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basic computer science concepts: BASIC COMPUTER SCIENCE Prabhu TL, Computer Science is one of the disciplines of modern science under which, we study about the various aspects of computer technologies, their development, and their applications in the present world. Likewise, Computer Science includes a wide range of topics such as the development of Computer Technology (hardware and software), application of Computer technology in today’s life, information technology, computer threat, computer security, etc. However, we have segregated this tutorial into different chapters for easy understanding. Computer Science is the study of computers and computational systems. Unlike electrical and computer engineers, computer scientists deal mostly with software and software systems; this includes their theory, design, development, and application. Principal areas of study within Computer Science include artificial intelligence, computer systems and networks, security, database systems, human computer interaction, vision and graphics, numerical analysis, programming languages, software engineering, bioinformatics and theory of computing. Although knowing how to program is essential to the study of computer science, it is only one element of the field. Computer scientists design and analyze algorithms to solve programs and study the performance of computer hardware and software. The problems that computer scientists encounter range from the abstract-- determining what problems can be solved with computers and the complexity of the algorithms that solve them – to the tangible – designing applications that perform well on handheld devices, that are easy to use, and that uphold security measures. It’s a good idea to start with the basics of how computers and networks work, then find areas of study you may be further interested in. It is also recommended for anyone interested in coding to get a handle on the basics of computer science before diving into coding. If you’re thinking of entering into the computer science field, good choice! Check out why computer science jobs matter, and read on for more computer science basics. |
basic computer science concepts: Fundamental Concepts in Computer Science Erol Gelenbe, 2009 This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers. |
basic computer science concepts: Essential Computer Science Paul D. Crutcher, Neeraj Kumar Singh, Peter Tiegs, 2021-06-26 Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals |
basic computer science concepts: Computer Science Programming Basics in Ruby Ophir Frieder, Gideon Frieder, David Grossman, 2013-04-18 If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software |
basic computer science concepts: Computer Programming for Absolute Beginners Joakim Wassberg, 2020-07-31 Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own. |
basic computer science concepts: Fundamentals of Natural Computing Leandro Nunes de Castro, 2006-06-02 Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu |
basic computer science concepts: Computer System Security: Basic Concepts and Solved Exercises Gildas Avoine, Pascal Junod, Philippe Oechslin, 2007-07-13 Computer System Security: Basic Concepts and Solved Exercises is designed to expose students and others to the basic aspects of computer security. Written by leading experts and instructors, it covers e-mail security; viruses and antivirus programs; program and network vulnerabilities; firewalls, address translation and filtering; cryptography; secure communications; secure applications; and security management. Written as an accompanying text for courses on network protocols, it also provides a basic tutorial for those whose livelihood is dependent upon secure systems. The solved exercises included have been taken from courses taught in the Communication Systems department at the EPFL. . |
basic computer science concepts: Programming Language Concepts Peter Sestoft, 2017-08-31 This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages. |
basic computer science concepts: Basic Concepts In Algorithms Shmuel Tomi Klein, 2021-07-12 This book is the result of several decades of teaching experience in data structures and algorithms. It is self-contained but does assume some prior knowledge of data structures, and a grasp of basic programming and mathematics tools. Basic Concepts in Algorithms focuses on more advanced paradigms and methods combining basic programming constructs as building blocks and their usefulness in the derivation of algorithms. Its coverage includes the algorithms' design process and an analysis of their performance. It is primarily intended as a textbook for the teaching of Algorithms for second year undergraduate students in study fields related to computers and programming.Klein reproduces his oral teaching style in writing, with one topic leading to another, related one. Most of the classical and some more advanced subjects in the theory of algorithms are covered, though not in a comprehensive manner. The topics include Divide and Conquer, Dynamic Programming, Graph algorithms, probabilistic algorithms, data compression, numerical algorithms and intractability. Each chapter comes with its own set of exercises, and solutions to most of them are appended.Related Link(s) |
