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dragonflight mythic plus guide: World of Warcraft: Dawn of the Aspects Richard A. Knaak, 2013-11-19 Contains the never-before-published prologue Charge of the Aspects by Matt Burns--Cover. |
dragonflight mythic plus guide: Dragonsong Anne McCaffrey, 2023-09-05 Fifteen-year-old Menolly allies with magnificent dragons in the first book in the Harper Hall trilogy, set within science fiction legend Anne McCaffrey’s beloved and bestselling Dragonriders of Pern series. For centuries, the world of Pern has faced a destructive force known as Thread. But the number of magnificent dragons who have protected this world and the men and women who ride them are dwindling. As fewer dragons ride the winds and destruction falls from the sky, Menolly has only one dream: to sing, play, and weave the music that comes to her so easily—she wishes to become a Harper. But despite her great talents, her father believes that a young girl is unworthy of such a respected position and forbids her to pursue her dreams. So Menolly runs away, taking shelter in a cave by the sea. Miraculously, she happens upon nine fire lizards that could possibly save her world...and change her life forever. |
dragonflight mythic plus guide: Draconomicon Andy Collins, James Wyatt, Skip Williams, 2003-10 An art-filled sourcebook for all things draconic in the Dungeons & Dragons world, this title includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials. (Games/Gamebooks/Crosswords) |
dragonflight mythic plus guide: Stormbringer Michael Moorcock, 2022-04-12 In one of the most well-known and well-loved fantasy epics of the 20th century, Elric is the brooding, albino emperor of the dying Kingdom of Melnibone. After defeating his nefarious cousin and gaining control over the epic sword, Stormbringer, Elric, prince of ruins, must decide what he’s willing to sacrifice in a fight against Armageddon. |
dragonflight mythic plus guide: Warcraft R. Sean Borgstrom, 2003 Included in this collection are vols. distributed as well as published by White Wolf Pub. |
dragonflight mythic plus guide: Odyssey of the Dragonlords RPG Modiphius, 2020-03-03 Campaign book; compatible with the 5E edition rules of Dungeons & Dragons. |
dragonflight mythic plus guide: Postmortems from Game Developer Austin Grossman, 2013-04-02 The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs. |
dragonflight mythic plus guide: The Cambridge Companion to Fantasy Literature Edward James, Farah Mendlesohn, 2012-01-26 Fantasy is a creation of the Enlightenment, and the recognition that excitement and wonder can be found in imagining impossible things. From the ghost stories of the Gothic to the zombies and vampires of twenty-first-century popular literature, from Mrs Radcliffe to Ms Rowling, the fantastic has been popular with readers. Since Tolkien and his many imitators, however, it has become a major publishing phenomenon. In this volume, critics and authors of fantasy look at its history since the Enlightenment, introduce readers to some of the different codes for the reading and understanding of fantasy, and examine some of the many varieties and subgenres of fantasy; from magical realism at the more literary end of the genre, to paranormal romance at the more popular end. The book is edited by the same pair who produced The Cambridge Companion to Science Fiction (winner of a Hugo Award in 2005). |
dragonflight mythic plus guide: Shadows Rising (World of Warcraft: Shadowlands) Madeleine Roux, 2020-07-14 An all-new official prequel novel to Shadowlands, the next expansion for Blizzard Entertainment’s legendary online game World of Warcraft “The Horde is nothing!” With those infamous words, Sylvanas Windrunner betrayed and abandoned the Horde she vowed to serve. The Dark Lady and her forces now work in the shadows as both the Horde and Alliance, including her own sister, Alleria, race to uncover her next move. Struggling to shoulder the crushing weight of leadership, King Anduin entrusts the void elf and High Exarch Turalyon to uncover Sylvanas’s whereabouts. The Horde now stands at a crossroads. The various factions form a council, leaving the mantle of warchief to rest. Thrall, Lor’themar Theron, Baine Bloodhoof, First Arcanist Thalyssra, and many other familiar faces rise to this new challenge. But the threats are numerous, and the distrust runs too deep. When the council is derailed by a failed assassination attempt on Talanji—the Zandalari queen and a key ally—Thrall and the rest of the Horde leaders are forced into action. They empower the young troll shaman Zekhan, still grieving the loss of Varok Saurfang, with a critical mission to aid Talanji and help uncover the rising threat against her. Meanwhile, Nathanos Blightcaller and Sira Moonwarden have been tasked by the Dark Lady with a terrifying gambit: to kill the troll loa of death himself, Bwonsamdi. As Zekhan and Talanji work to save Bwonsamdi, their journey will be a key turning point in bolstering the Horde against the coming darkness and finding themselves along the way. Failure to save their allies and the trickster god will surely doom them—but through success, they may rediscover what makes the Horde strong. |
