Architectural Requirements In Software Engineering

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  architectural requirements in software engineering: Relating Software Requirements and Architectures Paris Avgeriou, John Grundy, Jon G. Hall, Patricia Lago, Ivan Mistrík, 2011-08-03 Why have a book about the relation between requirements and software architecture? Understanding the relation between requirements and architecture is important because the requirements, be they explicit or implicit, represent the function, whereas the architecture determines the form. While changes to a set of requirements may impact on the realization of the architecture, choices made for an architectural solution may impact on requirements, e.g., in terms of revising functional or non-functional requirements that cannot actually be met. Although research in both requirements engineering and software architecture is quite active, it is in their combination that understanding is most needed and actively sought. Presenting the current state of the art is the purpose of this book. The editors have divided the contributions into four parts: Part 1 “Theoretical Underpinnings and Reviews” addresses the issue of requirements change management in architectural design through traceability and reasoning. Part 2 “Tools and Techniques” presents approaches, tools, and techniques for bridging the gap between software requirements and architecture. Part 3 “Industrial Case Studies” then reports industrial experiences, while part 4 on “Emerging Issues” details advanced topics such as synthesizing architecture from requirements or the role of middleware in architecting for non-functional requirements. The final chapter is a conclusions chapter identifying key contributions and outstanding areas for future research and improvement of practice. The book is targeted at academic and industrial researchers in requirements engineering or software architecture. Graduate students specializing in these areas as well as advanced professionals in software development will also benefit from the results and experiences presented in this volume.
  architectural requirements in software engineering: Design It! Michael Keeling, 2017-10-18 Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.
  architectural requirements in software engineering: Just Enough Software Architecture George Fairbanks, 2010-08-30 This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.
  architectural requirements in software engineering: Software Architecture in Practice Len Bass, Paul Clements, Rick Kazman, 2003 This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.
  architectural requirements in software engineering: Fundamentals of Software Architecture Mark Richards, Neal Ford, 2020-01-28 Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks. You’ll explore software architecture in a modern light, taking into account all the innovations of the past decade. This book examines: Architecture patterns: The technical basis for many architectural decisions Components: Identification, coupling, cohesion, partitioning, and granularity Soft skills: Effective team management, meetings, negotiation, presentations, and more Modernity: Engineering practices and operational approaches that have changed radically in the past few years Architecture as an engineering discipline: Repeatable results, metrics, and concrete valuations that add rigor to software architecture
  architectural requirements in software engineering: Designing Software Architectures Humberto Cervantes, Rick Kazman, 2016-04-29 Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods. Using realistic examples, you’ll master the powerful new version of the proven Attribute-Driven Design (ADD) 3.0 method and will learn how to use it to address key drivers, including quality attributes, such as modifiability, usability, and availability, along with functional requirements and architectural concerns. Drawing on their extensive experience, Humberto Cervantes and Rick Kazman guide you through crafting practical designs that support the full software life cycle, from requirements to maintenance and evolution. You’ll learn how to successfully integrate design in your organizational context, and how to design systems that will be built with agile methods. Comprehensive coverage includes Understanding what architecture design involves, and where it fits in the full software development life cycle Mastering core design concepts, principles, and processes Understanding how to perform the steps of the ADD method Scaling design and analysis up or down, including design for pre-sale processes or lightweight architecture reviews Recognizing and optimizing critical relationships between analysis and design Utilizing proven, reusable design primitives and adapting them to specific problems and contexts Solving design problems in new domains, such as cloud, mobile, or big data
  architectural requirements in software engineering: Documenting Software Architectures Paul Clements, Felix Bachmann, Len Bass, David Garlan, James Ivers, Reed Little, Paulo Merson, Robert Nord, Judith Stafford, 2010-10-05 Software architecture—the conceptual glue that holds every phase of a project together for its many stakeholders—is widely recognized as a critical element in modern software development. Practitioners have increasingly discovered that close attention to a software system’s architecture pays valuable dividends. Without an architecture that is appropriate for the problem being solved, a project will stumble along or, most likely, fail. Even with a superb architecture, if that architecture is not well understood or well communicated the project is unlikely to succeed. Documenting Software Architectures, Second Edition, provides the most complete and current guidance, independent of language or notation, on how to capture an architecture in a commonly understandable form. Drawing on their extensive experience, the authors first help you decide what information to document, and then, with guidelines and examples (in various notations, including UML), show you how to express an architecture so that others can successfully build, use, and maintain a system from it. The book features rules for sound documentation, the goals and strategies of documentation, architectural views and styles, documentation for software interfaces and software behavior, and templates for capturing and organizing information to generate a coherent package. New and improved in this second edition: Coverage of architectural styles such as service-oriented architectures, multi-tier architectures, and data models Guidance for documentation in an Agile development environment Deeper treatment of documentation of rationale, reflecting best industrial practices Improved templates, reflecting years of use and feedback, and more documentation layout options A new, comprehensive example (available online), featuring documentation of a Web-based service-oriented system Reference guides for three important architecture documentation languages: UML, AADL, and SySML
  architectural requirements in software engineering: Software Architecture Mary Shaw, David Garlan, 1996 Introduction. Architectural styles. Case studies. Shared information systems. Architectural design guidance. Formal models and specifications. Linguistics issues. Tools for architectural design. Education of software architects.