basic computer science concepts: Classic Computer Science Problems in Java David Kopec, 2020-12-21 Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your new problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz |
basic computer science concepts: Fundamental Concepts of Programming Systems Jeffrey D. Ullman, 1976 |
basic computer science concepts: Concepts in Programming Languages John C. Mitchell, 2003 A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages. |
basic computer science concepts: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website. |
basic computer science concepts: The Pattern On The Stone W. Daniel Hillis, 2014-12-09 Most people are baffled by how computers work and assume that they will never understand them. What they don't realize -- and what Daniel Hillis's short book brilliantly demonstrates -- is that computers' seemingly complex operations can be broken down into a few simple parts that perform the same simple procedures over and over again. Computer wizard Hillis offers an easy-to-follow explanation of how data is processed that makes the operations of a computer seem as straightforward as those of a bicycle. Avoiding technobabble or discussions of advanced hardware, the lucid explanations and colorful anecdotes in The Pattern on the Stone go straight to the heart of what computers really do. Hillis proceeds from an outline of basic logic to clear descriptions of programming languages, algorithms, and memory. He then takes readers in simple steps up to the most exciting developments in computing today -- quantum computing, parallel computing, neural networks, and self-organizing systems. Written clearly and succinctly by one of the world's leading computer scientists, The Pattern on the Stone is an indispensable guide to understanding the workings of that most ubiquitous and important of machines: the computer. |
basic computer science concepts: Concepts, Techniques, and Models of Computer Programming Peter Van Roy, Seif Haridi, 2004-02-20 Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models (programming paradigms). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment. |
basic computer science concepts: Programming Language Concepts and Paradigms David Anthony Watt, 1990 Software -- Programming Techniques. |
basic computer science concepts: Basic Concepts in Data Structures Shmuel T. Klein, 2016-10-28 This concise text offers an accessible, conceptual presentation for students in any quantitative field. |
basic computer science concepts: Computer Programming for Beginners Nathan Clark, 2018-05-21 Every Conceivable Topic a Complete Novice Needs To Know Get the Kindle version FREE when purchasing the Paperback! If you are a newcomer to programming it's easy to get lost in the technical jargon, before even getting to the language you want to learn. What are statements, operators, and functions? How to structure, build and deploy a program? What is functional programming and object oriented programming? How to store, manage and exchange data? These are topics many programming guides don't cover, as they are assumed to be general knowledge to most developers. That is why this guide has been created. It is the ultimate primer to all programming languages. What This Book Offers Zero Knowledge Required This guide has specifically been created for someone who is completely new to programming. We cover all the concepts, terms, programming paradigms and coding techniques that every beginner should know. A Solid Foundation This guide will form the foundation for all future programming languages you may encounter. It doesn't focus on merely one specific language, but rather the principles that apply to all programming languages. Detailed Descriptions & Code Samples Emphasis has been placed on beginner-friendly descriptions, supported by working code samples from the most popular languages, such as C#, Java and Python, to help illustrate concepts and terms. Key Topics What Is a Programming Language? Why Do We Need a Programming Language? The History of Programming Languages Popular Programming Languages Understanding the Structure of a Program What Are the Different Types of Programs? How Is a Program Built? How Is a Program Executed? What Are Program Statements? What Are Data Types? What Are Variables? What Are Operators? Working with Numbers The Importance of Strings Making Decisions in Programs Iterative Programming Logical Grouping of Code What Are Functions? Taking Input Sending Output What Is Functional Programming? What Is Object Oriented Programming? What Are Client Server Applications? What Is Web Programming? Managing Data in a Program Storing Data in Files Storing Data in Databases Data Exchange Formats Error Handling Logging in Programs Logical Grouping of Programs Deploying Programs Programming for the Internet Serverless Programming Programming for Mobile Devices Design Practices Get Your Copy Today! |
