Explore Hidden History Go Kart Go

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  explore hidden history go kart go: Sitting Pretty Rebekah Taussig, 2020-08-25 A memoir-in-essays from disability advocate and creator of the Instagram account @sitting_pretty Rebekah Taussig, processing a lifetime of memories to paint a beautiful, nuanced portrait of a body that looks and moves differently than most. Growing up as a paralyzed girl during the 90s and early 2000s, Rebekah Taussig only saw disability depicted as something monstrous (The Hunchback of Notre Dame), inspirational (Helen Keller), or angelic (Forrest Gump). None of this felt right; and as she got older, she longed for more stories that allowed disability to be complex and ordinary, uncomfortable and fine, painful and fulfilling. Writing about the rhythms and textures of what it means to live in a body that doesn’t fit, Rebekah reflects on everything from the complications of kindness and charity, living both independently and dependently, experiencing intimacy, and how the pervasiveness of ableism in our everyday media directly translates to everyday life. Disability affects all of us, directly or indirectly, at one point or another. By exploring this truth in poignant and lyrical essays, Taussig illustrates the need for more stories and more voices to understand the diversity of humanity. Sitting Pretty challenges us as a society to be patient and vigilant, practical and imaginative, kind and relentless, as we set to work to write an entirely different story.
  explore hidden history go kart go: Windows on Literacy Step Up (Social Studies: Get Moving): Rides Are Fun National Geographic Learning, 2007-02-05 Literacy focus: way of reading books, role of pictures in books, looking at the page for information, listening to and answering questions, using pronouns. Social studies focus: shows the variety of rides found at an amusement park.
  explore hidden history go kart go: How To Be An F1 Driver Jenson Button, 2019-10-17 AUTHOR OF SUNDAY TIMES BESTSELLER, LIFE TO THE LIMIT In his 17 years as a Formula 1 driver, Jenson Button has picked up a thing or two about how to do the job properly. Sure, you need to be able to drive a car fast - and Jenson is on hand to pass on a few tricks of the trade here - but you also need to know the real rules for making it to the top. Like, how to tell a multiple F1 champion they need to check their blind-spot. What the difference is between a helmet and a hat, and indeed a 'helmet-hat'. How to practise your champagne spray ahead of the big day. Why it is never, ever, under any circumstances a good idea to buy a yacht. And how to face down your team when you've just stacked their multi-million-pound car into a wall during practice. But 'JB' (nicknames in F1 run the full range from initials to, well, just using first names) doesn't stop there. HTBAF1D (catchy) lifts the lid on the people, the places, the weird rituals, the motorhomes, the media, the cars, the perks and the disasters. Join Jenson as he reveals how not to race a stupid big truck, why driving Le Mans is like having five shots of tequila before lunch, and what to do when you finally hang up your helmet-hat.
  explore hidden history go kart go: Rivers of Fire Patrick Carman, 2008-05-01 Atherton was once a magnificent three-tiered world, but few inhabitants know the truth of its dark origin: it is a giant man-made satellite, created as a refuge from a dying Earth. Now this strange place is torn apart--its three lands, formerly separated by treacherous cliffs, have collapsed and collided. But a gifted climber and adventurous orphan boy, Edgar, is determined to discover the secret of Atherton's survival, and embarks on a life-or-death quest to find its mad maker. In bestselling author Patrick Carman's rich and riveting follow-up to The House of Power, an extraordinary world meets its destiny in an epic and unforgettable rebirth.
  explore hidden history go kart go: Across the Airless Wilds Earl Swift, 2021-07-06 THRILLING. ... Up-end[s] the Apollo narrative entirely. —The Times (London) A brilliantly observed (Newsweek) and endlessly fascinating (WSJ) rediscovery of the final Apollo moon landings, revealing why these extraordinary yet overshadowed missions—distinguished by the use of the revolutionary lunar roving vehicle—deserve to be celebrated as the pinnacle of human adventure and exploration. One of The Wall Street Journal's 10 Best Books of the Month 8:36 P.M. EST, December 12, 1972: Apollo 17 astronauts Gene Cernan and Jack Schmitt braked to a stop alongside Nansen Crater, keenly aware that they were far, far from home. They had flown nearly a quarter-million miles to the man in the moon’s left eye, landed at its edge, and then driven five miles in to this desolate, boulder-strewn landscape. As they gathered samples, they strode at the outermost edge of mankind’s travels. This place, this moment, marked the extreme of exploration for a species born to wander. A few feet