Methodology is intended for IT industry professionals as well as software engineering and computer science undergraduates and graduates on Msc conversion courses. * In depth coverage of large scale software systems and the handling of their design problems* Many worked examples, exercises and case studies to reinforce theory and practice* Gain an understanding of the general theory of design methodology |
basic principles of software engineering: The Art of UNIX Programming Eric S. Raymond, 2003-09-23 The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs. |
basic principles of software engineering: Basic Principles of Engineering Arjun Ghimire, 2017-10-14 This book on Basic Principles of Engineering covers the syllabus of Basic principles of engineering subject of Bachelor first year of Food Technology, Tribhuvan University, Nepal. The textbook provides both profound technological knowledge and a comprehensive treatment of essential topics in basic engineering. Including numerous examples, figures and exercises, this book is suited for students, lecturers and researchers working in the general field of engineering of all disciplines. |
basic principles of software engineering: Software Design Principles Moises Gamio, 2022-08-23 In the ever-evolving landscape of technology, software lies at the heart of innovation, enabling us to transform ideas into reality, simplify complex tasks, and connect the world in ways previously unimaginable. Behind every app, website, and digital system stands a carefully crafted architecture, a testament to the art and science of software design. This book, Software Design Principles, delves deep into the intricate world of software design, offering readers a comprehensive roadmap to understanding and mastering the principles, techniques, and strategies that drive the creation of practical and elegant software systems. Through a rich tapestry of real-world examples, case studies, and practical exercises, you will gain a deep understanding of fundamental design principles, such as abstraction, modularity, encapsulation, separation of concerns, and SOLID, as well as discover how they translate into tangible benefits in terms of code quality, reusability, and ease of maintenance. This book is intended to be a timeless resource applicable across programming languages, frameworks, and domains. It draws from the collective wisdom of software engineers who have honed their craft over decades, distilling their insights into actionable guidance that will serve you well in your software design endeavors. Moreover, we will delve into real-world scenarios, demonstrating how Software Design Principles can solve complex design challenges, enhance collaboration among development teams, and ultimately deliver software solutions that stand the test of time. By the end of reading this book, you'll be able to: Identify and address performance bottlenecks and inefficiencies in the code more effectively. This leads to faster and more responsive software. Encourage the creation of reusable components, saving time and effort in future development projects. Promote clean, well-structured code, making it more straightforward for developers to maintain and enhance the software over time. This reduces the likelihood of introducing bugs during maintenance. Promote scalability that allows adding new features or components without disrupting existing functionality. So, whether you are just starting your journey in software design or are a seasoned practitioner seeking to deepen your expertise, this book has something to offer you. I invite you to dive into the world of software design principles. https: //codersite.dev |
basic principles of software engineering: Sustainable Software Development Kevin Tate, 2006 Delivers the cutting - edge of proven practices crafted to your needs for immediate and long - term success with your development efforts. |
basic principles of software engineering: Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle Ahmed Seffah, Jan Gulliksen, Michel C. Desmarais, 2005-12-08 Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals. |
basic principles of software engineering: Model-Driven Software Engineering in Practice Marco Brambilla, Jordi Cabot, Manuel Wimmer, 2017-03-30 This book discusses how model-based approaches can improve the daily practice of software professionals. This is known as Model-Driven Software Engineering (MDSE) or, simply, Model-Driven Engineering (MDE). MDSE practices have proved to increase efficiency and effectiveness in software development, as demonstrated by various quantitative and qualitative studies. MDSE adoption in the software industry is foreseen to grow exponentially in the near future, e.g., due to the convergence of software development and business analysis. The aim of this book is to provide you with an agile and flexible tool to introduce you to the MDSE world, thus allowing you to quickly understand its basic principles and techniques and to choose the right set of MDSE instruments for your needs so that you can start to benefit from MDSE right away. The book is organized into two main parts. The first part discusses the foundations of MDSE in terms of basic concepts (i.e., models and transformations), driving principles, application scenarios, and current standards, like the well-known MDA initiative proposed by OMG (Object Management Group) as well as the practices on how to integrate MDSE in existing development processes. The second part deals with the technical aspects of MDSE, spanning from the basics on when and how to build a domain-specific modeling language, to the description of Model-to-Text and Model-to-Model transformations, and the tools that support the management of MDSE projects. The second edition of the book features: a set of completely new topics, including: full example of the creation of a new modeling language (IFML), discussion of modeling issues and approaches in specific domains, like business process modeling, user interaction modeling, and enterprise architecture complete revision of examples, figures, and text, for improving readability, understandability, and coherence better formulation of definitions, dependencies between concepts and ideas addition of a complete index of book content In addition to the contents of the book, more resources are provided on the book's website http://www.mdse-book.com, including the examples presented in the book. |