basic computer science concepts: Computer Concepts and C Programming P.B. Kotur, 2013-05-24 The book “Computer Concepts and C Programming” is designed to help the Engineering students of all Indian Universities. This book is written as per the new syllabus of the Visveswaraiah Technological University, Belgaum, India and it satisfies all the requirements of I/II semester students who aspire to learn the fundamentals of computers and C Programming. C is a structured programming language. This is most popular and a very powerful programming language. It is standardized and portable across multiple operating systems. C has been the most sought after programming language for developing the system software such as device drivers, compilers, parts of operating systems, interpreters for languages like Java, Prolog, etc. Among other popular programming languages like C++, Java and C#, C retained its position in software development activities. This book provides more than 100 example programs. All these programs are executed and tested on Borland C++ compiler and with the vi editor on UNIX. All the laboratory assignments are provided in Appendix–A. There are 150 multiple choice questions given for the readers to test their knowledge of C language. |
basic computer science concepts: Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook Workman Publishing, 2020-04-28 From the editors of Brain Quest, America’s #1 educational bestseller! This Big Fat Notebook makes it all “sink in” with key concepts, mnemonic devices, definitions, diagrams, and doodles to help you understand computer science. Including: Computing systems Binary code Algorithms Computational thinking Loops, events, and procedures Programming in Scratch and Python Boolean Expressions Web development Cybersecurity HTML CSS …and more! The Big Fat Notebook series is built on a simple and irresistible conceit—borrowing the notes from the smartest kid in class. Each book in the series meets Common Core State Standards, Next Generation Science Standards, and state history standards, and are vetted by National and State Teacher of the Year Award–winning teachers. They make learning fun and are the perfect next step for every kid who grew up on Brain Quest. |
basic computer science concepts: Computer Engineering: Concepts, Methodologies, Tools and Applications Management Association, Information Resources, 2011-12-31 This reference is a broad, multi-volume collection of the best recent works published under the umbrella of computer engineering, including perspectives on the fundamental aspects, tools and technologies, methods and design, applications, managerial impact, social/behavioral perspectives, critical issues, and emerging trends in the field--Provided by publisher. |
basic computer science concepts: Artificial Intelligence Simplified Binto George, Gail Carmichael, 2016-01-08 The book introduces key Artificial Intelligence (AI) concepts in an easy-to-read format with examples and illustrations. A complex, long, overly mathematical textbook does not always serve the purpose of conveying the basic AI concepts to most people. Someone with basic knowledge in Computer Science can have a quick overview of AI (heuristic searches, genetic algorithms, expert systems, game trees, fuzzy expert systems, natural language processing, super intelligence, etc.) with everyday examples. If you are taking a basic AI course and find the traditional AI textbooks intimidating, you may choose this as a “bridge” book, or as an introductory textbook. For students, there is a lower priced edition (ISBN 978-1944708016) of the same book. Published by CSTrends LLP. |
basic computer science concepts: The Physics of Computing Marilyn Wolf, 2016-10-16 The Physics of Computing gives a foundational view of the physical principles underlying computers. Performance, power, thermal behavior, and reliability are all harder and harder to achieve as transistors shrink to nanometer scales. This book describes the physics of computing at all levels of abstraction from single gates to complete computer systems. It can be used as a course for juniors or seniors in computer engineering and electrical engineering, and can also be used to teach students in other scientific disciplines important concepts in computing. For electrical engineering, the book provides the fundamentals of computing that link core concepts to computing. For computer science, it provides foundations of key challenges such as power consumption, performance, and thermal. The book can also be used as a technical reference by professionals. - Links fundamental physics to the key challenges in computer design, including memory wall, power wall, reliability - Provides all of the background necessary to understand the physical underpinnings of key computing concepts - Covers all the major physical phenomena in computing from transistors to systems, including logic, interconnect, memory, clocking, I/O |
basic computer science concepts: Nine Algorithms That Changed the Future John MacCormick, 2020-09-15 Nine revolutionary algorithms that power our computers and smartphones Every day, we use our computers to perform remarkable feats. A simple web search picks out a handful of relevant needles from the world's biggest haystack. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers, and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? John MacCormick answers this question in language anyone can understand, using vivid examples to explain the fundamental tricks behind nine computer algorithms that power our PCs, tablets, and smartphones. |
basic computer science concepts: Computer Science Principles Kevin Hare, 2022-04 |
basic computer science concepts: What Can Be Computed? John MacCormick, 2018-05-01 An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com |