away sat the machine that made the achievement possible: an electric go-cart that folded like a business letter, weighed less than eighty pounds in the moon’s reduced gravity, and muscled its way up mountains, around craters, and over undulating plains on America’s last three ventures to the lunar surface. In the decades since, the exploits of the astronauts on those final expeditions have dimmed in the shadow cast by the first moon landing. But Apollo 11 was but a prelude to what came later: while Neil Armstrong and Buzz Aldrin trod a sliver of flat lunar desert smaller than a football field, Apollos 15, 16, and 17 each commanded a mountainous area the size of Manhattan. All told, their crews traveled fifty-six miles, and brought deep science and a far more swashbuckling style of exploration to the moon. And they triumphed for one very American reason: they drove. In this fast-moving history of the rover and the adventures it ignited, Earl Swift puts the reader alongside the men who dreamed of driving on the moon and designed and built the vehicle, troubleshot its flaws, and drove it on the moon’s surface. Finally shining a deserved spotlight on these overlooked characters and the missions they created, Across the Airless Wilds is a celebration of human genius, perseverance, and daring.
  explore hidden history go kart go: Reality Is Broken Jane McGonigal, 2011-01-20 “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
  explore hidden history go kart go: Explore the Hidden Valleys of Southwestern Wisconsin , 1987
  explore hidden history go kart go: Rerolling Boardgames Douglas Brown, Esther MacCallum-Stewart, Matthew Wilhelm Kapell, 2020-08-28 Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.
  explore hidden history go kart go: Disney: Mickey and the RoadsterRacers Veronica Wagner, Pi Kids, 2017-05-31 Help find and count a variety of things in the car repair shop and on the road as Mickey, Minnie Mouse, Goofy, Donald Duck and Daisy Duck work together to keep everything and everyone on track.
  explore hidden history go kart go: Glam Prix Racers Deanna Kent, 2021-05-11 Ready. Set. Sparkle! Mario Kart meets My Little Pony in this new full-color graphic novel series full of speed, glitter, and teamwork! It’s the start of a new race season on Glittergear Island! Mio the mermaid, her monster truck Mudwick, and their team want to win the magical Glam Prix Cup. But the Vroombot Crew of robots plan to cheat in the race! Can the Racers sparkle across the finish line first? This full-color adventure is the first installment in a young graphic novel trilogy about a team of fantasy creatures and their magical vehicles who use speed, smarts, and friendship to race their way to the top! An Imprint Book
  explore hidden history go kart go: Oh, the Places You'll Go! Dr. Seuss, 2013-09-24 Dr. Seuss’s wonderfully wise Oh, the Places You’ll Go! celebrates all of our special milestones—from graduations to birthdays and beyond! “[A] book that has proved to be popular for graduates of all ages since it was first published.”—The New York Times From soaring to high heights and seeing great sights to being left in a Lurch on a prickle-ly perch, Dr. Seuss addresses life’s ups and downs with his trademark humorous verse and whimsical illustrations. The inspiring and timeless message encourages readers to find the success that lies within, no matter what challenges they face. A perennial favorite for anyone starting a new phase in their life!
  explore hidden history go kart go: The Taking of K-129 Josh Dean, 2018-09-25 An incredible true tale of espionage and engineering set at the height of the Cold War--a mix between The Hunt for Red October and Argo--about how the CIA, the U.S. Navy, and America's most eccentric mogul spent six years and nearly a billion dollars to steal the nuclear-armed Soviet submarine K-129 after it had sunk to the bottom of the Pacific Ocean; all while the Russians were watching. In the early hours of February 25, 1968, a Russian submarine armed with three nuclear ballistic missiles set sail from its base in Siberia on a routine combat patrol to Hawaii. Then it vanished. As the Soviet Navy searched in vain for the lost vessel, a small, highly classified American operation using sophisticated deep-sea spy equipment found it--wrecked on the sea floor at a depth of 16,800 feet, far beyond the capabilities of any salvage that existed. But the potential intelligence assets onboard the ship--the nuclear warheads, battle orders, and cryptological machines--justified going to extreme lengths to find a way to raise the submarine. So began Project Azorian, a top secret mission that took six years, cost an estimated $800 million, and would become the largest and most daring covert operation in CIA history. After the U.S. Navy declared retrieving the sub impossible, the mission fell to the CIA's burgeoning Directorate of Science and Technology, the little-known division responsible for the legendary U-2 and SR-71 Blackbird spy planes. Working with Global Marine Systems, the country's foremost maker of exotic, deep-sea drilling vessels, the CIA commissioned the most expensive ship ever built and told the world that it belonged to the reclusive billionaire Howard Hughes, who would use the mammoth ship to mine rare minerals from the ocean floor. In reality, a complex network of spies, scientists, and politicians attempted a project even crazier than Hughes's reputation: raising the sub directly under the watchful eyes of the Russians.