  architectural requirements in software engineering: Building Evolutionary Architectures Neal Ford, Rebecca Parsons, Patrick Kua, 2017-09-18 The software development ecosystem is constantly changing, providing a constant stream of new tools, frameworks, techniques, and paradigms. Over the past few years, incremental developments in core engineering practices for software development have created the foundations for rethinking how architecture changes over time, along with ways to protect important architectural characteristics as it evolves. This practical guide ties those parts together with a new way to think about architecture and time.
  architectural requirements in software engineering: Agile Software Architecture Muhammad Ali Babar, Alan W. Brown, Ivan Mistrik, 2013-11-27 Agile software development approaches have had significant impact on industrial software development practices. Today, agile software development has penetrated to most IT companies across the globe, with an intention to increase quality, productivity, and profitability. Comprehensive knowledge is needed to understand the architectural challenges involved in adopting and using agile approaches and industrial practices to deal with the development of large, architecturally challenging systems in an agile way. Agile Software Architecture focuses on gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox. Readers will learn how agile and architectural cultures can co-exist and support each other according to the context. Moreover, this book will also provide useful leads for future research in architecture and agile to bridge such gaps by developing appropriate approaches that incorporate architecturally sound practices in agile methods. - Presents a consolidated view of the state-of-art and state-of-practice as well as the newest research findings - Identifies gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox - Explains whether or not and how agile and architectural cultures can co-exist and support each other depending upon the context - Provides useful leads for future research in both architecture and agile to bridge such gaps by developing appropriate approaches, which incorporate architecturally sound practices in agile methods
  architectural requirements in software engineering: Software Architect’s Handbook Joseph Ingeno, 2018-08-30 A comprehensive guide to exploring software architecture concepts and implementing best practices Key Features Enhance your skills to grow your career as a software architect Design efficient software architectures using patterns and best practices Learn how software architecture relates to an organization as well as software development methodology Book Description The Software Architect’s Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field. What you will learn Design software architectures using patterns and best practices Explore the different considerations for designing software architecture Discover what it takes to continuously improve as a software architect Create loosely coupled systems that can support change Understand DevOps and how it affects software architecture Integrate, refactor, and re-architect legacy applications Who this book is for The Software Architect’s Handbook is for you if you are a software architect, chief technical officer (CTO), or senior developer looking to gain a firm grasp of software architecture.
  architectural requirements in software engineering: Software Architecture Oliver Vogel, Ingo Arnold, Arif Chughtai, Timo Kehrer, 2011-09-18 As a software architect you work in a wide-ranging and dynamic environment. You have to understand the needs of your customer, design architectures that satisfy both functional and non-functional requirements, and lead development teams in implementing the architecture. And it is an environment that is constantly changing: trends such as cloud computing, service orientation, and model-driven procedures open up new architectural possibilities. This book will help you to develop a holistic architectural awareness and knowledge base that extends beyond concrete methods, techniques, and technologies. It will also help you to acquire or expand the technical, methodological, and social competences that you need. The authors place the spotlight on you, the architect, and offer you long-term architectural orientation. They give you numerous guidelines, checklists, and best practices to support you in your practical work. Software Architecture offers IT students, software developers, and software architects a holistic and consistent orientation across relevant topics. The book also provides valuable information and suggestions for system architects and enterprise architects, since many of the topics presented are also relevant for their work. Furthermore, IT project leads and other IT managers can use the book to acquire an enhanced understanding of architecture. Further information is available at www.software-architecture-book.org.