dragonflight mythic plus guide: Ponyfinder: Campaign Setting David Silver, 2014-02-14 Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings. New gods New spells New class archetypes New equipment New bloodlines New races Compatible with Pathfinder and 5E. |
dragonflight mythic plus guide: The Last Winter Samwise Didier, 2017-10-03 From legendary Blizzard Entertainment artist Samwise Didier, The Last Winter is a lavishly illustrated epic fantasy novel. Upon the death of Sprign, goddess and creator of the Pandyr and all other beasts in Mistgard, the island has come under attack by ruthless frost and fire giants from afar. Long fragmented, every creature in the eight clans must now come together to defend their land. Hammerheart must join with Darkcloud, Mistcloak with Thundermaw, and, most important, the children of Sprign must unite with their forgotten comrades of the ninth clan: the Bearzyrk. Led by the eldest of the Pandyr, the clans make their way to the Aesirmyr Peaks for a final standoff. As frost covers Mistgard, old prejudices must be overcome if the Pandyr hope to match the giants Lord Wintyr and King Sumyr in battle. Features all-new original illustrations throughout from Blizzard Entertainment art director Samwise Didier. |
dragonflight mythic plus guide: Archaeologies of the Future Fredric Jameson, 2020-05-05 In an age of globalization characterized by the dizzying technologies of the First World, and the social disintegration of the Third, is the concept of utopia still meaningful? Archaeologies of the Future, Jameson's most substantial work since Postmodernism, Or, the Cultural Logic of Late Capitalism, investigates the development of this form since Thomas More, and interrogates the functions of utopian thinking in a post-Communist age. The relationship between utopia and science fiction is explored through the representations of otherness . alien life and alien worlds . and a study of the works of Philip K. Dick, Ursula LeGuin, William Gibson, Brian Aldiss, Kim Stanley Robinson and more. Jameson's essential essays, including The Desire Called Utopia, conclude with an examination of the opposing positions on utopia and an assessment of its political value today. |
dragonflight mythic plus guide: Cybersexualities Jenny Wolmark, 1999 Cyberspace, the cyborg and cyberpunk have given feminists new imaginative possibilities for thinking about embodiment and identity in relation to technology. This is the first anthology of the key essays on these potent metaphors. Divided into three sections (Technology, Embodiment and Cyberspace; Cybersubjects: Cyborgs and Cyberpunks; Cyborg Futures), the book addresses different aspects of the human-technology interface. The extensive introduction surveys the ways cyborg and cyberspace metaphors have been used in relation to current critical theory and indicates the context for the specific essays. This is an invaluable guide for students studying any aspects of contemporary theory and culture.* Brings together in a unique collection the work of key authors in feminist and cyber theory* Demonstrates the wide range of contemporary critical work* Challenges constructions of gender, race and class* An extensive introduction surveys the ways cyborg and cyberspace metaphors have been used in relation to current critical theory* Brief section introductions indicate the context for the specific essays |
dragonflight mythic plus guide: Picturing the True Form Shih-shan Susan Huang, 2020-03-17 Picturing the True Form investigates the long-neglected visual culture of Daoism, China’s primary indigenous religion, from the tenth through thirteenth centuries with references to both earlier and later times. In this richly illustrated book, Shih-shan Susan Huang provides a comprehensive mapping of Daoist images in various media, including Dunhuang manuscripts, funerary artifacts, and paintings, as well as other charts, illustrations, and talismans preserved in the fifteenth-century Daoist Canon. True form (zhenxing), the key concept behind Daoist visuality, is not static, but entails an active journey of seeing underlying and secret phenomena.This book’s structure mirrors the two-part Daoist journey from inner to outer. Part I focuses on inner images associated with meditation and visualization practices for self-cultivation and longevity. Part II investigates the visual and material dimensions of Daoist ritual. Interwoven through these discussions is the idea that the inner and outer mirror each other and the boundary demarcating the two is fluid. Huang also reveals three central modes of Daoist symbolism—aniconic, immaterial, and ephemeral—and shows how Daoist image-making goes beyond the traditional dichotomy of text and image to incorporate writings in image design. It is these particular features that distinguish Daoist visual culture from its Buddhist counterpart. |
dragonflight mythic plus guide: Cypher System Rulebook Monte Cook, 2015-07-28 |