  explore hidden history go kart go: Crying in H Mart Michelle Zauner, 2021-04-20 #1 NEW YORK TIMES BESTSELLER • From the indie rock sensation known as Japanese Breakfast, an unforgettable memoir about family, food, grief, love, and growing up Korean American—“in losing her mother and cooking to bring her back to life, Zauner became herself” (NPR). • CELEBRATING OVER ONE YEAR ON THE NEW YORK TIMES BESTSELLER LIST In this exquisite story of family, food, grief, and endurance, Michelle Zauner proves herself far more than a dazzling singer, songwriter, and guitarist. With humor and heart, she tells of growing up one of the few Asian American kids at her school in Eugene, Oregon; of struggling with her mother's particular, high expectations of her; of a painful adolescence; of treasured months spent in her grandmother's tiny apartment in Seoul, where she and her mother would bond, late at night, over heaping plates of food. As she grew up, moving to the East Coast for college, finding work in the restaurant industry, and performing gigs with her fledgling band--and meeting the man who would become her husband--her Koreanness began to feel ever more distant, even as she found the life she wanted to live. It was her mother's diagnosis of terminal cancer, when Michelle was twenty-five, that forced a reckoning with her identity and brought her to reclaim the gifts of taste, language, and history her mother had given her. Vivacious and plainspoken, lyrical and honest, Zauner's voice is as radiantly alive on the page as it is onstage. Rich with intimate anecdotes that will resonate widely, and complete with family photos, Crying in H Mart is a book to cherish, share, and reread.
  explore hidden history go kart go: Watch You Burn Amanda Searcy, 2018-10-23 From the author of The Truth Beneath the Lies, which the bestselling author of One of Us Is Lying, Karen M. McManus, called smart, suspenseful, and unpredictable, comes a psychological thriller about a girl who must keep her arsonist ways hidden--or watch her life go up in flames like a wildfire. Jenny didn't want to move to the creepy, possibly haunted town with her dad. But the cops are on to her, and the only way she can protect herself is by moving as far away from her hometown as possible and staying out of trouble. But even after she moves, Jenny still gets the itch. The itch to light a match and then watch it burn. It's something she hasn't been able to stop, ever since an accident years ago. Now, in a new town, Jenny has the strange feeling that someone is watching her every move. Will her arsonist ways be exposed? Or is the burning truth deep inside her a greater danger?
  explore hidden history go kart go: Los Angeles Magazine , 2000-04 Los Angeles magazine is a regional magazine of national stature. Our combination of award-winning feature writing, investigative reporting, service journalism, and design covers the people, lifestyle, culture, entertainment, fashion, art and architecture, and news that define Southern California. Started in the spring of 1961, Los Angeles magazine has been addressing the needs and interests of our region for 48 years. The magazine continues to be the definitive resource for an affluent population that is intensely interested in a lifestyle that is uniquely Southern Californian.
  explore hidden history go kart go: Double Solitaire Melinda M. Snodgrass, 1992 Fleeing the battle between the Jokers, Aces, and Nats, Blaise heads for the planet Takis in the body of Dr. Tachyon, leaving Tach trapped in the pregnant body of a teenage runaway. Original.
  explore hidden history go kart go: Game On! Dustin Hansen, 2016-11-22 A middle-grade nonfiction book about the history and impact on pop culture of video games--
  explore hidden history go kart go: The Goldfinch Donna Tartt, 2013-10-22 A young New Yorker grieving his mother's death is pulled into a gritty underworld of art and wealth in this “extraordinary” and beloved novel that connects with the heart as well as the mind (Stephen King, New York Times Book Review), named a New York Times Best Book of the 21st Century. Theo Decker, a 13-year-old New Yorker, miraculously survives an accident that kills his mother. Abandoned by his father, Theo is taken in by the family of a wealthy friend. Bewildered by his strange new home on Park Avenue, disturbed by schoolmates who don't know how to talk to him, and tormented above all by a longing for his mother, he clings to the one thing that reminds him of her: a small, mysteriously captivating painting that ultimately draws Theo into a wealthy and insular art community. As an adult, Theo moves silkily between the drawing rooms of the rich and the dusty labyrinth of an antiques store where he works. He is alienated and in love — and at the center of a narrowing, ever more dangerous circle. The Goldfinch is a mesmerizing, stay-up-all-night and tell-all-your-friends triumph, an old-fashioned story of loss and obsession, survival and self-invention. From the streets of New York to the dark corners of the art underworld, this soaring masterpiece examines the devastating impact of grief and the ruthless machinations of fate (Ron Charles, Washington Post).
