Draw A Hill Cool Math Games

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  draw a hill cool math games: Math Games with Bad Drawings Ben Orlin, 2022-04-05 Bestselling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. With 70-plus games, each taking a minute to learn and a lifetime to master, this treasure trove will delight, educate, and entertain. From beloved math popularizer Ben Orlin comes a masterfully compiled collection of dozens of playable mathematical games.This ultimate game chest draws on mathematical curios, childhood classics, and soon-to-be classics, each hand-chosen to be (1) fun, (2) thought-provoking, and (3) easy to play. With just paper, pens, and the occasional handful of coins, you and a partner can enjoy hours of fun—and hours of challenge. Orlin’s sly humor, expansive knowledge, and so-bad-they’re-good drawings show us how simple rules summon our best thinking. Games include: Ultimate Tic-Tac-Toe Sprouts Battleship Quantum Go Fish Dots and Boxes Black Hole Order and Chaos Sequencium Paper Boxing Prophecies Arpeggios Banker Francoprussian Labyrinth Cats and Dogs And many more.
  draw a hill cool math games: Math with Bad Drawings Ben Orlin, 2018-09-18 A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark bad drawings, which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
  draw a hill cool math games: Tom Clancy's The Division: New York Collapse Alex Irvine, Ubisoft, Melcher Media, 2016-03-08 New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
  draw a hill cool math games: Games C. Thi Nguyen, 2020 Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a library of agency which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
  draw a hill cool math games: M Is for Mama Abbie Halberstadt, 2022-02-01 Mama of ten Abbie Halberstadt helps women humbly and gracefully rise to the high calling of motherhood without settling for mediocrity or losing their minds in the process. Motherhood is a challenge. Unfortunately, our worldly culture offers moms little in the way of real help. Mamas only connect to celebrate surviving another day and to share in their misery rather than rejoice in what God has done and to build each other up in hard times. There has a be a better way, a biblical way, for mamas to grow and thrive. As a daughter of Christ, you have been called to be more than an average mama. Attaining excellence doesn’t have to be unsettling but it will take committed focus and a desire to parent well according to God’s grace and for His glory. M is for Mama offers advice, encouragement, and scripturally sound strategies seasoned with a little bit of humor to help you embrace the challenge of biblical motherhood and raise your children with love and wisdom. Mama, you are worthy of the awesome responsibility God has given you. Now it’s time to start believing you can live up to it.
  draw a hill cool math games: Rules of Play Katie Salen Tekinbas, Eric Zimmerman, 2003-09-25 An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
  draw a hill cool math games: Mathematics for Game Developers Christopher Tremblay, 2004 The author introduces the major branches of mathematics that are essential for game development and demonstrates the applications of these concepts to game programming.
  draw a hill cool math games: 81 Fresh & Fun Critical-thinking Activities Laurie Rozakis, 1998 Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.
  draw a hill cool math games: Sophie's World Jostein Gaarder, 2007-03-20 A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: Who are you? and Where does the world come from? From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
  draw a hill cool math games: Lines that Wiggle Candace Whitman, 2009 A variety of monsters and other creatures demonstrate some of the different things that lines can do, from curve and curl to zig-zag.
  draw a hill cool math games: Insignificant Events in the Life of a Cactus Dusti Bowling, 2017-09-05 “Aven is a perky, hilarious, and inspiring protagonist whose attitude and humor will linger even after the last page has turned.” —School Library Journal (Starred review) Aven Green loves to tell people that she lost her arms in an alligator wrestling match, or a wildfire in Tanzania, but the truth is she was born without them. And when her parents take a job running Stagecoach Pass, a rundown western theme park in Arizona, Aven moves with them across the country knowing that she’ll have to answer the question over and over again. Her new life takes an unexpected turn when she bonds with Connor, a classmate who also feels isolated because of his own disability, and they discover a room at Stagecoach Pass that holds bigger secrets than Aven ever could have imagined. It’s hard to solve a mystery, help a friend, and face your worst fears. But Aven’s about to discover she can do it all . . . even without arms. Autumn 2017 Kids’ Indie Next Pick Junior Library Guild Selection Library of Congress's 52 Great Reads List 2018
  draw a hill cool math games: The Schoolwide Enrichment Model Joseph S. Renzulli, Sally M. Reis, 2021-10-10 The Schoolwide Enrichment Model: A How-to Guide for Talent Development (3rd ed.) presents a common sense approach for helping students achieve and engage in joyful learning. Based on years of research, the Schoolwide Enrichment Model (SEM) is founded on highly successful practices originally developed for programs for gifted students. The SEM promotes “a rising tide lifts all ships” approach to school improvement by applying general enrichment strategies to all students and opportunities for advanced level follow-up opportunities for superior learners and highly motivated students. This guidebook shows educators step by step how to develop their own SEM program based on their own local resources, student population, and faculty strengths and interests. Instead of offering students a one-size-fits-all curriculum, the model helps educators look at each student's strengths, interests, learning styles, and preferred modes of expression and capitalize on these assets. The book highlights the model's fundamentals and underlying research and provides information about organizational components, service delivery options, and resources for implementation. The book suggests methods for engaging and challenging identified gifted students and provides practical resources for teachers using the SEM with all students.
  draw a hill cool math games: Middle School Math with Pizzazz!: E. Ratio and proportion; Percent; Statistics and graphs; Probability; Integers; Coordinate graphing; Equations Steve Marcy, 1989
  draw a hill cool math games: Game Feel Steve Swink, 2008-10-13 Game Feel exposes feel as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