  architectural requirements in software engineering: The Art of Software Architecture Stephen T. Albin, 2003-03-20 This innovative book uncovers all the steps readers should follow in order to build successful software and systems With the help of numerous examples, Albin clearly shows how to incorporate Java, XML, SOAP, ebXML, and BizTalk when designing true distributed business systems Teaches how to easily integrate design patterns into software design Documents all architectures in UML and presents code in either Java or C++
  architectural requirements in software engineering: 97 Things Every Software Architect Should Know Richard Monson-Haefel, 2009-02-05 In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as: Don't Put Your Resume Ahead of the Requirements (Nitin Borwankar) Chances Are, Your Biggest Problem Isn't Technical (Mark Ramm) Communication Is King; Clarity and Leadership, Its Humble Servants (Mark Richards) Simplicity Before Generality, Use Before Reuse (Kevlin Henney) For the End User, the Interface Is the System (Vinayak Hegde) It's Never Too Early to Think About Performance (Rebecca Parsons) To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, 97 Things Every Software Architect Should Know is essential reading.
  architectural requirements in software engineering: The Software Architect Elevator Gregor Hohpe, 2020-04-08 As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the enterprise. This book is ideal for: Software architects and senior developers looking to shape the company’s technology direction or assist in an organizational transformation Enterprise architects and senior technologists searching for practical advice on how to navigate technical and organizational topics CTOs and senior technical architects who are devising an IT strategy that impacts the way the organization works IT managers who want to learn what’s worked and what hasn’t in large-scale transformation
  architectural requirements in software engineering: Software Architecture for Big Data and the Cloud Ivan Mistrik, Rami Bahsoon, Nour Ali, Maritta Heisel, Bruce Maxim, 2017-06-12 Software Architecture for Big Data and the Cloud is designed to be a single resource that brings together research on how software architectures can solve the challenges imposed by building big data software systems. The challenges of big data on the software architecture can relate to scale, security, integrity, performance, concurrency, parallelism, and dependability, amongst others. Big data handling requires rethinking architectural solutions to meet functional and non-functional requirements related to volume, variety and velocity. The book's editors have varied and complementary backgrounds in requirements and architecture, specifically in software architectures for cloud and big data, as well as expertise in software engineering for cloud and big data. This book brings together work across different disciplines in software engineering, including work expanded from conference tracks and workshops led by the editors. - Discusses systematic and disciplined approaches to building software architectures for cloud and big data with state-of-the-art methods and techniques - Presents case studies involving enterprise, business, and government service deployment of big data applications - Shares guidance on theory, frameworks, methodologies, and architecture for cloud and big data
  architectural requirements in software engineering: Essential Software Architecture Ian Gorton, 2011-04-27 Job titles like “Technical Architect” and “Chief Architect” nowadays abound in software industry, yet many people suspect that “architecture” is one of the most overused and least understood terms in professional software development. Gorton’s book tries to resolve this dilemma. It concisely describes the essential elements of knowledge and key skills required to be a software architect. The explanations encompass the essentials of architecture thinking, practices, and supporting technologies. They range from a general understanding of structure and quality attributes through technical issues like middleware components and service-oriented architectures to recent technologies like model-driven architecture, software product lines, aspect-oriented design, and the Semantic Web, which will presumably influence future software systems. This second edition contains new material covering enterprise architecture, agile development, enterprise service bus technologies, RESTful Web services, and a case study on how to use the MeDICi integration framework. All approaches are illustrated by an ongoing real-world example. So if you work as an architect or senior designer (or want to someday), or if you are a student in software engineering, here is a valuable and yet approachable knowledge source for you.
  architectural requirements in software engineering: Become an Awesome Software Architect Anatoly Volkhover, 2019-10-07 Great software architects aren't born. They are a product of decades of building real-life solutions and relentless learning. They become really good at their trade closer to the retirement age. But most startups are fostered by young entrepreneurs who dare to try but lack the experience. They also lack the $$ to hire a silver-haired architect to join their team from day one. Left to their own faculties, the entrepreneurs and their engineering teams quickly get on the path of learning from their own mistakes. Eventually, they discover this is the most expensive way of learning. Over time they get better, and some become the true masters of the craft - but way too late to make a difference for their early-day projects.This book is meant to break the vicious circle. It isn't a textbook, at least not in the traditional sense. It is a business-centric practical guide to software architecture, intended for software engineers, technology executives, students of computer science, and tech-savvy entrepreneurs who want to de-risk their entrepreneurial endeavors or to fast-track their careers in software engineering. The recipes in this book are highly practical, battle-tested, and current for building mid- to large-scale systems in 2019.
