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foundation in computer science: Foundations of Computer Science Alfred V. Aho, Jeffrey D. Ullman, 1994-10-15 |
foundation in computer science: Foundations of Computer Science Alfred V. Aho, Jeffrey D. Ullman, 1995 |
foundation in computer science: Foundations of Computer Science Behrouz A. Forouzan, 2008 |
foundation in computer science: Foundation Mathematics for Computer Science John Vince, 2015-07-27 John Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts. |
foundation in computer science: Mathematical Foundation of Computer Science J. Rajendra Prasad, T. Rama Rao, A. Madana Mohan Rao, 2009 |
foundation in computer science: Foundations for Programming Languages John C. Mitchell, 1996 Programming languages embody the pragmatics of designing software systems, and also the mathematical concepts which underlie them. Anyone who wants to know how, for example, object-oriented programming rests upon a firm foundation in logic should read this book. It guides one surefootedly through the rich variety of basic programming concepts developed over the past forty years. -- Robin Milner, Professor of Computer Science, The Computer Laboratory, Cambridge University Programming languages need not be designed in an intellectual vacuum; John Mitchell's book provides an extensive analysis of the fundamental notions underlying programming constructs. A basic grasp of this material is essential for the understanding, comparative analysis, and design of programming languages. -- Luca Cardelli, Digital Equipment Corporation Written for advanced undergraduate and beginning graduate students, Foundations for Programming Languages uses a series of typed lambda calculi to study the axiomatic, operational, and denotational semantics of sequential programming languages. Later chapters are devoted to progressively more sophisticated type systems. |
foundation in computer science: Concrete Mathematics Ronald L. Graham, Donald E. Knuth, Oren Patashnik, 1994-02-28 This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. More concretely, the authors explain, it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems. The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them. |
foundation in computer science: Mathematical Foundation of Computer Science Y. N. Singh, 2005 The Interesting Feature Of This Book Is Its Organization And Structure. That Consists Of Systematizing Of The Definitions, Methods, And Results That Something Resembling A Theory. Simplicity, Clarity, And Precision Of Mathematical Language Makes Theoretical Topics More Appealing To The Readers Who Are Of Mathematical Or Non-Mathematical Background. For Quick References And Immediate Attentions3⁄4Concepts And Definitions, Methods And Theorems, And Key Notes Are Presented Through Highlighted Points From Beginning To End. Whenever, Necessary And Probable A Visual Approach Of Presentation Is Used. The Amalgamation Of Text And Figures Make Mathematical Rigors Easier To Understand. Each Chapter Begins With The Detailed Contents, Which Are Discussed Inside The Chapter And Conclude With A Summary Of The Material Covered In The Chapter. Summary Provides A Brief Overview Of All The Topics Covered In The Chapter. To Demonstrate The Principles Better, The Applicability Of The Concepts Discussed In Each Topic Are Illustrated By Several Examples Followed By The Practice Sets Or Exercises. |
foundation in computer science: Mathematical Foundations of Computer Science Peter A. Fejer, Dan A. Simovici, 2012-12-06 Mathematical Foundations of Computer Science, Volume I is the first of two volumes presenting topics from mathematics (mostly discrete mathematics) which have proven relevant and useful to computer science. This volume treats basic topics, mostly of a set-theoretical nature (sets, functions and relations, partially ordered sets, induction, enumerability, and diagonalization) and illustrates the usefulness of mathematical ideas by presenting applications to computer science. Readers will find useful applications in algorithms, databases, semantics of programming languages, formal languages, theory of computation, and program verification. The material is treated in a straightforward, systematic, and rigorous manner. The volume is organized by mathematical area, making the material easily accessible to the upper-undergraduate students in mathematics as well as in computer science and each chapter contains a large number of exercises. The volume can be used as a textbook, but it will also be useful to researchers and professionals who want a thorough presentation of the mathematical tools they need in a single source. In addition, the book can be used effectively as supplementary reading material in computer science courses, particularly those courses which involve the semantics of programming languages, formal languages and automata, and logic programming. |
foundation in computer science: Foundations of Computation Carol Critchlow, David Eck, 2011 Foundations of Computation is a free textbook for a one-semester course in theoretical computer science. It has been used for several years in a course at Hobart and William Smith Colleges. The course has no prerequisites other than introductory computer programming. The first half of the course covers material on logic, sets, and functions that would often be taught in a course in discrete mathematics. The second part covers material on automata, formal languages and grammar that would ordinarily be encountered in an upper level course in theoretical computer science. |
foundation in computer science: Logic V. Sperschneider, Grigoris Antoniou, 1991 |
foundation in computer science: Basic Category Theory for Computer Scientists Benjamin C. Pierce, 1991-08-07 Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading |
foundation in computer science: Foundations of Data Science Avrim Blum, John Hopcroft, Ravindran Kannan, 2020-01-23 This book provides an introduction to the mathematical and algorithmic foundations of data science, including machine learning, high-dimensional geometry, and analysis of large networks. Topics include the counterintuitive nature of data in high dimensions, important linear algebraic techniques such as singular value decomposition, the theory of random walks and Markov chains, the fundamentals of and important algorithms for machine learning, algorithms and analysis for clustering, probabilistic models for large networks, representation learning including topic modelling and non-negative matrix factorization, wavelets and compressed sensing. Important probabilistic techniques are developed including the law of large numbers, tail inequalities, analysis of random projections, generalization guarantees in machine learning, and moment methods for analysis of phase transitions in large random graphs. Additionally, important structural and complexity measures are discussed such as matrix norms and VC-dimension. This book is suitable for both undergraduate and graduate courses in the design and analysis of algorithms for data. |
foundation in computer science: Mathematical Foundations of Computer Networking Srinivasan Keshav, 2012 Mathematical techniques pervade current research in computer networking, yet are not taught to most computer science undergraduates. This self-contained, highly-accessible book bridges the gap, providing the mathematical grounding students and professionals need to successfully design or evaluate networking systems. The only book of its kind, it brings together information previously scattered amongst multiple texts. It first provides crucial background in basic mathematical tools, and then illuminates the specific theories that underlie computer networking. Coverage includes: * Basic probability * Statistics * Linear Algebra * Optimization * Signals, Systems, and Transforms, including Fourier series and transforms, Laplace transforms, DFT, FFT, and Z transforms * Queuing theory * Game Theory * Control theory * Information theory |
foundation in computer science: Foundations of Computer Technology Alexander John Anderson, 1994-09-08 Foundations of Computer Technology is an easily accessible introduction to the architecture of computers and peripherals. This textbook clearly and completely explains modern computer systems through an approach that integrates components, systems, software, and design. It provides a succinct, systematic, and readable guide to computers, providing a springboard for students to pursue more detailed technology subjects. This volume focuses on hardware elements within a computer system and the impact of software on its architecture. It discusses practical aspects of computer organization (structure, behavior, and design) delivering the necessary fundamentals for electrical engineering and computer science students. The book not only lists a wide range of terms, but also explains the basic operations of components within a system, aided by many detailed illustrations. Material on modern technologies is combined with a historical perspective, delivering a range of articles on hardware, architecture and software, programming methodologies, and the nature of operating systems. It also includes a unified treatment on the entire computing spectrum, ranging from microcomputers to supercomputers. Each section features learning objectives and chapter outlines. Small glossary entries define technical terms and each chapter ends with an alphabetical list of key terms for reference and review. Review questions also appear at the end of each chapter and project questions inspire readers to research beyond the text. Short, annotated bibliographies direct students to additional useful reading. |
foundation in computer science: Discrete Mathematics and Computing Malik Magdon-Ismail, 2019-12-14 This text is a semester course in the basic mathematical and theoretical foundations of computer science. Students who make heavy use of computing should learn these foundations well, setting a base for a follow-on course in algorithms. A solid theoretical and algorithmic foundation in computer science sets the stage for developing good programs, programs that work, always and efficiently.Each chapter is a lecture that has been taught as such. Part I starts with basic logic, proofs and discrete mathematics, including: induction, recursion, summation, asymptotics and number theory. We then continue with graphs, counting and combinatorics, and wrap up the coverage of discrete mathematics with discrete probability. Part II presents the blockbuster application of discrete mathematics: the digital computer and a theory of computing. The goal is to understand what a computer can and cannot do. We start small, with automata, and end big with Turing Machines.Our approach is Socratic. The reader is encouraged to participate actively in the learning process by doing the quizzes and exercises that are liberally sprinkled through the text. The pace and level is appropriate for readers with one year of training in programming and calculus (college sophomores). |
foundation in computer science: Mathematical Foundation for Computer Science M. Vasanthi, 2013 This textbook covers mathematical logic, normal forms, graphs, trees and relations. The emphasis in the book is on the presentation of fundamentals and theoretical concepts in an intelligible and easy to understand manner. Every topic is illustrated with a number of problems of increasing complexities which will help the beginner understand the fundamentals involved and enable them to solve various problems. |
foundation in computer science: Mathematical Foundations of Computer Science Bhavanari Satyanarayana, T.V. Pradeep Kumar, Shak Mohiddin Shaw, 2019-08-29 Please note: Taylor & Francis does not sell or distribute the Hardback in India, Pakistan, Nepal, Bhutan, Bangladesh and Sri Lanka |