  explore hidden history go kart go: This Journal Belongs to Ratchet Nancy J. Cavanaugh, 2013-04-02 Move over Diary of a Wimpy Kid—there's a new journal in town and it belongs to Ratchet. A book that is full of surprises...Triumphant enough to make readers cheer; touching enough to make them cry. —Kirkus, STARRED Review If only getting a new life were as easy as getting a new notebook. But it's not. It's the first day of school for all the kids in the neighborhood. But not for me. I'm homeschooled. That means nothing new. No new book bag, no new clothes, and no new friends. The best I've got is this notebook. I'm supposed to use it for my writing assignments, but my dad never checks. Here's what I'm really going to use it for: Ratchet's Top Secret Plan Turn my old, recycled, freakish, friendless life into something shiny and new. This Florida State Book Award gold medal winner is a heartfelt story about an unconventional girl's quest to make a friend, save a park, and find her own definition of normal.
  explore hidden history go kart go: Porgy DuBose Heyward, 1925 Basis for light opera Porgy and Bess. Story of crippled Negro beggar and his friends and enemies in Charleston, S.C.
  explore hidden history go kart go: Reading the Way of Things Daniel Coffeen, 2016-08-26 A Deleuzian guide to reading the world, Reading the Way of Things is an exploration of the ideas of McLuhan, Deleuze, Guattari, Merleau-Ponty, Foucault, Burroughs, and more. It is a book that aims at getting the reader past teleological interpretations and questions, letting the reader in on new ways of doing criticism as well as new ways of going, being, and thinking.
  explore hidden history go kart go: Super Mario Jeff Ryan, 2012-09-25 The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.
  explore hidden history go kart go: Get More Fans: The DIY Guide to the New Music Business Jesse Cannon, Todd Thomas, 2012-11-25 How Do I Promote My Music On A Small Budget? How Do I Get My YouTube Videos to Spread? How Do I Turn Casual Fans Into One’s Who Buy From Me? How Do I Get Written About On Blogs? How Do I Increase Turnout At Shows? How Do I Make Fans Using Facebook, Twitter, Tumblr And SoundCloud? With every day that passes, the power the major labels once had dies a little more. The chance to get the same exposure as your favorite musicians gets easier and easier. The hurdles that would only allow you to get popular, if the right people said your music was good enough, are gone. You can now get exposed to thousands of potential fans without investing 1% of what musicians used to by building a fanbase based on listeners love for your music. No more writing letters hoping that A&R writes you back. This book explains how you do it. While many books will tell you obvious information, legal mumbo-jumbo and marketing catchphrases that don’t help you get more fans. Our experience working with real bands - from upstarts like Man Overboard and Transit to legends like The Cure, The Misfits and Animal Collective, has led us to understand the insider tricks and ideas that go into some of the most important groups of our time. We produce records, do licensing deals, negotiate record contracts and get the musicians we work with written about on websites like Pitchfork and Vice. We have worked with bands who started off as nothing and became something. Unlike any other book written on the subject we have compiled the knowledge no one else has been willing to print in fear of obsoleting their own career. We give you thousands of ideas on how to get people to hear your music and turn them into fans who pay to support your music. Whether you are a label owner, musician, manager, booking agent or publicist there is information in this book that will help you do what you do better. Enjoy! For more information see GetMoreFansBook.com
