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degree in it or computer science: Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments National Academies of Sciences, Engineering, and Medicine, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Policy and Global Affairs, Board on Higher Education and Workforce, Committee on the Growth of Computer Science Undergraduate Enrollments, 2018-04-28 The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation. |
degree in it or computer science: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system. |
degree in it or computer science: Calculus Revisited R.W. Carroll, 2002-12-31 In this book the details of many calculations are provided for access to work in quantum groups, algebraic differential calculus, noncommutative geometry, fuzzy physics, discrete geometry, gauge theory, quantum integrable systems, braiding, finite topological spaces, some aspects of geometry and quantum mechanics and gravity. |
degree in it or computer science: How the Internet Became Commercial Shane Greenstein, 2015-10-20 In less than a decade, the Internet went from being a series of loosely connected networks used by universities and the military to the powerful commercial engine it is today. This book describes how many of the key innovations that made this possible came from entrepreneurs and iconoclasts who were outside the mainstream—and how the commercialization of the Internet was by no means a foregone conclusion at its outset. Shane Greenstein traces the evolution of the Internet from government ownership to privatization to the commercial Internet we know today. This is a story of innovation from the edges. Greenstein shows how mainstream service providers that had traditionally been leaders in the old-market economy became threatened by innovations from industry outsiders who saw economic opportunities where others didn't—and how these mainstream firms had no choice but to innovate themselves. New models were tried: some succeeded, some failed. Commercial markets turned innovations into valuable products and services as the Internet evolved in those markets. New business processes had to be created from scratch as a network originally intended for research and military defense had to deal with network interconnectivity, the needs of commercial users, and a host of challenges with implementing innovative new services. How the Internet Became Commercial demonstrates how, without any central authority, a unique and vibrant interplay between government and private industry transformed the Internet. |
degree in it or computer science: How to Prove It Daniel J. Velleman, 2006-01-16 Many students have trouble the first time they take a mathematics course in which proofs play a significant role. This new edition of Velleman's successful text will prepare students to make the transition from solving problems to proving theorems by teaching them the techniques needed to read and write proofs. The book begins with the basic concepts of logic and set theory, to familiarize students with the language of mathematics and how it is interpreted. These concepts are used as the basis for a step-by-step breakdown of the most important techniques used in constructing proofs. The author shows how complex proofs are built up from these smaller steps, using detailed 'scratch work' sections to expose the machinery of proofs about the natural numbers, relations, functions, and infinite sets. To give students the opportunity to construct their own proofs, this new edition contains over 200 new exercises, selected solutions, and an introduction to Proof Designer software. No background beyond standard high school mathematics is assumed. This book will be useful to anyone interested in logic and proofs: computer scientists, philosophers, linguists, and of course mathematicians. |
degree in it or computer science: Computer Science Illuminated Nell B. Dale, John Lewis, 2013 Revised and updated with the latest information in the field, the Fifth Edition of best-selling Computer Science Illuminated continues to provide students with an engaging breadth-first overview of computer science principles and provides a solid foundation for those continuing their study in this dynamic and exciting discipline. Authored by two of today's most respected computer science educators, Nell Dale and John Lewis, the text carefully unfolds the many layers of computing from a language-neutral perspective, beginning with the information layer, progressing through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Separate program language chapters are available as bundle items for instructors who would like to explore a particular programming language with their students. Ideal for introductory computing and computer science courses, the fifth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. New Features of the Fifth Edition: - Includes a NEW chapter on computer security (chapter 17) to provide readers with the latest information, including discussions on preventing unauthorized access and guidelines for creating effective passwords, types of malware anti-virus software, problems created by poor programming, protecting your online information including data collection issues with Facebook, Google, etc., and security issues with mobile and portable devices. - A NEW section on cloud computing (chapter 15) offers readers an overview of the latest way in which businesses and users interact with computers and mobile devices. - The section on social networks (moved to chapter 16) has been rewritten to include up-to-date information, including new data on Google+ and Facebook. - The sections covering HTML have been updated to include HTML5. - Includes revised and updated Did You Know callouts in the chapter margins. - The updated Ethical Issues at the end of each chapter have been revised to tie the content to the recently introduced tenth strand recommended by the ACM stressing the importance of computer ethics. Instructor Resources: -Answers to the end of chapter exercises -Answers to the lab exercises -PowerPoint Lecture Outlines -PowerPoint Image Bank -Test Bank Every new copy is packaged with a free access code to the robust Student Companion Website featuring: Animated Flashcards; Relevant Web Links; Crossword Puzzles; Interactive Glossary; Step by step tutorial on web page development; Digital Lab Manual; R. Mark Meyer's labs, Explorations in Computer Science; Additional programming chapters, including Alice, C++, Java, JavaScript, Pascal, Perl, Python, Ruby, SQL, and VB.NET; C++ Language Essentials labs; Java Language Essentials labs; Link to Download Pep/8 |