basic computer science concepts: Design Concepts in Programming Languages Franklyn Turbak, David Gifford, 2008-07-18 Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners. |
basic computer science concepts: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala |
basic computer science concepts: HT THINK LIKE A COMPUTER SCIEN Jeffrey Elkner, Allen B. Downey, Chris Meyers, 2016-10-04 The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer. |
basic computer science concepts: Database Design for Mere Mortals Michael James Hernandez, 2003 This book takes the somewhat daunting process of database design and breaks it into completely manageable and understandable components. Mike's approach whilst simple is completely professional, and I can recommend this book to any novice database designer. --Sandra Barker, Lecturer, University of South Australia, Australia Databases are a critical infrastructure technology for information systems and today's business. Mike Hernandez has written a literate explanation of database technology--a topic that is intricate and often obscure. If you design databases yourself, this book will educate you about pitfalls and show you what to do. If you purchase products that use a database, the book explains the technology so that you can understand what the vendor is doing and assess their products better. --Michael Blaha, consultant and trainer, author of A Manager's Guide to Database Technology If you told me that Mike Hernandez could improve on the first edition of Database Design for Mere Mortals I wouldn't have believed you, but he did! The second edition is packed with more real-world examples, detailed explanations, and even includes database-design tools on the CD-ROM! This is a must-read for anyone who is even remotely interested in relational database design, from the individual who is called upon occasionally to create a useful tool at work, to the seasoned professional who wants to brush up on the fundamentals. Simply put, if you want to do it right, read this book! --Matt Greer, Process Control Development, The Dow Chemical Company Mike's approach to database design is totally common-sense based, yet he's adhered to all the rules of good relational database design. I use Mike's books in my starter database-design class, and I recommend his books to anyone who's interested in learning how to design databases or how to write SQL queries. --Michelle Poolet, President, MVDS, Inc. Slapping together sophisticated applications with poorly designed data will hurt you just as much now as when Mike wrote his first edition, perhaps even more. Whether you're just getting started developing with data or are a seasoned pro; whether you've read Mike's previous book or this is your first; whether you're happier letting someone else design your data or you love doing it yourself--this is the book for you. Mike's ability to explain these concepts in a way that's not only clear, but fun, continues to amaze me. --From the Foreword by Ken Getz, MCW Technologies, coauthor ASP.NET Developer's JumpStart The first edition of Mike Hernandez's book Database Design for Mere Mortals was one of the few books that survived the cut when I moved my office to smaller quarters. The second edition expands and improves on the original in so many ways. It is not only a good, clear read, but contains a remarkable quantity of clear, concise thinking on a very complex subject. It's a must for anyone interested in the subject of database design. --Malcolm C. Rubel, Performance Dynamics Associates Mike's excellent guide to relational database design deserves a second edition. His book is an essential tool for fledgling Microsoft Access and other desktop database developers, as well as for client/server pros. I recommend it highly to all my readers. --Roger Jennings, author of Special Edition Using Access 2002 There are no silver bullets! Database technology has advanced dramatically, the newest crop of database servers perform operations faster than anyone could have imagined six years ago, but none of these technological advances will help fix a bad database design, or capture data that you forgot to include! Database Design for Mere Mortals(TM), Second Edition, helps you design your database right in the first place! --Matt Nunn, Product Manager, SQL Server, Microsoft Corporation When my brother started his professional career as a developer, I gave him Mike's book to help him understand database concepts and make real-world application of database technology. When I need a refresher on the finer points of database design, this is the book I pick up. I do not think that there is a better testimony to the value of a book than that it gets used. For this reason I have wholeheartedly recommended to my peers and students that they utilize this book in their day-to-day development tasks. --Chris Kunicki, Senior Consultant, OfficeZealot.com Mike has always had an incredible knack for taking the most complex topics, breaking them down, and explaining them so that anyone can 'get it.' He has honed and polished his first very, very good edition and made it even better. If you're just starting out building database applications, this book is a must-read cover to cover. Expert designers will find Mike's approach fresh and enlightening and a source of great material for training others. --John Viescas, President, Viescas