  architectural requirements in software engineering: Process for System Architecture and Requirements Engineering Derek Hatley, Peter Hruschka, Imtiaz Pirbhai, 2013-08-02 This is the digital version of the printed book (Copyright © 2000). Derek Hatley and Imtiaz Pirbhai—authors of Strategies for Real-Time System Specification—join with influential consultant Peter Hruschka to present a much anticipated update to their widely implemented Hatley/Pirbhai methods. Process for System Architecture and Requirements Engineering introduces a new approach that is particularly useful for multidisciplinary system development: It applies equally well to all technologies and thereby provides a common language for developers in widely differing disciplines. The Hatley-Pirbhai-Hruschka approach (H/H/P) has another important feature: the coexistence of the requirements and architecture methods and of the corresponding models they produce. These two models are kept separate, but the approach fully records their ongoing and changing interrelationships. This feature is missing from virtually all other system and software development methods and from CASE tools that only automate the requirements model. System managers, system architects, system engineers, and managers and engineers in all of the diverse engineering technologies will benefit from this comprehensive, pragmatic text. In addition to its models of requirements and architecture and of the development process itself, the book uses in-depth case studies of a hospital monitoring system and of a multidisciplinary groundwater analysis system to illustrate the principles. Compatibility Between the H/H/P Methods and the UML: The Hatley/Pirbhai architecture and requirements methods—described in Strategies for Real-Time System Specification—have been widely used for almost two decades in system and software development. Now known as the Hatley/Hruschka/Pirbhai (H/H/P) methods, they have always been compatible with object-oriented software techniques, such as the UML, by defining architectural elements as classes, objects, messages, inheritance relationships, and so on. In Process for System Architecture and Requirements Engineering, that compatibility is made more specific through the addition of message diagrams, inheritance diagrams, and new notations that go with them. In addition, state charts, while never excluded, are now specifically included as a representation of sequential machines. These additions make definition of the system/software boundary even more straightforward, while retaining the clear separation of requirements and design at the system levels that is a hallmark of the H/H/P methods—not shared by most OO techniques. Once the transition to software is made, the developer is free to continue using the H/H/P methods, or to use the UML or any other software-specific technique.
  architectural requirements in software engineering: Software Design Methodology Hong Zhu, 2005-03-22 Software Design Methodology explores the theory of software architecture, with particular emphasis on general design principles rather than specific methods. This book provides in depth coverage of large scale software systems and the handling of their design problems. It will help students gain an understanding of the general theory of design methodology, and especially in analysing and evaluating software architectural designs, through the use of case studies and examples, whilst broadening their knowledge of large-scale software systems. This book shows how important factors, such as globalisation, modelling, coding, testing and maintenance, need to be addressed when creating a modern information system. Each chapter contains expected learning outcomes, a summary of key points and exercise questions to test knowledge and skills. Topics range from the basic concepts of design to software design quality; design strategies and processes; and software architectural styles. Theory and practice are reinforced with many worked examples and exercises, plus case studies on extraction of keyword vector from text; design space for user interface architecture; and document editor. Software Design Methodology is intended for IT industry professionals as well as software engineering and computer science undergraduates and graduates on Msc conversion courses. * In depth coverage of large scale software systems and the handling of their design problems* Many worked examples, exercises and case studies to reinforce theory and practice* Gain an understanding of the general theory of design methodology
  architectural requirements in software engineering: Software Architecture for Product Families Mehdi Jazayeri, A. C. M. Ran, Frank van der Linden, 2000 Software development organizations are now discovering the efficiencies that can be achieved by architecting entire software product families together. In Software Architecture for Product Families, experts from one of the world's most advanced software domain engineering projects share in-depth insights about the techniques that work -- and those that don't. The book offers a solutions-oriented, case-study approach covering the entire development lifecycle, based on advanced work done by three of Europe's leading technology companies and their academic partners. Discover the challenges that drive companies to consider architecting product families, and the new problems they encounter in doing so. Master concepts and terms that can be used to describe the architecture of a product family; then learn how to assess that architecture, and transform it into working applications. The authors also present chapter-length, real-world case studies of domain engineering projects at Nokia, Philips, and ABB.