degree in it or computer science: Programming from the Ground Up Jonathan Bartlett, 2009-09-24 Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 Introduction to Programming Systems course. |
degree in it or computer science: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success. |
degree in it or computer science: Discrete Algorithmic Mathematics, Third Edition Stephen B. Maurer, Anthony Ralston, 2005-01-21 Thoroughly revised for a one-semester course, this well-known and highly regarded book is an outstanding text for undergraduate discrete mathematics. It has been updated with new or extended discussions of order notation, generating functions, chaos, aspects of statistics, and computational biology. Written in a lively, clear style that talks to the reader, the book is unique for its emphasis on algorithmics and the inductive and recursive paradigms as central mathematical themes. It includes a broad variety of applications, not just to mathematics and computer science, but to natural and social science as well. A manual of selected solutions is available for sale to students; see sidebar. A complete solution manual is available free to instructors who have adopted the book as a required text. |
degree in it or computer science: Hackers & Painters Paul Graham, 2004-05-18 The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft. |
degree in it or computer science: Ripple Quick Start Guide Febin John James, 2018-12-31 Learn to work with XRP and build applications on Ripple's blockchain Key FeaturesLearn to use Ripple’s decentralized system for transfering digital assets globallyA simpilfied and shortened learning curve to understand the Ripple innovation and BlockchainTakes a hands-on approach to work with XRP – Ripple’s native currencyBook Description This book starts by giving you an understanding of the basics of blockchain and the Ripple protocol. You will then get some hands-on experience of working with XRP. You will learn how to set up a Ripple wallet and see how seamlessly you can transfer money abroad. You will learn about different types of wallets through which you can store and transact XRP, along with the security precautions you need to take to keep your money safe. Since Ripple is currency agnostic, it can enable the transfer of value in USD, EUR, and any other currency. You can even transfer digital assets using Ripple. You will see how you can pay an international merchant with their own native currency and how Ripple can exchange it on the fly. Once you understand the applications of Ripple, you will learn how to create a conditionally-held escrow using the Ripple API, and how to send and cash checks. Finally, you will also understand the common misconceptions people have about Ripple and discover the potential risks you must consider before making investment decisions. By the end of this book, you will have a solid foundation for working with Ripple's blockchain. Using it, you will be able to solve problems caused by traditional systems in your respective industry. What you will learnUnderstand the fundamentals of blockchain and RippleLearn how to choose a Ripple walletSet up a Ripple wallet to send and receive XRPLearn how to protect your XRPUnderstand the applications of RippleLearn how to work with the Ripple APILearn how to build applications on check and escrow features of RippleWho this book is for This book is for anyone interested in getting their hands on Ripple technology and learn where it can be used to gain competitive advantages in their respective fields. For most parts of the book, you need not have any pre-requisite knowledge. However, you need to have basic background of JavaScript to write an escrow. |
degree in it or computer science: The Minimum You Need to Know about Logic to Work in IT Roland Hughes, 2007 This book is part of aaThe Minimum You Need to Knowaa family of books by Logikal Solutions. As the family expands they will cover an increasing variety of topics. This book is designed to be used as a text book for classes in logic from high school to college level. It should be one of the first courses you have on IT and this should be one of the first books you read when starting in IT. Not only does this book cover flow charting and pseudocode, it teaches the reader to think before they start mapping out the logic to solve a problem. The author of this book is an industry veteran with nearly 20 years in the field. It has been his experience that recent graduates, from any country, are nearly useless at problem solving. If they cannot point, click, and drag, they cannot solve the problem. This book is an attempt to teach them how to solve the problem. An instructoraas guide is available for schools looking to make this book the basis of coursework. |
degree in it or computer science: Software Engineering for Internet Applications Eve Astrid Andersson, Philip Greenspun, Andrew Grumet, 2006 After completing this self-contained course on server-based Internet applications software that grew out of an MIT course, students who start with only the knowledge of how to write and debug a computer program will have learned how to build sophisticated Web-based applications. |
degree in it or computer science: ICT for GCSE Tim Roderick, Geoff Rushbrook, 2002-04-04 This is an illustrated summary book in full colour for classroom use and for examination revision, covering the requirements of GCSE Specifications from September 2001 in information technology/computing. |
degree in it or computer science: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website. |
degree in it or computer science: Java Programming Ralph Bravaco, Shai Simonson, 2009-02-01 Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition. |