dragonflight mythic plus guide: A Tale of Stars and Shadow: An Epic Fantasy Adventure Lisa Cassidy, 2019-06-19 A corrupt kingdom. A rising darkness. Can a broken warrior save a world? Mithranar is a country divided by ignorance and magic. Oppressed by their winged folk rulers, humans struggle to eke out an existence. Their only help comes from the mysterious Shadowhawk, a criminal who has evaded all attempts at capture. Meanwhile, something else … something violent … stalks the streets, and it has ambitions that could bring Mithranar to its knees. The arrival of a foreign warrior will change everything. Descended from the ruling house of the kingdom of the Twin Thrones, Talyn Dynan is a born warrior. But after a combat mission goes tragically wrong, she is left broken and wracked with guilt, her confidence in tatters. A dangerous mission to the allied country of Mithranar is her final chance to prove she can still be an elite warrior. And it could change the world. Or end in her death. A Tale of Stars and Shadow is the first book in an adult epic fantasy series for readers who love: political intrigue, found family, a hint of magic, and a strong female lead. Perfect for those who love DK Holmberg, Philip C Quaintrell, and Christopher Mitchell. |
dragonflight mythic plus guide: Writing the Breakout Novel Donald Maass, 2002-08-01 Take your fiction to the next level! Maybe you're a first-time novelist looking for practical guidance. Maybe you've already been published, but your latest effort is stuck in mid-list limbo. Whatever the case may be, author and literary agent Donald Maass can show you how to take your prose to the next level and write a breakout novel - one that rises out of obscurity and hits the best-seller lists. Maass details the elements that all breakout novels share - regardless of genre - then shows you writing techniques that can make your own books stand out and succeed in a crowded marketplace. You'll learn to: • establish a powerful and sweeping sense of time and place • weave subplots into the main action for a complex, engrossing story • create larger-than-life characters that step right off the page • explore universal themes that will interest a broad audience of readers • sustain a high degree of narrative tension from start to finish • develop an inspired premise that sets your novel apart from the competition Then, using examples from the recent works of several best-selling authors - including novelist Anne Perry - Maass illustrates methods for upping the ante in every aspect of your novel writing. You'll capture the eye of an agent, generate publisher interest and lay the foundation for a promising career. |
dragonflight mythic plus guide: Stars Without Number (Perfect Bound) , 2010-11-21 Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution |
dragonflight mythic plus guide: Cosmic Handbook James Dawsey, Christopher McGlothlin, Steve Kenson, Jack Norris, 2017-12-12 The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In its pages you will find advice and rules for creating characters and adventures in the depths of space. GMs get ready-to-use villains, from space tyrants and aliens to nigh-omnipotent cosmic beings, and an expanded look at the universe of Freedom City and Emerald City beyond the bounds of Earth. Get ready, heroes, infinity awaits! |
dragonflight mythic plus guide: The Fire’s Stone Tanya Huff, 2012-08-08 It was a long fall from Clan Heir to common thief, but Aaron never wanted any part of his father’s brutal outlander reign. In fact, besides coin purses and jewels, there’s very little in all of Cisali that interests Aaron, until he stumbles—quite literally—into a prince’s bedchamber... Prince Davish of Ischia is a skilled swordsman both on the field and beneath the sheets, at least when he isn’t outrageously drunk. But the wine helps him forget all the ways he’s disappointed his father, his family, and soon enough, his young bride-to-be... A trained Wizard of the Nine with more raw talent than real-world experience, Princess Chandra has no interest in the politically arranged marriage. She flees to the royal city of Ischia seeking a way out of the union. But there, she discovers something far more shocking than Prince Davish’s rakish reputation... The Stone of Ischia has been stolen. A powerful talisman, The Stone protects the city from the active volcano that looms over its terraces and streets. Without it, Ischia will be destroyed and the kingdom of Cisali will fall. Its only hope is an unlikely band of heroes—a failed thief, a drunken prince, and a runaway wizard—who must face pirates, powerful magic, and their own carefully guarded secrets in order to find and restore the Stone of Ischia. REVIEWS “The delightful camarderie of three unlikely heroes and well controlled fantasy elements make Huff's adventure great fun to read.” —Publishers Weekly “Huff arranges the ordinary elements of fantasy into an extraordinary tale of adventure and transformation.” —Library Journal “An exciting adventure ... they face pirates, storms, traitors ... each has unique talents that can bring their mission to a successful conclusion, each has weakness that could destroy themselves and a city of people.” —Voya |