  explore hidden history go kart go: The Evil Hours David J. Morris, 2015-01-20 “An essential book” on PTSD, an all-too-common condition in both military veterans and civilians (The New York Times Book Review). Post-traumatic stress disorder afflicts as many as 30 percent of those who have experienced twenty-first-century combat—but it is not confined to soldiers. Countless ordinary Americans also suffer from PTSD, following incidences of abuse, crime, natural disasters, accidents, or other trauma—yet in many cases their symptoms are still shrouded in mystery, secrecy, and shame. This “compulsively readable” study takes an in-depth look at the subject (Los Angeles Times). Written by a war correspondent and former Marine with firsthand experience of this disorder, and drawing on interviews with individuals living with PTSD, it forays into the scientific, literary, and cultural history of the illness. Using a rich blend of reporting and memoir, The Evil Hours is a moving work that will speak not only to those with the condition and to their loved ones, but also to all of us struggling to make sense of an anxious and uncertain time.
  explore hidden history go kart go: JoJo’s Bizarre Adventure: Part 3--Stardust Crusaders, Vol. 3 Hirohiko Araki, 2017-05-02 Our heroes have made it to India! And if their enemies don’t get them, the culture shock will! But before they even have time to settle in, evil Stand users are upon them. If you thought the enemies they fought before were strange, wait until you see what they’re up against now. The trippiest road trip ever continues! -- VIZ Media
  explore hidden history go kart go: The Android (Animorphs #10) K. A. Applegate, 2017-06-27 When Marco runs into his old friend Erek he doesn't think too much of it. He's got more important things to do, like helping to save the world. But then Marco finds out Erek's been hanging with some of the kids at the Sharing, and he starts to think that something just a little weird is going on.So Marco, Jake, and Ax decide to morph and check old Erek out. Just to see if he's been infested with a Yeerk. The good news is that Erek's not a human-Controller. The bad news is that Erek's not even human.
  explore hidden history go kart go: Dark Mirror Barton Gellman, 2020-05-19 From the three-time Pulitzer Prize-winning author of the New York Times bestseller Angler, who unearthed the deepest secrets of Edward Snowden's NSA archive, the first master narrative of the surveillance state that emerged after 9/11 and why it matters, based on scores of hours of conversation with Snowden and groundbreaking reportage in Washington, London, Moscow and Silicon Valley Edward Snowden chose three journalists to tell the stories in his Top Secret trove of NSA documents: Barton Gellman of The Washington Post, Glenn Greenwald of The Guardian and filmmaker Laura Poitras, all of whom would share the Pulitzer Prize for Public Service. Poitras went on to direct the Oscar-winning Citizen Four. Greenwald wrote an instant memoir and cast himself as a pugilist on Snowden's behalf. Barton Gellman took his own path. Snowden and his documents were the beginning, not the end, of a story he had prepared his whole life to tell. More than 20 years as a top investigative journalist armed him with deep sources in national security and high technology. New sources reached out from government and industry, making contact on the same kinds of secret, anonymous channels that Snowden used. Gellman's old reporting notes unlocked new puzzles in the NSA archive. Long days and evenings with Snowden in Moscow revealed a complex character who fit none of the stock images imposed on him by others. Gellman now brings his unique access and storytelling gifts to a true-life spy tale that touches us all. Snowden captured the public imagination but left millions of people unsure what to think. Who is the man, really? How did he beat the world's most advanced surveillance agency at its own game? Is government and corporate spying as bad as he says? Dark Mirror is the master narrative we have waited for, told with authority and an inside view of extraordinary events. Within it is a personal account of the obstacles facing the author, beginning with Gellman's discovery of his own name in the NSA document trove. Google notifies him that a foreign government is trying to compromise his account. A trusted technical adviser finds anomalies on his laptop. Sophisticated impostors approach Gellman with counterfeit documents, attempting to divert or discredit his work. Throughout Dark Mirror, the author describes an escalating battle against unknown digital adversaries, forcing him to mimic their tradecraft in self-defense. Written in the vivid scenes and insights that marked Gellman's bestselling Angler, Dark Mirror is an inside account of the surveillance-industrial revolution and its discontents, fighting back against state and corporate intrusions into our most private spheres. Along the way it tells the story of a government leak unrivaled in drama since All the President's Men.