degree in it or computer science: System Architecture Wolfgang J. Paul, Christoph Baumann, Petro Lutsyk, Sabine Schmaltz, 2016-10-04 The pillars of the bridge on the cover of this book date from the Roman Empire and they are in daily use today, an example of conventional engineering at its best. Modern commodity operating systems are examples of current system programming at its best, with bugs discovered and fixed on a weekly or monthly basis. This book addresses the question of whether it is possible to construct computer systems that are as stable as Roman designs. The authors successively introduce and explain specifications, constructions and correctness proofs of a simple MIPS processor; a simple compiler for a C dialect; an extension of the compiler handling C with inline assembly, interrupts and devices; and the virtualization layer of a small operating system kernel. A theme of the book is presenting system architecture design as a formal discipline, and in keeping with this the authors rely on mathematics for conciseness and precision of arguments to an extent common in other engineering fields. This textbook is based on the authors' teaching and practical experience, and it is appropriate for undergraduate students of electronics engineering and computer science. All chapters are supported with exercises and examples. |
degree in it or computer science: Open Data Structures Pat Morin, 2013 Introduction -- Array-based lists -- Linked lists -- Skiplists -- Hash tables -- Binary trees -- Random binary search trees -- Scapegoat trees -- Red-black trees -- Heaps -- Sorting algorithms -- Graphs -- Data structures for integers -- External memory searching. |
degree in it or computer science: Codeless Data Structures and Algorithms Armstrong Subero, 2020-02-13 In the era of self-taught developers and programmers, essential topics in the industry are frequently learned without a formal academic foundation. A solid grasp of data structures and algorithms (DSA) is imperative for anyone looking to do professional software development and engineering, but classes in the subject can be dry or spend too much time on theory and unnecessary readings. Regardless of your programming language background, Codeless Data Structures and Algorithms has you covered. In this book, author Armstrong Subero will help you learn DSAs without writing a single line of code. Straightforward explanations and diagrams give you a confident handle on the topic while ensuring you never have to open your code editor, use a compiler, or look at an integrated development environment. Subero introduces you to linear, tree, and hash data structures and gives you important insights behind the most common algorithms that you can directly apply to your own programs. Codeless Data Structures and Algorithms provides you with the knowledge about DSAs that you will need in the professional programming world, without using any complex mathematics or irrelevant information. Whether you are a new developer seeking a basic understanding of the subject or a decision-maker wanting a grasp of algorithms to apply to your projects, this book belongs on your shelf. Quite often, a new, refreshing, and unpretentious approach to a topic is all you need to get inspired. What You'll LearnUnderstand tree data structures without delving into unnecessary details or going into too much theoryGet started learning linear data structures with a basic discussion on computer memory Study an overview of arrays, linked lists, stacks and queues Who This Book Is ForThis book is for beginners, self-taught developers and programmers, and anyone who wants to understand data structures and algorithms but don’t want to wade through unnecessary details about quirks of a programming language or don’t have time to sit and read a massive book on the subject. This book is also useful for non-technical decision-makers who are curious about how algorithms work. |
degree in it or computer science: What If? Randall Munroe, 2014-09-04 THE SUNDAY TIMES BESTSELLER From the creator of the wildly popular xkcd.com, hilarious and informative answers to important questions you probably never thought to ask. Millions visit xkcd.com each week to read Randall Munroe's iconic webcomic. Fans ask him a lot of strange questions: How fast can you hit a speed bump, driving, and live? When (if ever) did the sun go down on the British Empire? When will Facebook contain more profiles of dead people than living? How many humans would a T Rex rampaging through New York need to eat a day? In pursuit of answers, Munroe runs computer simulations, pores over stacks of declassified military research memos, solves differential equations and consults nuclear reactor operators. His responses are masterpieces of clarity and hilarity, complemented by comics. They often predict the complete annihilation of humankind, or at least a really big explosion. |
degree in it or computer science: How to Design Programs, second edition Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi, 2018-05-25 A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming. |
degree in it or computer science: Florida Institute of Technology Gordon Patterson, 2000-11 In the 1950s, East Central Florida underwent a vast transformation with the creation of the American space program. The sleepy fishing communities stretching from Titusville to Melbourne became home to an army of engineers, rocket scientists, and technicians who would soon take Florida and the nation into the missile age. With no opportunities for advanced study nearby, a handful of determined men and women launched Brevard Engineering College in 1958. In 1966, Florida's secretary of state approved the college's petition to change its name to Florida Institute of Technology. In its short history, Florida Tech has overcome formidable hurdles and succeeded in winning a place in the top ranks of scientific and technological universities. A college on the rise, Florida Tech has not only a bright future, but a rich and colorful history that has been captured in striking photographs. The exciting story of Countdown College-from the lift-off of Bumper 8 in 1950, which launched the space program in Florida, to the most recent high-tech additions to campus facilities-is the subject of this captivating new pictorial history. |