basic principles of software engineering: Building a Career in Software Daniel Heller, 2020-09-27 Software engineering education has a problem: universities and bootcamps teach aspiring engineers to write code, but they leave graduates to teach themselves the countless supporting tools required to thrive in real software companies. Building a Career in Software is the solution, a comprehensive guide to the essential skills that instructors don't need and professionals never think to teach: landing jobs, choosing teams and projects, asking good questions, running meetings, going on-call, debugging production problems, technical writing, making the most of a mentor, and much more. In over a decade building software at companies such as Apple and Uber, Daniel Heller has mentored and managed tens of engineers from a variety of training backgrounds, and those engineers inspired this book with their hundreds of questions about career issues and day-to-day problems. Designed for either random access or cover-to-cover reading, it offers concise treatments of virtually every non-technical challenge you will face in the first five years of your career—as well as a selection of industry-focused technical topics rarely covered in training. Whatever your education or technical specialty, Building a Career in Software can save you years of trial and error and help you succeed as a real-world software professional. What You Will Learn Discover every important nontechnical facet of professional programming as well as several key technical practices essential to the transition from student to professional Build relationships with your employer Improve your communication, including technical writing, asking good questions, and public speaking Who This Book is For Software engineers either early in their careers or about to transition to the professional world; that is, all graduates of computer science or software engineering university programs and all software engineering boot camp participants. |
basic principles of software engineering: Software Engineering 2 Dines Bjørner, 2007-08-01 The art, craft, discipline, logic, practice and science of developing large-scale software products needs a professional base. The textbooks in this three-volume set combine informal, engineeringly sound approaches with the rigor of formal, mathematics-based approaches. This volume covers the basic principles and techniques of specifying systems and languages. It deals with modelling the semiotics (pragmatics, semantics and syntax of systems and languages), modelling spatial and simple temporal phenomena, and such specialized topics as modularity (incl. UML class diagrams), Petri nets, live sequence charts, statecharts, and temporal logics, including the duration calculus. Finally, the book presents techniques for interpreter and compiler development of functional, imperative, modular and parallel programming languages. This book is targeted at late undergraduate to early graduate university students, and researchers of programming methodologies. Vol. 1 of this series is a prerequisite text. |
basic principles of software engineering: Software Engineering Ravi Sethi, 2022-12-08 Software engineering is as much about teamwork as it is about technology. This introductory textbook covers both. For courses featuring a team project, it offers tips and templates for aligning classroom concepts with the needs of the students' projects. Students will learn how software is developed in industry by adopting agile methods, discovering requirements, designing modular systems, selecting effective tests, and using metrics to track progress. The book also covers the 'why' behind the 'how-to', to prepare students for advances in industry practices. The chapters explore ways of eliciting what users really want, how clean architecture divides and conquers the inherent complexity of software systems, how test coverage is essential for detecting the inevitable defects in code, and much more. Ravi Sethi provides real-life case studies and examples to demonstrate practical applications of the concepts. Online resources include sample project materials for students, and lecture slides for instructors. |
basic principles of software engineering: Design Patterns Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, 1995 Software -- Software Engineering. |
为什么说以Basic作为入门语言会变成脑残? - 知乎
Dijkstra说的这个basic是上古时期的basic,参考小霸王上的basic。其中充斥着GOTO,每行必须有行号,行号满了就不能插入,变量命名受限,没有指针和动态内存分配,有很多使其无法胜任大型项目的缺点, …
base,basic,basis这个三个词怎么区分? - 知乎
Aug 7, 2020 · basic(尤指作为发展的起点)基本的,初步的,如: 6. He doesn't have mastery of the basic skills of reading, writing and communicating. 他还没掌握基本的读写和交流技巧。【是形 …
为什么10年前风靡一时的Basic系列语言如今已经很少见到了? - 知乎
BASIC 这个语言派系的发展,成也 VB 败也 VB。 因为 VB 选择的赛道太讨巧(在当时,也就是世纪交汇那阵,属于先进的 PC 端 GUI 编程),导致各种各样不是初学者的专业开发者都来使用(BASIC 的全称是 Beginner's …
excel2021visual basic打开是灰色的怎么办? - 知乎
如果Excel 2021 中的 Visual Basic 编辑器打开时显示为灰色,可能是由于以下原因之一: 安装问题:确保已正确安装了 Visual Basic for Applications(VBA)组件。 检查 Microsoft Office 安装是否完整,并尝试 …
一文了解Transformer全貌(图解Transformer) - 知乎
Jan 21, 2025 · Transformer整体结构(输入两个单词的例子) 为了能够对Transformer的流程有个大致的了解,我们举一个简单的例子,还是以之前的为例,将法语"Je suis etudiant"翻译成英文。
为什么说以Basic作为入门语言会变成脑残? - 知乎
Dijkstra说的这个basic是上古时期的basic,参考小霸王上的basic。其中充斥着GOTO,每行必须有行号,行号满了就不 …
base,basic,basis这个三个词怎么区分? - 知乎
Aug 7, 2020 · basic(尤指作为发展的起点)基本的,初步的,如: 6. He doesn't have mastery of the basic skills of …
为什么10年前风靡一时的Basic系列语言如今已经很少见到了? - 知乎
BASIC 这个语言派系的发展,成也 VB 败也 VB。 因为 VB 选择的赛道太讨巧(在当时,也就是世纪交汇那阵,属于先进的 PC 端 …
excel2021visual basic打开是灰色的怎么办? - 知乎
如果Excel 2021 中的 Visual Basic 编辑器打开时显示为灰色,可能是由于以下原因之一: 安装问题:确保已正确安装了 Visual …
一文了解Transformer全貌(图解Transformer) - 知乎
Jan 21, 2025 · Transformer整体结构(输入两个单词的例子) 为了能够对Transformer的流程有个大致的了解,我们举一个简单的 …