  explore hidden history go kart go: The Little Prince Antoine de Saint−Exupery, 2021-08-31 The Little Prince and nbsp;(French: and nbsp;Le Petit Prince) is a and nbsp;novella and nbsp;by French aristocrat, writer, and aviator and nbsp;Antoine de Saint-Exupéry. It was first published in English and French in the US by and nbsp;Reynal and amp; Hitchcock and nbsp;in April 1943, and posthumously in France following the and nbsp;liberation of France and nbsp;as Saint-Exupéry's works had been banned by the and nbsp;Vichy Regime. The story follows a young prince who visits various planets in space, including Earth, and addresses themes of loneliness, friendship, love, and loss. Despite its style as a children's book, and nbsp;The Little Prince and nbsp;makes observations about life, adults and human nature. The Little Prince and nbsp;became Saint-Exupéry's most successful work, selling an estimated 140 million copies worldwide, which makes it one of the and nbsp;best-selling and nbsp;and and nbsp;most translated books and nbsp;ever published. and nbsp;It has been translated into 301 languages and dialects. and nbsp;The Little Prince and nbsp;has been adapted to numerous art forms and media, including audio recordings, radio plays, live stage, film, television, ballet, and opera.
  explore hidden history go kart go: The Software Encyclopedia , 1988
  explore hidden history go kart go: Mario Kart 8 Alex Musa, Prima Games (Firm), 2014 Complete coverage for each track shows you the best way to approach each one ... fully labeled track maps show you the locations for all item boxes and shortcuts ... learn the best tactics for using items, gliders, underwater racing, motorbikes and more --Amazon.com.
  explore hidden history go kart go: Other People's Children Lisa D. Delpit, 2006 An updated edition of the award-winning analysis of the role of race in the classroom features a new author introduction and framing essays by Herbert Kohl and Charles Payne, in an account that shares ideas about how teachers can function as cultural transmitters in contemporary schools and communicate more effectively to overcome race-related academic challenges. Original.
  explore hidden history go kart go: The Art of Wreck-It Ralph Jennifer Lee, Maggie Malone, 2016-12-13 In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.
  explore hidden history go kart go: Processing Creativity Jesse Cannon, 2017-03-28 For decades, Jesse Cannon has been pushing creative ideas in music. You may know him from writing one of the most popular books on the music business, Get More Fans, or from his recording credits on records with the most varied set of bands you've ever seen, including The Cure, The Misfits, Animal Collective, Brand New, The Dillinger Escape Plan, The Menzingers, Limp Bizkit, Basement, Leftover Crack, Saves The Day, Senses Fail, Weird Al Yankovich, Lifetime, Say Anything, NOFX, Flatsound, Man Overboard, Bad Books, Transit, Somos, Cavetown, and over a thousand others. You may also know his work as the host of the podcasts Atlantic Records Inside The Album, Noise Creators, and Off The Record, his popular YouTube channel Musformation, as a producer for popular podcasts at Rolling Stone & The Daily Beast or from his writing at outlets like Alternative Press, Tape Op, & Hypebot. In Processing Creativity: How To Write Songs People Love he chronicles the lessons learned working on all those records and writing about music's most progressive ideas, taking on the subject he knows the most about; helping musicians fulfill their creative vision. The book is the culmination of four years of poring over scientific studies, books, and thoughts from top creators as well as his own experience to write a book every musician should listen to about what goes into making great music versus what bands do when they make the innumerable bad songs we hear each day. Covering the pitfalls of creating music, the book thoroughly explores the hidden reasons we actually like music, how to get along with our collaborators, and patterns that help creativity flourish. While every musician says that being creative is the most important part of their life, they barely explore what's holding them back from making music they are happy with. When trying to navigate the ways our creative endeavors fail there's no YouTube tutorial, listicle, or college course that can help navigate the countless creative pitfalls that can ruin your music but after reading this book you will have the knowledge to guide you to make songs the world loves. The essential ideas on creating music are detailed in a simple, fun language that’s littered with quotes and insight from the most innovative creators of our time including: • How to make highly emotional music that compels listeners to listen again and again. • Effectively dealing with collaborative problems like “too many chefs in the kitchen,” giving helpful criticism or dealing with stubborn collaborators. • Finding inspiration when you have writer's block. • How to draft your songs while avoiding the common pitfalls of losing perspective and giving up. • Examining the unexpected reasons we enjoy music. • Calming your thoughts so they don’t sabotage your music and other helpful tools to help execute your music as best as possible.