dragonflight mythic plus guide: St. James Encyclopedia of Popular Culture Tom Pendergast, Sara Pendergast, 2000 The millenium-inspired fascination with 20th-century studies cannot be fully satisfied without a comprehensive and scholarly look at popular culture. With its emphasis on ideas, people, events and products that symbolize America, the St. James Encyclopedia of Popular Culture is a cross-curriculum resource that will find use among a wide variety of users. Major topics include: television, movies, theater, art, books, magazines, radio, music, sports, fashion, health, politics, trends, community life and advertising. |
dragonflight mythic plus guide: Hero System 5th Edition, Revised Steven S Long, 2019-04-10 Whatever you want to do, in any genre, time period, or setting, the HERO System lets you do it! Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules! |
dragonflight mythic plus guide: Hero System Martial Arts Steven S Long, 2005 Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting. |
dragonflight mythic plus guide: World of Warcraft: Grimoire of the Shadowlands and Beyond Copeland, 2021-07-14 The afterlives await in this sprawling compendium, lovingly crafted by the World of Warcraft game team and official Blizzard Entertainment historian Sean Copeland. What lies beyond the veil of death? Journey past this mortal coil and discover the secrets of the afterlives. Study the practices around death and dying on Azeroth, then follow a Broker through the groves of Ardenweald, over the gleaming towers of Bastion, and into the depths of the Maw for a detailed voyage unlike any other. Featuring gorgeous artwork never glimpsed by mortal eyes, a stunning fold-out map, and fresh secrets straight from the game team, Grimoire of the Shadowlands and Beyond is made to be treasured for eternity. In his authorial debut, Blizzard Entertainment historian Sean Copeland opens the vaults of both World of Warcraft and his years of hidden knowledge for all curious souls. |
dragonflight mythic plus guide: Tyrants and Hellions Steven Gordon, 2018-07 |
dragonflight mythic plus guide: World of Warcraft Christie Golden, 2020-10-20 For over a quarter of a century, Warcraft and World of Warcraft players have been treated to a treasure trove of artifacts, gear, weaponry, and trinkets of both awe and amusement. Now players can get an in-depth look at the items they have collected...and the fearsome powers they hold. From the shining towers of Silvermoon to the sulfurous Blackrock Mountain to the white stone castles of Stormwind, the Eastern Kingdoms are vast and full of wonder. Every corner of the majestic isle contains countless stories, treasures, and more than a few secrets that some would prefer stay buried. Follow Spymaster Mathias Shaw and Captain Flynn Fairwind on an expedition across the Eastern Kingdoms for king and country as they chronicle its history and catalog the weapons, armor, and powers untold that are scattered across this sprawling dominion. Penned by New York Times bestselling author and Blizzard Entertainment writer Christie Golden, Exploring Azeroth: The Eastern Kingdoms is your first step on a truly remarkable journey across the beloved lands of Azeroth |
dragonflight mythic plus guide: Writing 21st Century Fiction Donald Maass, 2012-10-16 Capture the minds, hearts, and imaginations of 21st century readers! Whether you're a commercial storyteller or a literary novelist, whether your goal is to write a best-selling novel or captivate readers with a satisfying, beautifully written story, the key to success is the same: high-impact fiction. Writing 21st Century Fiction will help you write a novel for today's readers and market, filled with rich characters, compelling plots, and resonant themes. Author and literary agent Donald Maass shows you how to: • Create fiction that transcends genre, conjures characters who look and feel more real than real people, and shows readers the work around them in new ways. • Infuse every page with an electric current of emotional appeal and micro-tension. • Harness the power of parallels, symbols, metaphors, and more to illuminate your novel in a lasting way. • Develop a personalized method of writing that works for you. With an arsenal of thought-provoking prompts and questions, plus plenty of examples from best-selling titles, Writing 21st Century Fiction will strip away your preconceived notions about writing in today's world and give you the essential tools you need to create fiction that will leave both readers and critics in awe. |