  architectural requirements in software engineering: Software and Systems Architecture in Action Raghvinder S. Sangwan, 2014-10-27 Modern-day projects require software and systems engineers to work together in realizing architectures of large and complex software-intensive systems. To date, the two have used their own tools and methods to deal with similar issues when it comes to the requirements, design, testing, maintenance, and evolution of these architectures. Software and Systems Architecture in Action explores practices that can be helpful in the development of architectures of large-scale systems in which software is a major component. Examining the synergies that exist between the disciplines of software and systems engineering, it presents concepts, techniques, and methods for creating and documenting architectures. The book describes an approach to architecture design that is driven from systemic quality attributes determined from both the business and technical goals of the system, rather than just its functional requirements. This architecture-centric design approach utilizes analytically derived patterns and tactics for quality attributes that inform the architect’s design choices and help shape the architecture of a given system. The book includes coverage of techniques used to assess the impact of architecture-centric design on the structural complexity of a system. After reading the book, you will understand how to create architectures of systems and assess their ability to meet the business goals of your organization. Ideal for anyone involved with large and complex software-intensive systems, the book details powerful methods for engaging the software and systems engineers on your team. The book is also suitable for use in undergraduate and graduate-level courses on software and systems architecture as it exposes students to the concepts and techniques used to create and manage architectures of software-intensive systems.
  architectural requirements in software engineering: Software Architecture in Action Flavio Oquendo, Jair Leite, Thaís Batista, 2016-10-26 This book presents a systematic model-based approach for software architecture according to three complementary viewpoints: structure, behavior, and execution. It covers a unified modeling approach and consolidates theory and practice with well-established learning outcomes. The authors cover the fundamentals of software architecture description and presents SysADL, a specialization of the OMG Standard Systems Modeling Language (SysML) with the aim of bringing together the expressive power of an Architecture Description Language (ADL) with a standard notation, widely accepted by industry and compliant with the ISO/IEC/IEEE 42010 Standard on Architecture Description in Systems and Software Engineering. The book is clearly structured in four parts: The first part focuses on the fundamentals of software architecture, exploring the concepts and constructs for modeling software architecture from differing viewpoints. Each chapter covers a specific viewpoint illustrated with examples of a real system. The second part focuses on how to design software architecture for achieving quality attributes. Each chapter covers a specific quality attribute and presents well-defined approaches to achieve it. Each architectural case study is illustrated with different examples drawn from a real-life system. The third part shows readers how to apply software architecture style to design architectures that meet the quality attributes. Each chapter covers a specific architectural style and gives insights on how to describe substyles. Each style is illustrated by variants and examples of a real-life system. The fourth part presents how to textually represent software architecture models to complement visual notation, including different examples. Software Architecture in Action is designed for teaching the required modeling techniques to both undergraduate and graduate students, giving them the practical techniques and tools needed to design the architecture of software-intensive systems. Similarly, this book will appeal to software development architects, designers, programmers and project managers too.
  architectural requirements in software engineering: Game Programming Patterns Robert Nystrom, 2014-11-03 The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
  architectural requirements in software engineering: Software Architecture and Design Illuminated Kai Qian, 2010 Computer Architecture/Software Engineering
  architectural requirements in software engineering: Software Architecture with C++ Adrian Ostrowski, Piotr Gaczkowski, 2021-04-23 Apply business requirements to IT infrastructure and deliver a high-quality product by understanding architectures such as microservices, DevOps, and cloud-native using modern C++ standards and features Key FeaturesDesign scalable large-scale applications with the C++ programming languageArchitect software solutions in a cloud-based environment with continuous integration and continuous delivery (CI/CD)Achieve architectural goals by leveraging design patterns, language features, and useful toolsBook Description Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements. What you will learnUnderstand how to apply the principles of software architectureApply design patterns and best practices to meet your architectural goalsWrite elegant, safe, and performant code using the latest C++ featuresBuild applications that are easy to maintain and deployExplore the different architectural approaches and learn to apply them as per your requirementSimplify development and operations using application containersDiscover various techniques to solve common problems in software design and developmentWho this book is for This software architecture C++ programming book is for experienced C++ developers looking to become software architects or develop enterprise-grade applications.