degree in it or computer science: Computability and Complexity Neil D. Jones, 1997 Computability and complexity theory should be of central concern to practitioners as well as theorists. Unfortunately, however, the field is known for its impenetrability. Neil Jones's goal as an educator and author is to build a bridge between computability and complexity theory and other areas of computer science, especially programming. In a shift away from the Turing machine- and G�del number-oriented classical approaches, Jones uses concepts familiar from programming languages to make computability and complexity more accessible to computer scientists and more applicable to practical programming problems. According to Jones, the fields of computability and complexity theory, as well as programming languages and semantics, have a great deal to offer each other. Computability and complexity theory have a breadth, depth, and generality not often seen in programming languages. The programming language community, meanwhile, has a firm grasp of algorithm design, presentation, and implementation. In addition, programming languages sometimes provide computational models that are more realistic in certain crucial aspects than traditional models. New results in the book include a proof that constant time factors do matter for its programming-oriented model of computation. (In contrast, Turing machines have a counterintuitive constant speedup property: that almost any program can be made to run faster, by any amount. Its proof involves techniques irrelevant to practice.) Further results include simple characterizations in programming terms of the central complexity classes PTIME and LOGSPACE, and a new approach to complete problems for NLOGSPACE, PTIME, NPTIME, and PSPACE, uniformly based on Boolean programs. Foundations of Computing series |
degree in it or computer science: Building a Career in Software Daniel Heller, 2020-09-27 Software engineering education has a problem: universities and bootcamps teach aspiring engineers to write code, but they leave graduates to teach themselves the countless supporting tools required to thrive in real software companies. Building a Career in Software is the solution, a comprehensive guide to the essential skills that instructors don't need and professionals never think to teach: landing jobs, choosing teams and projects, asking good questions, running meetings, going on-call, debugging production problems, technical writing, making the most of a mentor, and much more. In over a decade building software at companies such as Apple and Uber, Daniel Heller has mentored and managed tens of engineers from a variety of training backgrounds, and those engineers inspired this book with their hundreds of questions about career issues and day-to-day problems. Designed for either random access or cover-to-cover reading, it offers concise treatments of virtually every non-technical challenge you will face in the first five years of your career—as well as a selection of industry-focused technical topics rarely covered in training. Whatever your education or technical specialty, Building a Career in Software can save you years of trial and error and help you succeed as a real-world software professional. What You Will Learn Discover every important nontechnical facet of professional programming as well as several key technical practices essential to the transition from student to professional Build relationships with your employer Improve your communication, including technical writing, asking good questions, and public speaking Who This Book is For Software engineers either early in their careers or about to transition to the professional world; that is, all graduates of computer science or software engineering university programs and all software engineering boot camp participants. |
degree in it or computer science: Program Arcade Games Paul Craven, 2015-12-31 Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge. |
degree in it or computer science: Software Engineering Education Lionel E. Deimel, 1990-04-06 |
degree in it or computer science: The Minimum You Need to Know About the Phallus of Agile Roland Hughes, 2020-09-30 A journey through IT history explaining why SDLC Waterfall Model is Software Engineering and AGILE will never be. |
degree in it or computer science: Developer Hegemony Erik Dietrich, It’s been said that software is eating the planet. The modern economy—the world itself—relies on technology. Demand for the people who can produce it far outweighs the supply. So why do developers occupy largely subordinate roles in the corporate structure? Developer Hegemony explores the past, present, and future of the corporation and what it means for developers. While it outlines problems with the modern corporate structure, it’s ultimately a play-by-play of how to leave the corporate carnival and control your own destiny. And it’s an emboldening, specific vision of what software development looks like in the world of developer hegemony—one where developers band together into partner firms of “efficiencers,” finally able to command the pay, respect, and freedom that’s earned by solving problems no one else can. Developers, if you grow tired of being treated like geeks who can only be trusted to take orders and churn out code, consider this your call to arms. Bring about the autonomous future that’s rightfully yours. It’s time for developer hegemony. |
degree in it or computer science: Ember.js Cookbook Erik Hanchett, 2016-02-29 Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.js About This Book This book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks. Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you! This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipes Who This Book Is For Anyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you've heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you. What You Will Learn Skip the boilerplate code with Ember CLI generators Create a component with actions and events Set up a model with Ember Data using fixture data Create several different types of test cases and run them Manage and set up user authentication using Ember Simple Auth Add animated transitions to your app with Liquid Fire Set up a service and initializer with dependency injection Create a working chat application Set up an Ember Service and initializer with dependency injection Create a working chat application In Detail Ember.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed. This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You'll start with some basic topics and by the end of the book, you'll know everything you need to know to build a fully operational Ember application. We'll begin by explaining key points on how to use the Ember.js framework and the associated tools. You'll learn how to effectively use Ember CLI and how to create and deploy your application. We'll take a close look at the Ember object model and templates by examining bindings and observers. We'll then move onto Ember components, models, and Ember Data. We'll show you examples on how to connect to RESTful databases. Next we'll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We'll explore advanced topics such as services and initializers, and how to use them together to build real-time applications. Style and approach Each recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes |
degree in it or computer science: Principles of Mathematics Carl Barnett Allendoerfer, Cletus Odia Oakley, 1953 |
degree in it or computer science: Computer Science Handbook Allen B. Tucker, 2004-06-28 When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap |
degree in it or computer science: Vue.js in Action Erik Hanchett, Ben Listwon, 2018-09-10 Summary Web pages are rich with data and graphics, and it's challenging to maintain a smooth and quick user experience. Vue.js in Action teaches you how to build a fast, flowing web UI with the Vue.js framework. As you move through the book, you'll put your skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface. About the technology Vue.js is a lightweight frontend framework, offering easy two-way data binding, a reactive UI, and a common-sense project structure. It uses UI patterns and modern HTML to deliver impossibly fast page loads and silky smooth transitions—all from a tiny code footprint. It’s a delight to develop in Vue using ordinary JavaScript and its integrated Vuex state management tool. About the book Vue.js in Action is your guide to building modern web apps. You’ll start by exploring the reactive UI model while you get comfortable with Vue’s unique features. Then, you’ll go deeper as you build a shopping cart with an admin interface and the ability to manage stock! Finally, you’ll extend your app, adding transitions, tests, and other key features until it’s production ready. What's inside Clearly annotated code and illustrations Modeling data and consuming APIs Easy state management with Vuex Creating custom directives About the reader Written for web developers with some experience in JavaScript, HTML, and CSS. About the author Erik Hanchett and Benjamin Listwon are experienced web engineers and fearless explorers of new ideas. Vue.js is a front-end framework that builds on many of the reactive UI ideas introduced in React.js. Vue.js in Action teaches readers to build fast, flowing web UI with the Vue.js framework. As they move through the book, readers put their skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. |
degree in it or computer science: Mathematics for Computer Science Eric Lehman, F. Thomson Leighton, Albert R. Meyer, 2017-03-08 This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions. |
degree in it or computer science: Encyclopedia of Computer Science and Technology Phillip A. Laplante, 2017-10-02 With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology. |
degree in it or computer science: Structure and Interpretation of Classical Mechanics, second edition Gerald Jay Sussman, Jack Wisdom, 2015-02-06 The new edition of a classic text that concentrates on developing general methods for studying the behavior of classical systems, with extensive use of computation. We now know that there is much more to classical mechanics than previously suspected. Derivations of the equations of motion, the focus of traditional presentations of mechanics, are just the beginning. This innovative textbook, now in its second edition, concentrates on developing general methods for studying the behavior of classical systems, whether or not they have a symbolic solution. It focuses on the phenomenon of motion and makes extensive use of computer simulation in its explorations of the topic. It weaves recent discoveries in nonlinear dynamics throughout the text, rather than presenting them as an afterthought. Explorations of phenomena such as the transition to chaos, nonlinear resonances, and resonance overlap to help the student develop appropriate analytic tools for understanding. The book uses computation to constrain notation, to capture and formalize methods, and for simulation and symbolic analysis. The requirement that the computer be able to interpret any expression provides the student with strict and immediate feedback about whether an expression is correctly formulated. This second edition has been updated throughout, with revisions that reflect insights gained by the authors from using the text every year at MIT. In addition, because of substantial software improvements, this edition provides algebraic proofs of more generality than those in the previous edition; this improvement permeates the new edition. |
degree in it or computer science: How to Start a Business Analyst Career Laura Brandenburg, 2015-01-02 You may be wondering if business analysis is the right career choice, debating if you have what it takes to be successful as a business analyst, or looking for tips to maximize your business analysis opportunities. With the average salary for a business analyst in the United States reaching above $90,000 per year, more talented, experienced professionals are pursuing business analysis careers than ever before. But the path is not clear cut. No degree will guarantee you will start in a business analyst role. What's more, few junior-level business analyst jobs exist. Yet every year professionals with experience in other occupations move directly into mid-level and even senior-level business analyst roles. My promise to you is that this book will help you find your best path forward into a business analyst career. More than that, you will know exactly what to do next to expand your business analysis opportunities. |