dragonflight mythic plus guide: Pathfinder Adventure Path: Kindled Magic (Strength of Thousands 1 Of 6) (P2) Alexandria Bustion, Eleanor Ferron, 2021-08-17 The Strength of Thousands Adventure Path begins A magic school like no other The oldest and most prestigious magic academy in the world is the Magaambya, an ancient institution founded by the greatest wizard the world has ever known. This wizard vanished long ago, but his sinister enemies plot against his school and those who attend it. Over their long academic career, the heroes rise from humble students to become teachers, and they ultimately hold the fate of the school in their hands. Graduates of the Magaambya are among the greatest wardens of the world, but if the heroes can't marshal the strength of thousands who have come before them, the venerable Magaambya might fall The Strength of Thousands Adventure Path is a six-part, monthly series of connected adventures that comprise a complete Pathfinder campaign. School's in session The newest students at the venerable Magaambya school of magic must begin their academic careers with tests of their skill and resourcefulness. The heroes can learn much from their teachers and fellow students, but must beware of mysterious secrets and sinister plots. The rigors facing any Magaambya students are steep, but the heroes must also contend with strange infestations and supernatural intruders in the school's ancient halls. Education is far from easy at the oldest and most prestigious magic academy in the world Kindled Magic is a Pathfinder adventure for four 1st-level characters by Alexandria Bustion and Eleanor Ferron. This adventure begins the Strength of Thousands Adventure Path, a six-part, monthly campaign in which the heroes rise from students to teachers, and ultimately decide the fate of the Magaambya. This adventure also details other students to become friends or rivals, rules to gain extra lore throughout a year of academic study, as well as new monsters and new spells--including lore of the prestigious Magaambya Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG. |
dragonflight mythic plus guide: Where Shadows Lie Allegra Fisher, Allegra Pescatore, 2020-03-09 Lies unravel and loyalties change when the chosen one dies. Not, it is up to his little sister to carry out his mission and save their people. |
dragonflight mythic plus guide: World of Warcraft Glenn Rane, 2008 With more than 300 pieces of art, featuring works by such noted artists as Todd McFarland, Greg Staples, and Samwise Didier, this book is the first collection of the best paintings and drawings created for the World of Warcraft Trading Card Game. |
dragonflight mythic plus guide: Tom Clancy's Rainbow Six Michael Knight, 1999 Covers all new Eagle Watch missions In-depth strategies for planning every mission and for executing your strike with utmost precision Detailed intelligence maps for all Rainbow Six and Eagle Watch missions Dossiers on all 24 playable characters, including the new Eagle Watch operatives Covers all new Eagle Watch multiplayer modes Basic anti-terrorist tactics every aspiring Special Forces commando should know |
dragonflight mythic plus guide: Book of Hidden Paths Douglas Sun, 2022-03-30 I talk about this in the Introduction to Book of Hidden Paths, but random encounters in roleplaying games have always fascinated me. I started with Dungeons & Dragons shortly after AD&D became a thing, and the big appendix of random encounters in the AD&D DMG still blows my mind. The fact that encounters could come at you out of nowhere meant that almost anything was possible even if the DM hadn't thought of it, and that appendix demonstrated in graphic form the richness and variety of all the living (and undead) things in the game. All those tables, so many tables.... And yet, I felt - and still feel - that more guidance on how to make random encounters work would be helpful. You get 10 main chapters, each devoted to a particular type of wilderness terrain: Caverns, Desert, Forest, Grasslands, Hills, Littoral, Mountains, Ocean, Tundra and Wetlands. After a brief discussion of that terrain type, each chapter launches into a series of tables and sub-tables outlining possible plausible encounters. They cover most of the creatures included in the Pathfinder Reference Document, from familiar wild animals to exotic monsters like kraken and purple worms, plus humanoids, various vocations/professions, and physical hazards that you can use for petty harassment (just to remind your players that adventuring isn't all fun and glory). In turn, each table entry discusses how that creature reacts - topics range from how to acquire a pet rat to what that ancient red dragon is thinking as it looks down at your party - how many of them are present (scaled to your party's average level), and what treasure might be gained from defeating it. Book of Hidden Paths gives DMs a deep dive into an under-explored aspect of RPGs. Even experienced DMs will find food for thought and fresh ideas about how to make a party food for monsters. |
World of Warcraft®: Dragonflight
Dragonflight apporte des mises à jour notables aux différents systèmes du jeu. Découvrez la refonte des talents la plus ambitieuse à ce jour, des améliorations pour l’ATH (affichage tête …
World of Warcraft®: Dragonflight
Dragonflight apporte des mises à jour notables aux différents systèmes du jeu. Découvrez la refonte des talents la plus ambitieuse à ce jour, des améliorations pour l’ATH (affichage tête haute), un …