foundation in computer science: Practical Foundations for Programming Languages Robert Harper, 2016-04-04 This book unifies a broad range of programming language concepts under the framework of type systems and structural operational semantics. |
foundation in computer science: Theoretical Foundations of Computer Science Dino Mandrioli, Carlo Ghezzi, 1987 This text discusses the basic concepts of theoretical computer science (formal languages, automata theory and the theory of computability) and shows their application to current programming practice. It emphasizes the practical use of theory in current, everyday programming practice and covers classical topics, semi-classical topics and less classical topics. All of the basic topics of theoretical computer science are covered at an advanced undergraduate level and topics for more advanced study are marked. |
foundation in computer science: Foundations of Quantum Programming Mingsheng Ying, 2024-04-29 Quantum computers promise dramatic advantages in processing speed over currently available computer systems. Quantum computing offers great promise in a wide variety of computing and scientific research, including Quantum cryptography, machine learning, computational biology, renewable energy, computer-aided drug design, generative chemistry, and any scientific or enterprise application that requires computation speed or reach beyond the limits of current conventional computer systems. Foundations of Quantum Programming, Second Edition discusses how programming methodologies and technologies developed for current computers can be extended for quantum computers, along with new programming methodologies and technologies that can effectively exploit the unique power of quantum computing. The Second Edition includes two new chapters describing programming models and methodologies for parallel and distributed quantum computers. The author has also included two new chapters to introduce Quantum Machine Learning and its programming models – parameterized and differential quantum programming. In addition, the First Edition's preliminaries chapter has been split into three chapters, with two sections for quantum Turing machines and random access stored program machines added to give the reader a more complete picture of quantum computational models. Finally, several other new techniques are introduced in the Second Edition, including invariants of quantum programs and their generation algorithms, and abstract interpretation of quantum programs. - Demystifies the theory of quantum programming using a step-by-step approach - Includes methodologies, techniques, and tools for the development, analysis, and verification of quantum programs and quantum cryptographic protocols - Covers the interdisciplinary nature of quantum programming by providing preliminaries from quantum mechanics, mathematics, and computer science, and pointing out its potential applications to quantum engineering and physics - Presents a coherent and self-contained treatment that will be valuable for academic and industrial researchers and developers - Adds new developments such as parallel and distributed quantum programming; and introduces several new program analysis techniques such as invariants generation and abstract interpretation |
foundation in computer science: MATHEMATICAL FOUNDATIONS OF COMPUTER SCIENCE, Second Edition BATHUL, SHAHNAZ, 2015-10-31 This book, in its Second Edition, provides the basic concepts and applications of discrete mathematics and graph theory. The book is aimed at undergraduate students of computer science and engineering, and information technology. It is also suitable for undergraduate and postgraduate students of computer science, mathematics and computer applications. The book exposes the students to fundamental knowledge in: - Mathematical logic, tautology and normal forms - Elementary set theory, functions and their relations - Algebraic structure, binary operation, group theory and homomorphism - Theory of permutations and combinations, binomial and multinomial theorems - Recurrence relations and methods of solving them - Graph theory, spanning tree, Eulerian and Hamiltonian circuits and isomorphism Key Features Includes a large number of worked-out problems for sound understanding of the concepts. Offers chapter-end exercises to test students’ comprehension of theory. Gives a quiz section at the end of each chapter to help students prepare for the competitive examinations. Incorporates short questions asked in universities’ examinations. |
foundation in computer science: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website. |
foundation in computer science: Computer Science Principles Kevin Hare, 2022-04 |
foundation in computer science: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala |
foundation in computer science: Introduction to Computation and Programming Using Python, second edition John V. Guttag, 2016-08-12 The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics. |
foundation in computer science: Stuck in the Shallow End, updated edition Jane Margolis, 2017-03-03 Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode). |
foundation in computer science: Guide to the Software Engineering Body of Knowledge (Swebok(r)) IEEE Computer Society, 2014 In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)). |