  explore hidden history go kart go: Level Up Your Life Steve Kamb, 2016-01-12 In 5 years, Steve Kamb has transformed himself from wanna-be daydreamer into a real-life superhero and actually turned his life into a gigantic video game: flying stunt planes in New Zealand, gambling in a tuxedo at the Casino de Monte-Carlo, and even finding Nemo on the Great Barrier Reef. To help him accomplish all of these goals, he built a system that allowed him to complete quests, take on boss battles, earn experience points, and literally level up his life. If you have always dreamed of adventure and growth but can’t seem to leave your hobbit-hole, Level Up Your Life is for you. Kamb will teach you exactly how to use your favorite video games, books, and movies as inspiration for adventure rather than an escape from the grind of everyday life. Hundreds of thousands of everyday Joes and Jills have joined Steve’s Rebellion through his popular website, NerdFitness.com, and leveled up their lives—losing weight, getting stronger, and living better. In Level Up Your Life, you’ll meet more than a dozen of these members of The Rebellion: men and women, young and old, single and married, from all walks of life who have created superhero versions of themselves to live adventurously and happily. Within this guide, you’ll follow in their footsteps and learn exactly how to: • Create your own “Alter Ego” with real-life super powers • Build your own Epic Quest List, broken into categories and difficulty levels • Hack your productivity habits to start making progress • Train your body for any adventure • Build in rewards and accountability that will actually motivate you to succeed • Travel the world freely (and cheaply) • Recruit the right allies to your side and find powerful mentors for guidance Adventure is out there, and the world needs more heroes. Will you heed the call?
  explore hidden history go kart go: Plugged in Patti M. Valkenburg, Jessica Taylor Piotrowski, 2017-01-01 Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
  explore hidden history go kart go: We're Going on a Nature Hunt Steve Metzger, 2007 On a perfect spring day three friends go on a nature hunt.
  explore hidden history go kart go: Mario Kart 8 Deluxe Joseph Epstein, Garitt Rocha, 2017-04 Tracks Galore: Complete Coverage for all tracks shows you the best way to approach each one in Grand Prix and Time Trial modes. Know the Shortcuts: Fully labeled maps show you the locations of every coin, item block, and shortcut.Beat the Competition: Learn the best tactics for item use, gliders, underwater racing, motorbikes, and more. Revamped Battle Mode: Get tips and strategies for the revamped Battle Mode, complete with Balloon Battle and Bob-omb Blast! All DLC: Covers all previously released DLC, along with all new characters and vehicles. Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience.
  explore hidden history go kart go: Artificial Intelligence and Games Georgios N. Yannakakis, Julian Togelius, 2018-02-17 This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
  explore hidden history go kart go: Lectures on Kant's Political Philosophy Hannah Arendt, 2014-12-10 Hannah Arendt's last philosophical work was an intended three-part project entitled The Life of the Mind. Unfortunately, Arendt lived to complete only the first two parts, Thinking and Willing. Of the third, Judging, only the title page, with epigraphs from Cato and Goethe, was found after her death. As the titles suggest, Arendt conceived of her work as roughly parallel to the three Critiques of Immanuel Kant. In fact, while she began work on The Life of the Mind, Arendt lectured on Kant's Political Philosophy, using the Critique of Judgment as her main text. The present volume brings Arendt's notes for these lectures together with other of her texts on the topic of judging and provides important clues to the likely direction of Arendt's thinking in this area.
  explore hidden history go kart go: The Art of Racing in the Rain Garth Stein, 2009-03-17 NOW A MAJOR MOTION PICTURE FROM FOX 2000 STARRING MILO VENTIMIGLIA, AMANDA SEYFRIED, AND KEVIN COSTNER MEET THE DOG WHO WILL SHOW THE WORLD HOW TO BE HUMAN The New York Times bestselling novel from Garth Stein—a heart-wrenching but deeply funny and ultimately uplifting story of family, love, loyalty, and hope—a captivating look at the wonders and absurdities of human life . . . as only a dog could tell it. “Splendid.” —People “The perfect book for anyone who knows that compassion isn’t only for humans, and that the relationship between two souls who are meant for each other never really comes to an end. Every now and then I’m lucky enough to read a novel I can’t stop thinking about: this is one of them.” —Jodi Picoult “It’s impossible not to love Enzo.” —Minneapolis Star Tribune “This old soul of a dog has much to teach us about being human. I loved this book.” —Sara Gruen
Explore.org
Explore.org is the world's leading philanthropic live nature cam network and documentary film channel. Our mission is to champion the selfless acts of others, create a portal into the soul of …