Consulting, Inc., author of Running Microsoft Access 2000 and coauthor of SQL Queries for Mere Mortals Whether you need to learn about relational database design in general, design a relational database, understand relational database terminology, or learn best practices for implementing a relational database, Database Design for Mere Mortals(TM), Second Edition, is an indispensable book that you'll refer to often. With his many years of real-world experience designing relational databases, Michael shows you how to analyze and improve existing databases, implement keys, define table relationships and business rules, and create data views, resulting in data integrity, uniform access to data, and reduced data-entry errors. --Paul Cornell, Site Editor, MSDN Office Developer Center Sound database design can save hours of development time and ensure functionality and reliability. Database Design for Mere Mortals(TM), Second Edition, is a straightforward, platform-independent tutorial on the basic principles of relational database design. It provides a commonsense design methodology for developing databases that work. Database design expert Michael J. Hernandez has expanded his best-selling first edition, maintaining its hands-on approach and accessibility while updating its coverage and including even more examples and illustrations. This edition features a CD-ROM that includes diagrams of sample databases, as well as design guidelines, documentation forms, and examples of the database design process. This book will give you the knowledge and tools you need to create efficient and effective relational databases. |
basic computer science concepts: Learn to Program with Small Basic Majed Marji, Ed Price, 2016-04-16 Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey. |
basic computer science concepts: Think Python Allen B. Downey, 2015-12-02 If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies |
basic computer science concepts: Operating Systems Andrew S. Tanenbaum, Albert S. Woodhull, 1997 The Second Edition of this best-selling introductory operating systems text is the only textbook that successfully balances theory and practice. The authors accomplish this important goal by first covering all the fundamental operating systems concepts such as processes, interprocess communication, input/output, virtual memory, file systems, and security. These principles are then illustrated through the use of a small, but real, UNIX-like operating system called MINIX that allows students to test their knowledge in hands-on system design projects. Each book includes a CD-ROM that contains the full MINIX source code and two simulators for running MINIX on various computers. |
basic computer science concepts: The Computer Science Activity Book Christine Liu, Tera Johnson, 2018-10-02 A hands-on introduction to computer science concepts for non-technical readers. Activities include word searches, mazes, Find the Bug! hunts, matching games, Color by Boolean (a twist on the classic Paint by Numbers), and more. The Computer Science Activity Book is the perfect companion for curious youngsters and grown-ups -- especially those who think they'll never understand how computers work. As readers work their way through this collection of fun and innovative hands-on exercises, they'll learn the core programming concepts and computer terminology that form the foundation of a STEM education. Readers learn about historical figures like Charles Babbage, Ada Lovelace, Grace Hopper, and Alan Turing; how computers store data and run programs; and how the parts of a computer work together (like the hard drive, RAM, and CPU) through activities that teach foundational programming concepts like drawing a garden of flowers using for loops and creating creatures with conditional statements. |
basic computer science concepts: Computer Science in K-12 Shuchi Grover, 2020-04 Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms. |
basic computer science concepts: Starting Out with Python, Global Edition Tony Gaddis, 2018-03-08 For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognise the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material. |
basic computer science concepts: Computer Systems Randal E.. Bryant, David Richard O'Hallaron, 2013-07-23 For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking. |
basic computer science concepts: Foundations of Computer Science Alfred V. Aho, Jeffrey D. Ullman, 1994-10-15 |
basic computer science concepts: Compilers Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman, 1986-01 Software -- Programming Languages. |
basic computer science concepts: Principles of Computer Science Donald R. Franceschetti, 2016 Provides students with an overview of the fundamentals of this [computer science]. Designed to provide users with a solid, easy-to-understand background to the key terms and subject matter of computer science.--Publisher description. |
Introduction to Computer Science - Archive.org
Chapter 1. Introduction to Computer Science 1.1. Basic concepts* Information & Information Processing Data – Information – Knowledge The content of the human mind can be classified …
Unit - 1 COMPUTER FUNDAMENTALS
computer, a computer designed to meet an individual’s computing needs, illustrates these four basic computer operations. We use the keyboard for taking the input data.