  architectural requirements in software engineering: Software Architecture: The Hard Parts Neal Ford, Mark Richards, Pramod Sadalage, Zhamak Dehghani, 2021-09-23 There are no easy decisions in software architecture. Instead, there are many hard parts--difficult problems or issues with no best practices--that force you to choose among various compromises. With this book, you'll learn how to think critically about the trade-offs involved with distributed architectures. Architecture veterans and practicing consultants Neal Ford, Mark Richards, Pramod Sadalage, and Zhamak Dehghani discuss strategies for choosing an appropriate architecture. By interweaving a story about a fictional group of technology professionals--the Sysops Squad--they examine everything from how to determine service granularity, manage workflows and orchestration, manage and decouple contracts, and manage distributed transactions to how to optimize operational characteristics, such as scalability, elasticity, and performance. By focusing on commonly asked questions, this book provides techniques to help you discover and weigh the trade-offs as you confront the issues you face as an architect. Analyze trade-offs and effectively document your decisions Make better decisions regarding service granularity Understand the complexities of breaking apart monolithic applications Manage and decouple contracts between services Handle data in a highly distributed architecture Learn patterns to manage workflow and transactions when breaking apart applications
  architectural requirements in software engineering: Software Architecture: System Design, Development and Maintenance Jan Bosch, Morven Gentleman, Christine Hofmeister, Juha Kuusela, 2013-06-29 For more and more systems, software has moved from a peripheral to a central role, replacing mechanical parts and hardware and giving the product a competitive edge. Consequences of this trend are an increase in: the size of software systems, the variability in software artifacts, and the importance of software in achieving the system-level properties. Software architecture provides the necessary abstractions for managing the resulting complexity. We here introduce the Third Working IEEFlIFIP Conference on Software Architecture, WICSA3. That it is already the third such conference is in itself a clear indication that software architecture continues to be an important topic in industrial software development and in software engineering research. However, becoming an established field does not mean that software architecture provides less opportunity for innovation and new directions. On the contrary, one can identify a number of interesting trends within software architecture research. The first trend is that the role of the software architecture in all phases of software development is more explicitly recognized. Whereas initially software architecture was primarily associated with the architecture design phase, we now see that the software architecture is treated explicitly during development, product derivation in software product lines, at run-time, and during system evolution. Software architecture as an artifact has been decoupled from a particular lifecycle phase.
  architectural requirements in software engineering: Building Micro-Frontends Luca Mezzalira, 2021-11-17 What's the answer to today's increasingly complex web applications? Micro-frontends. Inspired by the microservices model, this approach lets you break interfaces into separate features managed by different teams of developers. With this practical guide, Luca Mezzalira shows software architects, tech leads, and software developers how to build and deliver artifacts atomically rather than use a big bang deployment. You'll learn how micro-frontends enable your team to choose any library or framework. This gives your organization technical flexibility and allows you to hire and retain a broad spectrum of talent. Micro-frontends also support distributed or colocated teams more efficiently. Pick up this book and learn how to get started with this technological breakthrough right away. Explore available frontend development architectures Learn how microservice principles apply to frontend development Understand the four pillars for creating a successful micro-frontend architecture Examine the benefits and pitfalls of existing micro-frontend architectures Learn principles and best practices for creating successful automation strategies Discover patterns for integrating micro-frontend architectures using microservices or a monolith API layer
  architectural requirements in software engineering: Software Modeling and Design Hassan Gomaa, 2011-02-21 This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
  architectural requirements in software engineering: Software & Systems Requirements Engineering: In Practice Brian Berenbach, Daniel J. Paulish, Juergen Kazmeier, Arnold Rudorfer, 2009-03-03 Proven Software & Systems Requirements Engineering Techniques Requirements engineering is a discipline used primarily for large and complex applications. It is more formal than normal methods of gathering requirements, and this formality is needed for many large applications. The authors are experienced requirements engineers, and this book is a good compendium of sound advice based on practical experience. --Capers Jones, Chief Scientist Emeritus, Software Productivity Research Deliver feature-rich products faster, cheaper, and more reliably using state-of-the-art SSRE methods and modeling procedures. Written by global experts, Software & Systems Requirements Engineering: In Practice explains how to effectively manage project objectives and user needs across the entire development lifecycle. Gather functional and quality attribute requirements, work with models, perform system tests, and verify compliance. You will also learn how to mitigate risks, avoid requirements creep, and sidestep the pitfalls associated with large, complex projects. Define and prioritize customer expectations using taxonomies Elicit and analyze functional and quality attribute requirements Develop artifact models, meta-models, and prototypes Manage platform and product line development requirements Derive and generate test cases from UML activity diagrams Deploy validation, verification, and rapid development procedures Handle RE for globally distributed software and system development projects Perform hazard analysis, risk assessment, and threat modeling
  architectural requirements in software engineering: Design Patterns Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, 1995 Software -- Software Engineering.