  draw a hill cool math games: Cut the Knot Alexander Bogomolny, 2020-11-17 He who untied the Gordian knot would rule all of Asia So goes the legend of the tricky knot of Gordius, king of Phrygia.Many had tried; many had failed, but Alexander the Great simplycut the knot with his sword. He went on to conquer most of Asia, eventually reaching as far east as Northern India. Cut the Knot is a book of probability riddles curated to challenge the mind andexpand mathematical and logical thinking skills. First housed on cut-the-knot.org, these puzzles and their solutions represent the efforts of great minds around theworld. Follow along as Alexander Bogomolny presents these selected riddles bytopical progression. Try them for yourself before reading their solutions. Just like itwas for Alexander the Great, the non-trivial, unexpected solution might be exactlythe one you need.
  draw a hill cool math games: Fortune's Formula William Poundstone, 2010-06-01 In 1956, two Bell Labs scientists discovered the scientific formula for getting rich. One was mathematician Claude Shannon, neurotic father of our digital age, whose genius is ranked with Einstein's. The other was John L. Kelly Jr., a Texas-born, gun-toting physicist. Together they applied the science of information theory—the basis of computers and the Internet—to the problem of making as much money as possible, as fast as possible. Shannon and MIT mathematician Edward O. Thorp took the Kelly formula to Las Vegas. It worked. They realized that there was even more money to be made in the stock market. Thorp used the Kelly system with his phenomenally successful hedge fund, Princeton-Newport Partners. Shannon became a successful investor, too, topping even Warren Buffett's rate of return. Fortune's Formula traces how the Kelly formula sparked controversy even as it made fortunes at racetracks, casinos, and trading desks. It reveals the dark side of this alluring scheme, which is founded on exploiting an insider's edge. Shannon believed it was possible for a smart investor to beat the market—and William Poundstone's Fortune's Formula will convince you that he was right.
  draw a hill cool math games: Math in Society David Lippman, 2012-09-07 Math in Society is a survey of contemporary mathematical topics, appropriate for a college-level topics course for liberal arts major, or as a general quantitative reasoning course.This book is an open textbook; it can be read free online at http://www.opentextbookstore.com/mathinsociety/. Editable versions of the chapters are available as well.
  draw a hill cool math games: The Colors of Us Karen Katz, 2020-10-06 A positive and affirming look at skin color, from an artist's perspective. Seven-year-old Lena is going to paint a picture of herself. She wants to use brown paint for her skin. But when she and her mother take a walk through the neighborhood, Lena learns that brown comes in many different shades. Through the eyes of a little girl who begins to see her familiar world in a new way, this book celebrates the differences and similarities that connect all people. Karen Katz created The Colors of Us for her daughter, Lena, whom she and her husband adopted from Guatemala six years ago.
  draw a hill cool math games: Moneyball: The Art of Winning an Unfair Game Michael Lewis, 2004-03-17 Michael Lewis’s instant classic may be “the most influential book on sports ever written” (People), but “you need know absolutely nothing about baseball to appreciate the wit, snap, economy and incisiveness of [Lewis’s] thoughts about it” (Janet Maslin, New York Times). One of GQ's 50 Best Books of Literary Journalism of the 21st Century Just before the 2002 season opens, the Oakland Athletics must relinquish its three most prominent (and expensive) players and is written off by just about everyone—but then comes roaring back to challenge the American League record for consecutive wins. How did one of the poorest teams in baseball win so many games? In a quest to discover the answer, Michael Lewis delivers not only “the single most influential baseball book ever” (Rob Neyer, Slate) but also what “may be the best book ever written on business” (Weekly Standard). Lewis first looks to all the logical places—the front offices of major league teams, the coaches, the minds of brilliant players—but discovers the real jackpot is a cache of numbers?numbers!?collected over the years by a strange brotherhood of amateur baseball enthusiasts: software engineers, statisticians, Wall Street analysts, lawyers, and physics professors. What these numbers prove is that the traditional yardsticks of success for players and teams are fatally flawed. Even the box score misleads us by ignoring the crucial importance of the humble base-on-balls. This information had been around for years, and nobody inside Major League Baseball paid it any mind. And then came Billy Beane, general manager of the Oakland Athletics. He paid attention to those numbers?with the second-lowest payroll in baseball at his disposal he had to?to conduct an astonishing experiment in finding and fielding a team that nobody else wanted. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis shows us how and why the new baseball knowledge works. He also sets up a sly and hilarious morality tale: Big Money, like Goliath, is always supposed to win . . . how can we not cheer for David?
  draw a hill cool math games: Extra Lives Tom Bissell, 2011-06-14 In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.
  draw a hill cool math games: The Use of Computer and Video Games for Learning Alice Mitchell, Carol Savill-Smith, 2004
  draw a hill cool math games: Spire Grant Howitt, Christopher Taylor, 2018
  draw a hill cool math games: Let's Play Math Denise Gaskins, 2012-09-04
  draw a hill cool math games: The Snowmen Pop-up Book Caralyn Buehner, 2006 Snowmen play games at night when no one is watching.