degree in it or computer science: Fundamentals of Web Development Randy Connolly, Ricardo Hoar, 2015 Fundamentals of Web Development covers the broad range of topics required for modern web development (both client- and server-side) and is appropriate for students who have taken a CS1 course sequence. The book guides students through the creation of enterprise-quality websites using current development frameworks. It covers the required ACM web development topics in a modern manner closely aligned with best practices in the real world of web development. Teaching and Learning Experience •Help students master the fundamentals of web development: A true grasp of web development requires an understanding of both the foundations of the web and current web development practices. •Support learning outcomes in various teaching scenarios: This book allows instructors to chart their own unique way through the topics that make up contemporary web development |
degree in it or computer science: How to Think Like a Mathematician Kevin Houston, 2009-02-12 Looking for a head start in your undergraduate degree in mathematics? Maybe you've already started your degree and feel bewildered by the subject you previously loved? Don't panic! This friendly companion will ease your transition to real mathematical thinking. Working through the book you will develop an arsenal of techniques to help you unlock the meaning of definitions, theorems and proofs, solve problems, and write mathematics effectively. All the major methods of proof - direct method, cases, induction, contradiction and contrapositive - are featured. Concrete examples are used throughout, and you'll get plenty of practice on topics common to many courses such as divisors, Euclidean algorithms, modular arithmetic, equivalence relations, and injectivity and surjectivity of functions. The material has been tested by real students over many years so all the essentials are covered. With over 300 exercises to help you test your progress, you'll soon learn how to think like a mathematician. |
degree in it or computer science: Sams Teach Yourself C++ in One Hour a Day Jesse Liberty, Siddhartha Rao, Bradley Jones, 2009 Updated and reworked to trim down the material into shorter, more focused one-hour lessons, this book contains numerous examples of syntax and detailed analysis of code to provide solid instruction for beginning programmers. |
degree in it or computer science: The New Rules of Work Kathryn Minshew, Alexandra Cavoulacos, 2017-04-20 The modern playbook to finding the perfect career path, landing the right job, and waking up excited for work every day, from founders of online network TheMuse.com. 'In today's digital age, finding job listings and endless data about those jobs is easy. What's difficult is making sense of it all. With The New Rules of Work, Muse founders Alexandra Cavoulacos and Kathryn Minshew give us the tools we need to navigate the modern job search and align our careers with our true values and passions.' Arianna Huffington, Founder and CEO Thrive Global, NYT Bestselling author In this definitive guide to the ever-changing modern workplace, Kathryn Minshew and Alexandra Cavoulacos, the co-founders of popular career website TheMuse.com, show how to find your perfect career. Through quick exercises and structured tips, the authors guide you as you sort through your countless options; communicate who you are and why you are valuable; and stand out from the crowd. The New Rules of Work shows how to choose a perfect career path, land the best job, and wake up feeling excited to go to work every day-- whether you are starting out in your career, looking to move ahead, navigating a mid-career shift, or anywhere in between. |
Bachelor of Science in Computer Science - University of Texas …
This document lists all courses required for a BS degree in Computer Science along with any required pre-requisites and co-requisites. For Texas Common Course Number (TCCN), visit …
Associate of Science in Computer Information Technology
The Computer Information Technology – Data management & Analysis Associate in Science degree exposes students to applications programming, networking, systems administration, …
Computer Science Associate of Science | Degree Map
For Required Core, students must take 2 English courses, 1 Mathematics and Quantitative Reasoning course, and 1 Life and Physical Sciences course. For more details, including a list …
Course Selection Guide Computer Science Program
This document is an unofficial course selection guide for the Computer Science program. The course selection guide is meant to serve as a roadmap, giving you a destination and a generic …
Computer Science Pathway Associate in Arts Degree | Code: …
Note: At least one additional science beyond the Physics with Calculus sequence is required at some institutions. For FIU and UCF, BSC 2010 is recommended. Consult the targeted program …
Computer Science, BS - Clemson University - Acalog ACMSTM
The Computer Science program is oriented toward design, implementation, and application of software systems to solve information processing problems. This program is more technically …
Bachelor of Arts in Computer Science - Knight Foundation …
Bachelor of Arts in Computer Science (effective Spring 2022) COT 3100* Discrete Structures MAD 2104* Discrete Math OR MAD 2104* CGS 1920 Intro to Computing (1 credit) COP 1000 …
Program Progression Guide s - Purdue University
The Computer Science Department has suggested the following degree progression guide for the Computer Science Degree. Students will work with their academic advisors to determine their …
from: Computer Science - University of Texas at Austin
Jun 5, 2025 · The Bachelor of Science in Computer Science degree program provides a strong technical background for students plannin g to begin careers upon graduation and for those …
2024-25 Computer Science BS Degree Sheet - University of …
2024-25 Bachelor of Science – Computer Science General Education Core Requirements 33-36 Credits First Year Seminar (EGG101 and 202 Recommended) 2-3 Credits
2024 Computer Science Major Map - University of South …
Electives (4-13 hours): At least 120 degree applicable credits are required to complete the BSCS in Computer Science. The CS curriculum includes 4-13 hours of electives depending on how …
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Students in the CS major receive a solid grounding in the fundamentals of computer languages, operating systems, computer architecture, and the mathematical abstractions underpinning …
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The goal of the Computer Science program is to provide understanding of the functions of the modern computer and operational skills in programming. The following list is a sample of the …