  architectural requirements in software engineering: Software Architecture Knowledge Management Muhammad Ali Babar, Torgeir Dingsøyr, Patricia Lago, Hans van der Vliet, 2010-05-03 A software architecture manifests the major early design decisions, which determine the system’s development, deployment and evolution. Thus, making better architectural decisions is one of the large challenges in software engineering. Software architecture knowledge management is about capturing practical experience and translating it into generalized architectural knowledge, and using this knowledge in the communication with stakeholders during all phases of the software lifecycle. This book presents a concise description of knowledge management in the software architecture discipline. It explains the importance of sound knowledge management practices for improving software architecture processes and products, and makes clear the role of knowledge management in software architecture and software development processes. It presents many approaches that are in use in software companies today, approaches that have been used in other domains, and approaches under development in academia. After an initial introduction by the editors, the contributions are grouped in three parts on Architecture Knowledge Management, Strategies and Approaches for Managing Architectural Knowledge, and Tools and Techniques for Managing Architectural Knowledge. The presentation aims at information technology and software engineering professionals, in particular software architects and software architecture researchers. For the industrial audience, the book gives a broad and concise understanding of the importance of knowledge management for improving software architecture process and building capabilities in designing and evaluating better architectures for their mission- and business-critical systems. For researchers, the book will help to understand the applications of various knowledge management approaches in an industrial setting and to identify research challenges and opportunities.
  architectural requirements in software engineering: Continuous Architecture in Practice Eoin Woods, Murat Erder, Pierre Pureur, 2021-05-26 Update Your Architectural Practices for New Challenges, Environments, and Stakeholder Expectations I am continuously delighted and inspired by the work of these authors. Their first book laid the groundwork for understanding how to evolve the architecture of a software-intensive system, and this latest one builds on it in some wonderfully actionable ways. --Grady Booch, Chief Scientist for Software Engineering, IBM Research Authors Murat Erder, Pierre Pureur, and Eoin Woods have taken their extensive software architecture experience and applied it to the practical aspects of software architecture in real-world environments. Continuous Architecture in Practice provides hands-on advice for leveraging the continuous architecture approach in real-world environments and illuminates architecture's changing role in the age of Agile, DevOps, and cloud platforms. This guide will help technologists update their architecture practice for new software challenges. As part of the Vaughn Vernon Signature Series, this title was hand-selected for the practical, delivery-oriented knowledge that architects and software engineers can quickly apply. It includes in-depth guidance for addressing today's key quality attributes and cross-cutting concerns such as security, performance, scalability, resilience, data, and emerging technologies. Each key technique is demonstrated through a start-to-finish case study reflecting the authors' deep experience with complex software environments. Key topics include: Creating sustainable, coherent systems that meet functional requirements and the quality attributes stakeholders care about Understanding team-based software architecture and architecture as a flow of decisions Understanding crucial issues of data management, integration, and change, and the impact of varied data technologies on architecture Architecting for security, including continuous threat modeling and mitigation Architecting for scalability and resilience, including scaling microservices and serverless environments Using architecture to improve performance in continuous delivery environments Using architecture to apply emerging technologies successfully Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
  architectural requirements in software engineering: Bridging the Gap between Requirements Engineering and Software Architecture Azadeh Alebrahim, 2017-04-06 This book systematically identifies the lack of methodological support for development of requirements and software architecture in the state-of-the-art. To overcome this deficiency, the QuaDRA framework is proposed as a problem-oriented approach. It provides an instantiation of the Twin Peaks model for supporting the intertwining relationship of requirements and software architecture. QuaDRA includes several structured methods which guide software engineers in quality- and pattern-based co-development of requirements and early design alternatives in an iterative and concurrent manner.
  architectural requirements in software engineering: Building Mobile Apps at Scale Gergely Orosz, 2021-04-06 While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on centralized teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do world-class mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?
  architectural requirements in software engineering: Relating System Quality and Software Architecture Ivan Mistrik, Rami Bahsoon, Peter Eeles, Roshanak Roshandel, Michael Stal, 2014-07-30 System Quality and Software Architecture collects state-of-the-art knowledge on how to intertwine software quality requirements with software architecture and how quality attributes are exhibited by the architecture of the system. Contributions from leading researchers and industry evangelists detail the techniques required to achieve quality management in software architecting, and the best way to apply these techniques effectively in various application domains (especially in cloud, mobile and ultra-large-scale/internet-scale architecture) Taken together, these approaches show how to assess the value of total quality management in a software development process, with an emphasis on architecture. The book explains how to improve system quality with focus on attributes such as usability, maintainability, flexibility, reliability, reusability, agility, interoperability, performance, and more. It discusses the importance of clear requirements, describes patterns and tradeoffs that can influence quality, and metrics for quality assessment and overall system analysis. The last section of the book leverages practical experience and evidence to look ahead at the challenges faced by organizations in capturing and realizing quality requirements, and explores the basis of future work in this area. Explains how design decisions and method selection influence overall system quality, and lessons learned from theories and frameworks on architectural quality Shows how to align enterprise, system, and software architecture for total quality Includes case studies, experiments, empirical validation, and systematic comparisons with other approaches already in practice.