About Us - Explore.org
Explore has an expansive library of over 150 live nature cams. Come explore with us. Founded by Charles Annenberg Weingarten, explore is a multimedia organization that documents leaders …

live cams | Explore
Want to go behind the scenes with explore.org? Check out the podcast interview with our Founder, Charlie Annenberg Weingarten on Marketplace Weekend with host Lizzie O’Leary. …

River Watch, Katmai National Park - Explore.org
Mounted on the floating bridge over Brooks River, this live cam provides an unprecedented view of migrating salmon and brown bears "snorkeling" for them.

observe Peregrine Falcon chicks - Explore.org
Watch a pair of Peregrine Falcons in raise their chicks in an urban environment. This live nest camera is situated on a rooftop in Baltimore, Maryland.

Katmai Bear Cam - Brown Bears at Brooks Falls - Explore.org
Watch brown bears as they fish for salmon at Brooks Falls in Katmai National Park in Alaska. This is a secondary view to Explore's live bear cam.

Films - Explore.org
Explore.org's films.

Sauces Eagles at Channel Islands NP - Explore.org
The bald eagle nest cam brings viewers up close and personal with a family of eagles in the Channel Islands National Park off the coast of California.

African Animals Camera - live video from Africa - Explore.org
Watch live video of elephants, hippos, lions, monkeys and other animals you would see on an African Safari with the African Animals cam in Kenya

African River Wildlife Camera - Explore.org
Look out for giraffes, elephants, monkeys and other African animals as they drink and take a swim in a river in Kenya.

Explore.org
Explore.org is the world's leading philanthropic live nature cam network and documentary film channel. Our mission is to champion the selfless acts of others, create a portal into …

About Us - Explore.org
Explore has an expansive library of over 150 live nature cams. Come explore with us. Founded by Charles Annenberg Weingarten, explore is a multimedia organization that …

live cams | Explore
Want to go behind the scenes with explore.org? Check out the podcast interview with our Founder, Charlie Annenberg Weingarten on Marketplace Weekend with …

River Watch, Katmai National Park - Explore.org
Mounted on the floating bridge over Brooks River, this live cam provides an unprecedented view of migrating salmon and brown bears "snorkeling" for them.

observe Peregrine Falcon chicks - Explore.org
Watch a pair of Peregrine Falcons in raise their chicks in an urban environment. This live nest camera is situated on a rooftop in Baltimore, Maryland.