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The interdisciplinary major provides students a portfolio of skills in economics, computing, and data science that are increasingly valued in both the business world and academia.
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Nov 19, 2018 · The Bachelor of Science in Computer Science degree program provides a strong technical background for students planning to begin careers upon graduation and for those …
CURRICULUM EFFECTIVE FALL 2025 Computer Science
To graduate with a B.S. in computer science, students must have at least a 2.3 GPA in all classes at the 400 level or above taken for undergraduate credit from the Carl R. Ice College of …
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Computer Science Requirements 6.100A Introduction to Computer Science Programming in Python 6-9 or 6.100L Introduction to Computer Science and Programming 6.1010 …
Computer Science, Bachelor of Science - Johns Hopkins …
Science in computer science (B.S.) or the Bachelor of Arts in computer science (B.A.). Both degree programs require specific courses and/or credits in several key areas: computer …
HARD TIMES - CEW Georgetown
invent computer technology as opposed to people who use computer technology. The unemployment rate for recent college graduates in Information Systems has spiked to 11.7 …
CURRICULUM FOR BACHELOR OF SCIENCE COMPUTER …
COMPUTER SCIENCE DEGREE REQUIREMENTS 1. Students are required to take CS 150L or CS 108L as a required pre-requisite to take CS 152L. CS 105L or CS 108L does not count …
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COMPUTER SCIENCE DEPARTMENT BACHELOR OF SCIENCE DEGREE, COMPUTER SCIENCE 2022-2023 COMPUTER SCIENCE EMPHASIS COMPUTER SCIENCE CORE …
BS Computer Science Cybersecurity - Liberty University
Revised: 02.02.2024 Effective: Catalog Term 2024-40 . Bachelor of Science in Computer Science Cybersecurity . 2024-2025 Degree Completion Plan
Computer Science - Master of Science (MS) Online
courses, a graduate certificate, and a fully accredited master’s degree in computer science. MS-CS on Coursera students earn the same credentials as on-campus students. There are no …
BACHELOR OF SCIENCE IN COMPUTER SCIENCE - National …
Nov 19, 2018 · The Bachelor of Science in Computer Science degree program provides a strong technical background for students planning to begin careers upon graduation and for those …
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Aug 21, 2021 · A baccalaureate degree in computer science, computer engineering, electrical engineering, information systems, information technology, or comparable field, with a GPA of at …
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Bachelor of Science in Computer Science Computer Science Track (effective Fall 2023) COT 3100* Discrete Structures MAD 2104* Discrete Math OR Applications CAP 4104-Human Cmptr …
Department of Computer Science and Engineering
The objectives for the department with respect to the Bachelor of Science Degree in Computer Science are as follows: 1. The graduate will demonstrate an understanding of computer …
COMPUTER SCIENCE BS SAMPLE DEGREE MAP 2020-2021
toward their Master’s degree. This allows students to earn both the Bachelor’s and the Master’s degrees in five years. Criteria: o Enrollment in Bachelor’s degree in Computer Science or …
College of Engineering B.S. Computer Science 2021
Nov 16, 2021 · • To complete the B.S. Computer Science degree within four years, students should plan to take Calculus I (MATH 2313 or 2413 or 2513) during the first semester of their …
QUEENS COLLEGE Computer Science BS
Our 4-year academic plans are illustrative examples of integrated degree requirements and course sequencing for each of the College’s programs of study which are designed to ... β *The …
NC Community College Four-Year Baccalaureate Degree Plan
Sep 14, 2021 · NC Community College Four-Year Baccalaureate Degree Plan Schedule for Full-Time Students Revised Fall 2021 Pursuing AS Degree & transfer into Computer Science (BS) …
Undergraduate Program Guide Bachelor of Science in
A student, once admitted to The University of Texas at Arlington and enrolled in the Computer Science (CS) program, cannot enroll in courses at another college or university and transfer …
COMPUTER SCIENCE - University of Kentucky
COMPUTER SCIENCE Curriculum Synopsis This list is a synopsis of classes a student will take to pursue a degree in computer science. As part of the computer science curriculum, students …
FOUR YEAR PLAN STEP-BY-STEP - UMD
Figure 4 Incomplete Lower Level Computer Science Degree Requirements example . In Figure 4, you will see the all the lower level requirements broken into sub-requirements with a list of …
Policy Handbook for Online Master of Science in Computer …
bachelor’s degree) you’ll be accepted into the degree program. The PBA process does not require any formal background in computer science, nor does it require a formal application process. …
EECS Undergraduate Handbook
The Computer Science degree provides the flexibility to allow students to combine their skills with a wide variety of interdisciplinary interests in other fields, such as computational biology, …
ASSOCIATE OF SCIENCE DEGREE Computer Science …
• The Associate of Science Degree in Computer Science provides students with knowledge of the principles and science that underlie computing. It also prepares students to pursue a …
Computer Science - School of Computing and Augmented …
I. Introduction to the Computer Science Program The Master of Science in Computer Science offers a non-thesis and a thesis option. The thesis option is a research-oriented degree, ideal …
Bachelor of Science in Computer Science - Georgia Tech …
Institute. Students construct their own personalized computer science degree by weaving through two Threads™. Each Thread™ is about 2/3 of a degree, but with Thread™ arithmetic, since …
computer and Information Sciences c - San Diego Miramar …
associate of Science Degree: Computer and Information Sciences 31* * and courses to meet graduation requirements, general education and electives as needed to meet the minimum of …
Computer Science, Associate in Science for Transfer