  architectural requirements in software engineering: Continuous Architecture Murat Erder, Pierre Pureur, 2015-10-21 Continuous Architecture provides a broad architectural perspective for continuous delivery, and describes a new architectural approach that supports and enables it. As the pace of innovation and software releases increases, IT departments are tasked to deliver value quickly and inexpensively to their business partners. With a focus on getting software into end-users hands faster, the ultimate goal of daily software updates is in sight to allow teams to ensure that they can release every change to the system simply and efficiently. This book presents an architectural approach to support modern application delivery methods and provide a broader architectural perspective, taking architectural concerns into account when deploying agile or continuous delivery approaches. The authors explain how to solve the challenges of implementing continuous delivery at the project and enterprise level, and the impact on IT processes including application testing, software deployment and software architecture. - Covering the application of enterprise and software architecture concepts to the Agile and Continuous Delivery models - Explains how to create an architecture that can evolve with applications - Incorporates techniques including refactoring, architectural analysis, testing, and feedback-driven development - Provides insight into incorporating modern software development when structuring teams and organizations
  architectural requirements in software engineering: Design and Use of Software Architectures Jan Bosch, 2000 A practical guide to designing and implementing software architectures.
  architectural requirements in software engineering: Requirements Modelling and Specification for Service Oriented Architecture Ian Graham, 2008-11-20 Many software developers often confuse requirements engineering with software specification and, as a result, build unusable systems, despite meeting specifications. Bringing together all the techniques needed by the modern software developer, here is a practical handbook to requirements engineering and systems specification for developers building systems within a service oriented architecture. It introduces the concepts of SOA and relevant standards and technology, such as Web services and ESBs, and then presents a range of modern requirements engineering techniques.
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Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. [3] . It is both the process and the product of sketching, …

ARCHITECTURAL Definition & Meaning - Merriam-Webster
The meaning of ARCHITECTURAL is of or relating to architecture : conforming to the rules of architecture.

ArchDaily | Broadcasting Architecture Worldwide
Jun 9, 2025 · Founded in 2000 in Barcelona, the program was created as a space for experimentation—where design meets technology, ecology and critical thinking, far from the …

Architecture | Definition, Techniques, Types, Schools, Theory ...
architecture, the art and technique of designing and building, as distinguished from the skills associated with construction. The practice of architecture is employed to fulfill both practical …

Architecture - National Gallery of Art
James Gibbs, A Book of Architecture containing Designs for Buildings and Ornaments, published 1728, 1 vol: ill:, Mark J. Millard Architectural Collection, David K.E. Bruce Fund, 1985.61.582 …

Architectural Digest Homepage
Architectural Digest is the international design authority, featuring the work of top architects and designers.

Architectural Designs - Selling quality house plans for ...
Search our collection of 30k+ house plans by over 200 designers and architects to find the perfect home plan to build. All house plans can be modified.

Architecture - Wikipedia
Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. [3] . It is both the process and the product of sketching, …

ARCHITECTURAL Definition & Meaning - Merriam-Webster
The meaning of ARCHITECTURAL is of or relating to architecture : conforming to the rules of architecture.

ArchDaily | Broadcasting Architecture Worldwide
Jun 9, 2025 · Founded in 2000 in Barcelona, the program was created as a space for experimentation—where design meets technology, ecology and critical thinking, far from the …

Architecture | Definition, Techniques, Types, Schools, Theory ...
architecture, the art and technique of designing and building, as distinguished from the skills associated with construction. The practice of architecture is employed to fulfill both practical and …

Architecture - National Gallery of Art
James Gibbs, A Book of Architecture containing Designs for Buildings and Ornaments, published 1728, 1 vol: ill:, Mark J. Millard Architectural Collection, David K.E. Bruce Fund, 1985.61.582 More …