foundation in computer science: Deep Learning Illustrated Jon Krohn, Grant Beyleveld, Aglaé Bassens, 2019-08-05 The authors’ clear visual style provides a comprehensive look at what’s currently possible with artificial neural networks as well as a glimpse of the magic that’s to come. – Tim Urban, author of Wait But Why Fully Practical, Insightful Guide to Modern Deep Learning Deep learning is transforming software, facilitating powerful new artificial intelligence capabilities, and driving unprecedented algorithm performance. Deep Learning Illustrated is uniquely intuitive and offers a complete introduction to the discipline’s techniques. Packed with full-color figures and easy-to-follow code, it sweeps away the complexity of building deep learning models, making the subject approachable and fun to learn. World-class instructor and practitioner Jon Krohn–with visionary content from Grant Beyleveld and beautiful illustrations by Aglaé Bassens–presents straightforward analogies to explain what deep learning is, why it has become so popular, and how it relates to other machine learning approaches. Krohn has created a practical reference and tutorial for developers, data scientists, researchers, analysts, and students who want to start applying it. He illuminates theory with hands-on Python code in accompanying Jupyter notebooks. To help you progress quickly, he focuses on the versatile deep learning library Keras to nimbly construct efficient TensorFlow models; PyTorch, the leading alternative library, is also covered. You’ll gain a pragmatic understanding of all major deep learning approaches and their uses in applications ranging from machine vision and natural language processing to image generation and game-playing algorithms. Discover what makes deep learning systems unique, and the implications for practitioners Explore new tools that make deep learning models easier to build, use, and improve Master essential theory: artificial neurons, training, optimization, convolutional nets, recurrent nets, generative adversarial networks (GANs), deep reinforcement learning, and more Walk through building interactive deep learning applications, and move forward with your own artificial intelligence projects Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details. |
foundation in computer science: Artificial Intelligence with Python Prateek Joshi, 2017-01-27 Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application. |
foundation in computer science: Automatic Sequences Jean-Paul Allouche, Jeffrey Shallit, 2003-07-21 Uniting dozens of seemingly disparate results from different fields, this book combines concepts from mathematics and computer science to present the first integrated treatment of sequences generated by 'finite automata'. The authors apply the theory to the study of automatic sequences and their generalizations, such as Sturmian words and k-regular sequences. And further, they provide applications to number theory (particularly to formal power series and transcendence in finite characteristic), physics, computer graphics, and music. Starting from first principles wherever feasible, basic results from combinatorics on words, numeration systems, and models of computation are discussed. Thus this book is suitable for graduate students or advanced undergraduates, as well as for mature researchers wishing to know more about this fascinating subject. Results are presented from first principles wherever feasible, and the book is supplemented by a collection of 460 exercises, 85 open problems, and over 1600 citations to the literature. |
foundation in computer science: Invitation to Computer Science G. Michael Schneider, Judith L. Gersting, 2006 This new edition of Invitation to Computer Science follows the breadth-first guidelines recommended by CC2001 to teach computer science topics from the ground up. The authors begin by showing that computer science is the study of algorithms, the central theme of the book, then move up the next five levels of the hierarchy: hardware, virtual machine, software, applications, and ethics. Utilizing rich pedagogy and a consistently engaging writing style, Schneider and Gersting provide students with a solid grounding in theoretical concepts, as well as important applications of computing and information technology. A laboratory manual and accompanying software is available as an optional bundle with this text. |
foundation in computer science: Mathematics for Computer Science Eric Lehman, F. Thomson Leighton, Albert R. Meyer, 2017-03-08 This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions. |
foundation in computer science: Discrete Mathematics for Computer Science Gary Haggard, John Schlipf, Sue Whitesides, 2006 Master the fundamentals of discrete mathematics with DISCRETE MATHEMATICS FOR COMPUTER SCIENCE with Student Solutions Manual CD-ROM! An increasing number of computer scientists from diverse areas are using discrete mathematical structures to explain concepts and problems and this mathematics text shows you how to express precise ideas in clear mathematical language. Through a wealth of exercises and examples, you will learn how mastering discrete mathematics will help you develop important reasoning skills that will continue to be useful throughout your career. |
foundation in computer science: Logical Foundations of Computer Science Sergei Artemov, Anil Nerode, 2021-12-16 This book constitutes the refereed proceedings of the International Symposium on Logical Foundations of Computer Science, LFCS 2022, held in Deerfield Beach, FL, USA, in January 2022. The 23 revised full papers were carefully reviewed and selected from 35 submissions. The scope of the Symposium is broad and includes constructive mathematics and type theory; homotopy type theory; logic, automata, and automatic structures; computability and randomness; logical foundations of programming; logical aspects of computational complexity; parameterized complexity; logic programming and constraints; automated deduction and interactive theorem proving; logical methods in protocol and program verification; logical methods in program specification and extraction; domain theory logics; logical foundations of database theory; equational logic and term rewriting; lambda and combinatory calculi; categorical logic and topological semantics; linear logic; epistemic and temporal logics; intelligent and multiple-agent system logics; logics of proof and justification; non-monotonic reasoning; logic in game theory and social software; logic of hybrid systems; distributed system logics; mathematical fuzzy logic; system design logics; other logics in computer science. |