of computer science concepts, skills, and applications to attain upper-division status in computer science at a California State University, majoring in computer science, software engineering, or …
Associate of Science in Computer Information Technology …
The Computer Information Technology – Data management & Analysis Associate in Science degree exposes students to applications programming, networking, systems administration, …
Computer Science undergaduate handbook - Pennsylvania …
Graduates of our Computer Science degree will be prepared with technical knowledge and professional skills for the practice and future development in their profession along different …
COMPUTER SCIENCE - Pennsylvania State University
May 12, 2025 · MATH 140*# [4 Credits] 1st Semester 16 Credits CMPSC 111 or ENGR 100 or ENGL 202CFYS [1 Credit] 2nd Semester 15 Credits MATH 141*# [4 Credits] PHYS 211*# [4 …
Degree: Computer Science, B.S. 22-23 CSUEB General …
F Ethnic Studies 3 Computer Science Breadth Coursework UD Major STAT 316 Statistics for Science and Engineering MATH 131 3 Students must complete two (2) courses of the following …
COMPUTER SCIENCE UNDERGRADUATE STUDENT …
degree programs in computer science, software engineering, and computer engineering. • Educate a diverse student population. • Foster research and professional development …
Computer Science Associate of Science for Transfer (AST) …
The Associate in Science in Computer Science for Transfer degree is offered for those students desiring a major in computer science at a California State University. The Associate in Science …
CSCU Pathway Transfer Degree: Computer Science …
Here is the recommended course of study for the CSCU Pathway Transfer Degree: Computer Science Studies, A.A. If you are studying part time, simply follow the order of the courses listed …
CoMputEr /inForMation SyStEMS - Mt. San Jacinto College
May 14, 2019 · Transfer A.S.-T Degree. Computer Science. The curriculum in Computer Science is designed to provide the transfer student the opportunity to earn an Associate in Science . in …
What is the MBA/MPP - UCLA Anderson School of Management
MBA/MSCS Concurrent Degree Program (2) Nine Computer Science (CS) courses, at least five of which must be at the graduate level (3) Completion of the computer science breadth …
BS in Computer Science (BSCS), 2024-2025 - University of …
BS in Computer Science (BSCS), 2024-2025 Catalog Math Elective • 3 hour Math elective See list of approved courses on second page. Foreign Language If not exempt, two semesters of the …
Computer Science BS Career Degree Map | 2024-Present
SAMPLE CAREER DEGREE MAP Computer Science BS 2024-PRESENT | Total Credits Required: 124. Year One - First Semester Degree Requirements Course Number & Title. Min. …
A.S. Computer Science / B.S. Computer Science Pathway
B.S. COMPUTER SCIENCE DEGREE TOTAL Important Academic Information: 1Students who complete ENG 111 after Spring 2024 will earn ENGH elective for ENG 111 and ENGH 101 for …
B.S. in COMPUTER SCIENCE DEGREE PLAN (2024-2025)
B.S. in COMPUTER SCIENCE DEGREE PLAN (2024-2025) STUDENT: UTD ID: MAJOR INTRODUCTORY COURSES (First Year in College Only - Transfer Students Sub with Upper …
Computer Information Technology (2153) - Florida State …
ASSOCIATE IN SCIENCE | College Catalog Year: 2022-2023 The Associate in Science (A.S.) Degree in Computer Information Technology prepares students to enter or advance in the field …
Computer Science undergraduate handbook - Pennsylvania …
Aug 30, 2023 · Graduates of our Computer Science degree will be prepared with technical knowledge and professional skills for the practice and future development in their profession …
CSCU Pathway Transfer Degree: Computer Science …
Here is the recommended course of study for the CSCU Pathway Transfer Degree: Computer Science Studies, A.A. If you are studying part time, simply follow the order of the courses listed …
COMPUTER SCIENCE - Stanford University
MASTER OF SCIENCE In general, the M.S. degree in Computer Science is intended as a ter-minal professional degree and does not lead to the Ph.D. degree. Most students planning to …
Computer Science B.S. Degree — Suggested 4-year Plans
Math/Science Elective† 3 Math/Science Elective† 3 Gen Ed (3000+)† 3 Free Elective, if needed 4 † Honors options available, see https://honors.utah.edu/for details. ‡ Project Students pursuing …
A.S. Computer Science / B.S. Computer Science Pathway
Students must pass all Mathematics and Computer Science courses with a C or better. 6. Students must complete at least six degree-applicable credits with a C or better each fall and …
2024-25 Computer Science BS Degree Sheet - University of …
All English, math, science, engineering, computer science courses must have a grade of "C" or higher for graduation and to progress. 2.25 or higher UNLV GPA is required for graduation The …
ASSOCIATE OF SCIENCE 1 COURSE CREDITS COMPLETED
ACADEMIC DEGREE MAP COMPUTER SCIENCE ASSOCIATE OF SCIENCE 1 COURSE CREDITS COMPLETED ENG 110: Expository Writing (Required Common Core: English …
COMPUTER SCIENCE Calculus I & ENGL-102 ready
Aug 25, 2020 · COMPUTER SCIENCE YOUR DEGREE IS ACCREDITED Our undergraduate Computer Science program is accredited by the Computing Accreditation Commission of …
Bachelor of Science in Computer Science - The University of …
Bachelor of Science in Computer Science 1 Bachelor of Science in Computer Science B.S. in Computer Science Program Educational Objectives Graduates who have earned the …
College of Engineering B.S. Computer Science NonTeacher …
Jul 25, 2022 · • To complete the B.S. Computer Science degree within four years, students should plan to take Calculus I (MATH 2313 or 2413) during the first semester of their freshman year, …
Computer Science - PSU / OSU / UO - Transfer - Degree
Computer Science - PSU / OSU / UO - Transfer - Degree 1 COMPUTER SCIENCE - PSU / OSU / UO - TRANSFER - DEGREE Associate of Science Transfer (AST) in Computer Science …
Degree Charts - MIT Course Catalog
DEGREE CHARTS School of Engineering Aeronautics and Astronautics Fields (PhD/ScD) (https:// catalog.mit.edu/degree-charts/phd-aeronautics-astronautics)
Computer Technology Degree Map - LaGuardia Community …
May 15, 2023 · CSF101 First Year Seminar for Computer Science PC 2 I ENG101 English Composition I (or ENA101) RC ; 3 . I : MAT115/117 Algebra and Trigonometry (pre-requisite for …