1. Basic Programming omputer cience Concepts - Princeton …
in order to be able to tell a computer what you want it to do. Naive ideal: Natural language instructions. Prepackaged solutions (apps) are great when what they do is what you want. …
CS-101 Fundamentals of computer Science - Washington Tech
Understand the basic building blocks of computer systems—binary numbers, Boolean logic, gates, and circuits. Demonstrate how these elementary concepts can be combined to construct …
An Introduction to Computer Science and Problem Solving
Computer science is the study of the theoretical foundations of information and computation, and of practical techniques for their implementation and application in computer systems (Wikipedia).
Computer Science Concepts & Programming
Jan 20, 2021 · Lesson 1 introduces what computer science is and some terms used in computer science. Lesson 2 discusses the logic and thinking behind computer science. Lessons 3-6 …
1 COMPUTER FUNDAMENTALS - The National Institute of …
A computer is an electronic machine that takes an input, processes it to produce the desired output. Every computer is a combination of hardware and software. The physical components …
BASIC COMPUTER CONCEPTS
COMPUTER is an electronic machine that follows a set of instructions in order that it may be able to accept and gather data and transform these into information.
LD - Online Tutorials Library
basics of computer science – computer security .....61 Why Do We Computer Security? ...........................................................................................................61 Protection of Data & …
Computer Science One
This basic idea informed how I structured this book. There is a separation of concepts and programming language syntax. The rst part of this book uses pseudocode with a minimum of …
CHAPTER Introduction to Computers and Programming
basic things about computers and how they work. This chapter will build a solid founda- tion of knowledge that you will continually rely on as you study computer science.
Some Basic Computer-Science Concepts for Data Scientists
In these notes we describe some very basic computer-science concepts. They are just only a small part of what we have said in class, and they may contain some additional information. …
Core Concepts Progressions - computersciencetn.org
computer science concepts and practices to prepare them for their future workspace. These foundational building blocks set the stage for the remaining five concepts including algorithmic …
Basic Computer Science Questions And Answers (Download …
This guide provides a comprehensive overview of fundamental computer science concepts, addressing common questions and offering step-by-step explanations, best practices, and …
Computer Fundamentals Tutorial - Online Tutorials Library
This tutorial explains the foundational concepts of computer hardware, software, operating systems, peripherals, etc., along with how to get the most value and impact from computer …
Foundations of Computer Science - University of Cambridge
A basic concept in computer science is that large systems can only be understood in levels, with each level further subdivided into functions or services of some sort.