foundation in computer science: Fundamental Concepts in Computer Science Erol Gelenbe, 2009 This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers. |
foundation in computer science: The Little MLer Matthias Felleisen, Daniel P. Friedman, 1998 with a foreword by Robin Milnerand drawings by Duane Bibby Over the past few years, ML has emerged as one of the most important members of the family of programming languages. Many professors in the United States and other countries use ML to teach courses on the principles of programming and on programming languages. In addition, ML has emerged as a natural language for software engineering courses because it provides the most sophisticated and expressive module system currently available.Felleisen and Friedman are well known for gently introducing readers to difficult ideas. The Little MLer is an introduction to thinking about programming and the ML programming language. The authors introduce those new to programming, as well as those experienced in other programming languages, to the principles of types, computation, and program construction. Most important, they help the reader to think recursively with types about programs. |
foundation in computer science: A 21st Century Cyber-Physical Systems Education National Academies of Sciences, Engineering, and Medicine, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Committee on 21st Century Cyber-Physical Systems Education, 2017-01-27 Cyber-physical systems (CPS) are engineered systems that are built from, and depend upon, the seamless integration of computational algorithms and physical components. CPS can be small and closed, such as an artificial pancreas, or very large, complex, and interconnected, such as a regional energy grid. CPS engineering focuses on managing inter- dependencies and impact of physical aspects on cyber aspects, and vice versa. With the development of low-cost sensing, powerful embedded system hardware, and widely deployed communication networks, the reliance on CPS for system functionality has dramatically increased. These technical developments in combination with the creation of a workforce skilled in engineering CPS will allow the deployment of increasingly capable, adaptable, and trustworthy systems. Engineers responsible for developing CPS but lacking the appropriate education or training may not fully understand at an appropriate depth, on the one hand, the technical issues associated with the CPS software and hardware or, on the other hand, techniques for physical system modeling, energy and power, actuation, signal processing, and control. In addition, these engineers may be designing and implementing life-critical systems without appropriate formal training in CPS methods needed for verification and to assure safety, reliability, and security. A workforce with the appropriate education, training, and skills will be better positioned to create and manage the next generation of CPS solutions. A 21st Century Cyber-Physical Systems Education examines the intellectual content of the emerging field of CPS and its implications for engineering and computer science education. This report is intended to inform those who might support efforts to develop curricula and materials; faculty and university administrators; industries with needs for CPS workers; and current and potential students about intellectual foundations, workforce requirements, employment opportunities, and curricular needs. |
foundation in computer science: The Art of Doing Science and Engineering Richard W. Hamming , 2020-05-26 A groundbreaking treatise by one of the great mathematicians of our time, who argues that highly effective thinking can be learned. What spurs on and inspires a great idea? Can we train ourselves to think in a way that will enable world-changing understandings and insights to emerge? Richard Hamming said we can, and first inspired a generation of engineers, scientists, and researchers in 1986 with You and Your Research, an electrifying sermon on why some scientists do great work, why most don't, why he did, and why you should, too. The Art of Doing Science and Engineering is the full expression of what You and Your Research outlined. It's a book about thinking; more specifically, a style of thinking by which great ideas are conceived. The book is filled with stories of great people performing mighty deeds––but they are not meant to simply be admired. Instead, they are to be aspired to, learned from, and surpassed. Hamming consistently returns to Shannon’s information theory, Einstein’s relativity, Grace Hopper’s work on high-level programming, Kaiser’s work on digital fillers, and his own error-correcting codes. He also recounts a number of his spectacular failures as clear examples of what to avoid. Originally published in 1996 and adapted from a course that Hamming taught at the U.S. Naval Postgraduate School, this edition includes an all-new foreword by designer, engineer, and founder of Dynamicland Bret Victor, and more than 70 redrawn graphs and charts. The Art of Doing Science and Engineering is a reminder that a childlike capacity for learning and creativity are accessible to everyone. Hamming was as much a teacher as a scientist, and having spent a lifetime forming and confirming a theory of great people, he prepares the next generation for even greater greatness. |
foundation in computer science: Introduction to Programming Using Java David Eck, 2009-09 This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata. |
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