  draw a hill cool math games: Harrow the Ninth Tamsyn Muir, 2020-08-04 Harrow the Ninth, an Amazon pick for Best SFF of 2020 and the New York Times and USA Today bestselling sequel to Gideon the Ninth, turns a galaxy inside out as one necromancer struggles to survive the wreckage of herself aboard the Emperor's haunted space station. The Locked Tomb is a 2023 Hugo Award Finalist for Best Series! “Lesbian necromancers explore a haunted gothic palace in space! Decadent nobles vie to serve the deathless emperor! Skeletons!” —Charles Stross on Gideon the Ninth “Unlike anything I've ever read.” —V.E. Schwab on Gideon the Ninth “Deft, tense and atmospheric, compellingly immersive and wildly original.” —The New York Times on Gideon the Ninth She answered the Emperor's call. She arrived with her arts, her wits, and her only friend. In victory, her world has turned to ash. After rocking the cosmos with her deathly debut, Tamsyn Muir continues the story of the penumbral Ninth House in Harrow the Ninth, a mind-twisting puzzle box of mystery, murder, magic, and mayhem. Nothing is as it seems in the halls of the Emperor, and the fate of the galaxy rests on one woman's shoulders. Harrowhark Nonagesimus, last necromancer of the Ninth House, has been drafted by her Emperor to fight an unwinnable war. Side-by-side with a detested rival, Harrow must perfect her skills and become an angel of undeath — but her health is failing, her sword makes her nauseous, and even her mind is threatening to betray her. Sealed in the gothic gloom of the Emperor's Mithraeum with three unfriendly teachers, hunted by the mad ghost of a murdered planet, Harrow must confront two unwelcome questions: is somebody trying to kill her? And if they succeeded, would the universe be better off? THE LOCKED TOMB SERIES BOOK 1: Gideon the Ninth BOOK 2: Harrow the Ninth BOOK 3: Nona the Ninth BOOK 4: Alecto the Ninth At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  draw a hill cool math games: The Ultimate Guide To Choosing a Medical Specialty Brian Freeman, 2004-01-09 The first medical specialty selection guide written by residents for students! Provides an inside look at the issues surrounding medical specialty selection, blending first-hand knowledge with useful facts and statistics, such as salary information, employment data, and match statistics. Focuses on all the major specialties and features firsthand portrayals of each by current residents. Also includes a guide to personality characteristics that are predominate with practitioners of each specialty. “A terrific mixture of objective information as well as factual data make this book an easy, informative, and interesting read.” --Review from a 4th year Medical Student
  draw a hill cool math games: McGraw-Hill's Dictionary of American Idoms and Phrasal Verbs Richard A. Spears, 2006-02-03 Learn the language of Nebraska . . .and 49 other states With more entries than any other reference of its kind,McGraw-Hill’s Dictionary of American Idioms and Phrasal Verbs shows you how American English is spoken today. You will find commonly used phrasal verbs, idiomatic expressions, proverbial expressions, and clichés. The dictionary contains more than 24,000 entries, each defined and followed by one or two example sentences. It also includes a Phrase-Finder Index with more than 60,000 entries.
  draw a hill cool math games: Signs and Symbols Adrian Frutiger, 1998 Discusses the elements of a sign, and looks at pictograms, alphabets, calligraphy, monograms, text type, numerical signs, symbols, and trademarks.
  draw a hill cool math games: The Math Gene Keith Devlin, 2001-05-17 Why is math so hard? And why, despite this difficulty, are some people so good at it? If there's some inborn capacity for mathematical thinking—which there must be, otherwise no one could do it —why can't we all do it well? Keith Devlin has answers to all these difficult questions, and in giving them shows us how mathematical ability evolved, why it's a part of language ability, and how we can make better use of this innate talent.He also offers a breathtakingly new theory of language development—that language evolved in two stages, and its main purpose was not communication—to show that the ability to think mathematically arose out of the same symbol-manipulating ability that was so crucial to the emergence of true language. Why, then, can't we do math as well as we can speak? The answer, says Devlin, is that we can and do—we just don't recognize when we're using mathematical reasoning.
  draw a hill cool math games: The Big Orange Splot Daniel Manus Pinkwater, 2008-10-01 When a seagull drops a can of orange paint on his neat house, Mr. Plumbean gets an idea that affects his entire neighborhood.
  draw a hill cool math games: Atlanta , 2003-05 Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region. Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region.
  draw a hill cool math games: The Percy Jackson and the Olympians, Book Three: Titan's Curse Rick Riordan, 2007-05 In this third book of the acclaimed series, Percy and his friends are escorting two new half-bloods safely to camp when they are intercepted by a manticore and learn that the goddess Artemis has been kidnapped.
  draw a hill cool math games: Creepy Susie Angus Oblong, 2004-09-28 Creepy Susie. Mary Had a Little Chainsaw. Milo's Disorder. Rosie's Crazy Mother. The Siamese Quadruplets. Emily Amputee. Your mother never told you these stories. She didn't want to scare you. But Angus Oblong is not your mother. If Edgar Allan Poe and David Lynch wrote a book, it might be as warped, wicked, and perversely funny as this treasury of twisted tales from childhood's Twilight Zone. So don't be alarmed if you find yourself screaming . . . with laughter . . . until the day you die. Which may be very soon . . .
  draw a hill cool math games: Math Puzzles School Zone Publishing, School Zone Publishing Company Staff, Marc Tyler Nobleman, 2000-01-27
  draw a hill cool math games: Outbreak Undead Christopher De La Rosa, Ivan Van Norman, 2010-07-01 Outbreak: Undead is a Zombie Survival Simulation RPG that is not only fun, but an essential step in surviving the Undead. This book provides the most dramatic, effective, and above all realistic means in which to (safely) simulate the events of a zombie uprising and try your chances at survival!--Cover.
  draw a hill cool math games: Takomiad Surazeus Astarius, 2017-09-24 Takomiad of Surazeus - Goddess of Takoma presents 125,667 lines of verse in 2,590 poems, lyrics, ballads, sonnets, dramatic monologues, eulogies, hymns, and epigrams written by Surazeus 1984 to 1992.
  draw a hill cool math games: Backpacker , 2007-09 Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
  draw a hill cool math games: Atlanta Magazine , 2006-01 Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region. Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region.
  draw a hill cool math games: Math Basics 5 School Zone, 2019-06-26 Includes the most important elements of the fifth grade math curriculum and the skills that support the goals and objectives of this grade. Skills include: estimating, percents, math operations, measurement, decimals, and fractions.
  draw a hill cool math games: Math Basics 6 Karen Evans, School Zone, 2017-07-31 Contains 60 lessons that teach math skills and concepts usually taught in sixth grade.
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Easily draw, edit photos, or design your next business card. Craft images for social media posts, digital ads, paper, or even apparel. Make a quick photo edit with the drag and drop feature, or …