SEDGEWICK/WAYNE - Princeton University
COMPUTER SCIENCE SEDGEWICK/WAYNE 2. Basic Programming Concepts •Why programming? •Program development •Built-in data types •Type conversion …
CS Standards Reference By Core Concept
Computational thinking is a valuable tool for students to approach open-ended problems and create solutions. It involves four key components: algorithmic thinking, pattern recognition, …
CIS-110 Introduction to Computer Course Outline
This course introduces computer concepts, including fundamental functions and operations of the computer. Topics include identification of hardware components, basic computer operations, …
Unit 1: Introduction to Computers - ebookbou.edu.bd
To provide a general flavour of the subject, this unit presents the introductory concepts of a computer system with its working principle and the basic elements. It provides detail …
Introduction to Computer Science - Archive.org
Chapter 1. Introduction to Computer Science 1.1. Basic concepts* Information & Information Processing Data – Information – Knowledge The content of the human mind can be classified …
Unit - 1 COMPUTER FUNDAMENTALS
computer, a computer designed to meet an individual’s computing needs, illustrates these four basic computer operations. We use the keyboard for taking the input data.
1. Basic Programming omputer cience Concepts - Princeton …
in order to be able to tell a computer what you want it to do. Naive ideal: Natural language instructions. Prepackaged solutions (apps) are great when what they do is what you want. …
CS-101 Fundamentals of computer Science - Washington Tech
Understand the basic building blocks of computer systems—binary numbers, Boolean logic, gates, and circuits. Demonstrate how these elementary concepts can be combined to …
An Introduction to Computer Science and Problem Solving
Computer science is the study of the theoretical foundations of information and computation, and of practical techniques for their implementation and application in computer systems (Wikipedia).
Computer Science Concepts & Programming
Jan 20, 2021 · Lesson 1 introduces what computer science is and some terms used in computer science. Lesson 2 discusses the logic and thinking behind computer science. Lessons 3-6 …
1 COMPUTER FUNDAMENTALS - The National Institute of …
A computer is an electronic machine that takes an input, processes it to produce the desired output. Every computer is a combination of hardware and software. The physical components …
BASIC COMPUTER CONCEPTS
COMPUTER is an electronic machine that follows a set of instructions in order that it may be able to accept and gather data and transform these into information.
LD - Online Tutorials Library
basics of computer science – computer security .....61 Why Do We Computer Security? ...........................................................................................................61 Protection of Data & …
Computer Science One
This basic idea informed how I structured this book. There is a separation of concepts and programming language syntax. The rst part of this book uses pseudocode with a minimum of …
CHAPTER Introduction to Computers and Programming
basic things about computers and how they work. This chapter will build a solid founda- tion of knowledge that you will continually rely on as you study computer science.
Some Basic Computer-Science Concepts for Data Scientists
In these notes we describe some very basic computer-science concepts. They are just only a small part of what we have said in class, and they may contain some additional information. …
Core Concepts Progressions - computersciencetn.org
computer science concepts and practices to prepare them for their future workspace. These foundational building blocks set the stage for the remaining five concepts including algorithmic …
Basic Computer Science Questions And Answers (Download …
This guide provides a comprehensive overview of fundamental computer science concepts, addressing common questions and offering step-by-step explanations, best practices, and …
Computer Fundamentals Tutorial - Online Tutorials Library
This tutorial explains the foundational concepts of computer hardware, software, operating systems, peripherals, etc., along with how to get the most value and impact from computer …
Foundations of Computer Science - University of Cambridge
A basic concept in computer science is that large systems can only be understood in levels, with each level further subdivided into functions or services of some sort.
SEDGEWICK/WAYNE - Princeton University
COMPUTER SCIENCE SEDGEWICK/WAYNE 2. Basic Programming Concepts •Why programming? •Program development •Built-in data types •Type conversion …
CS Standards Reference By Core Concept
Computational thinking is a valuable tool for students to approach open-ended problems and create solutions. It involves four key components: algorithmic thinking, pattern recognition, …
CIS-110 Introduction to Computer Course Outline
This course introduces computer concepts, including fundamental functions and operations of the computer. Topics include identification of hardware components, basic computer operations, …
Unit 1: Introduction to Computers - ebookbou.edu.bd
To provide a general flavour of the subject, this unit presents the introductory concepts of a computer system with its working principle and the basic elements. It provides detail …