Sketchpad - Draw, Create, Share!
Sketchpad: Free online drawing application for all ages. Create digital artwork to share online and export to popular image formats JPEG, PNG, SVG, and PDF.

Sketchpad 5.1 - Draw, Create, Share!
Sketchpad: Free online drawing application for all ages. Create digital artwork to share online and export to popular image formats JPEG, PNG, SVG, and PDF.

Sketch.IO - The Maker of Sketchpad
Easily draw, edit photos, or design your next business card. Craft images for social media posts, digital ads, paper, or even apparel. Make a quick photo edit with the drag and drop feature, or …

Draw, Create, Share! - Sketchpad
Sketchpad: Free online drawing application for all ages. Create digital artwork to share online and export to popular image formats JPEG, PNG, SVG, and PDF.

Sketch Mobile—Multi-touch drawing in HTML5.
Draw a “circle” to clear the canvas. Draw the letter “s” to take a shortcut to the style chooser. While holding the button, tap the screen with different finger combinations to access tool …

Sketchpad User Guide
Everything you need to know about Sketchpad. Watch videos for tips and tricks on how to use Sketchpad and get the most out of the app!

Sketchpad - ¡Dibuja, Crea, Comparte!
Sketchpad: aplicación de dibujo online gratuita para todas las edades. Crea ilustraciones digitales para compartir en línea y expórtalas a los formatos de imágenes más populares JPEG, PNG, …

Dessinez, créez, partagez - Sketchpad
Sketchpad : application de dessin en ligne gratuite pour tous les âges. Créez des œuvres numériques à partager en ligne et exportez en formats d'image populaires : JPEG, PNG, SVG …

Sketchpad – rysuj, twórz, udostępniaj!
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