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first computer programming language: History of Programming Languages Richard L. Wexelblat, 2014-05-27 History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists. |
first computer programming language: History of Programming Languages Richard L. Wexelblat, 1981 |
first computer programming language: Programming Languages: History and Fundamentals Jean E. Sammet, 1969 Monograph comprising fundamental information on the history and characteristics of approximately 120 programming languages for computer usage - covers technical aspects, language structure, etc. Bibliography at the end of each chapter. |
first computer programming language: Code Charles Petzold, 2022-08-02 The classic guide to how computers work, updated with new chapters and interactive graphics For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think. - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution. |
first computer programming language: C Programming Language Brian W. Kernighan, Dennis M. Ritchie, 2017-07-13 C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business. |
first computer programming language: Head First Programming David Griffiths, Paul Barry, 2009-11-16 Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. |
first computer programming language: Programming Languages: Concepts and Implementation Saverio Perugini, 2021-12-02 Programming Languages: Concepts and Implementation teaches language concepts from two complementary perspectives: implementation and paradigms. It covers the implementation of concepts through the incremental construction of a progressive series of interpreters in Python, and Racket Scheme, for purposes of its combined simplicity and power, and assessing the differences in the resulting languages. |
first computer programming language: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system. |
first computer programming language: Abstracting Away the Machine Mark Jones Lorenzo, 2019-08-22 At the dawn of the computer age, an elite development team at IBM built the most influential computer programming language in history: FORTRAN. Abstracting Away the Machine tells the epic story of how they did it--and what happened next. Over the past six decades, programming languages like ALGOL, BASIC, C/C++, COBOL, Java, LISP, LOGO, Pascal, PL/I, Python, Visual Basic, and many others opened up the field of computer science, and of computer programming in general, to the masses. But all of these high-level languages (HLLs)--computer languages that automate, hide, or otherwise abstract away the underlying operations of the machine--owe a huge debt of gratitude to FORTRAN (FORmula TRANslation), the first HLL to achieve widespread adoption. Many programming practices that we take for granted now came about as a result of FORTRAN. Created over a three-year period at IBM by a development team led by a brilliant but wayward mathematician named John W. Backus, FORTRAN was implemented initially on the IBM 704 mainframe computer in the mid-1950s, with dialects of the language quickly spreading thereafter to other platforms. FORTRAN's powerful compiler, which translated human-readable code into code a computer could understand, produced incredibly clean and optimized standalone executable programs, all of which could be run independently of the compiler, setting the standard for decades to come--and overcoming the doubts of many skeptics along the way, who thought the FORTRAN project would never succeed. In the 1960s the language was standardized, with machine-dependent commands excised, and many platform-independent implementations followed. With the language now portable, able to run on any computer (at least in theory), FORTRAN, almost by accident, secured a stranglehold in the fields of science and engineering. The language also came to dominate in the supercomputing industry. But FORTRAN, a blue-collar workhorse more concerned with results than with style, was a victim of its own success--the language sowed the seeds of its own demise. New high-level languages sprouted up, stealing the good bits from FORTRAN while simultaneously defining themselves in opposition to it. FORTRAN had become the foil. As these new languages pierced the cutting edge of the programming landscape, they redefined computing paradigms (e.g., with structured programming, object-oriented programming, and the like), and FORTRAN--though eventually (and repeatedly) modernized and formally renamed Fortran--struggled to keep up through multiple standardization efforts, finally ceding significant ground to its successors as it slowly withdrew from the spotlight. To add insult to injury, even John Backus eventually turned against his creation. This is not a book on how to program in FORTRAN, nor is it a technical manual. Rather, the focus in Abstracting Away the Machine, which chronicles the complete history and development of the FORTRAN programming language, is set squarely on telling three interlocking stories: (1) How an elite group of computing trailblazers built FORTRAN, (2) Why the conditions at the time were ripe for them to succeed, and (3) What happened after they did. Tracing the long arc of FORTRAN's development and maturation is integral to understanding not only the history of programming but also the state of computer science today. The birth of FORTRAN planted a seed that led to the full flowering of high-level languages, since FORTRAN overcame initial skepticism by demonstrating to the world that a well-made HLL really could abstract away the machine. |
first computer programming language: Essentials of Programming Languages, third edition Daniel P. Friedman, Mitchell Wand, 2008-04-18 A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers. |
first computer programming language: Principles of Mathematical Logic D. Hilbert, W. Ackermann, 2022-05-11 David Hilbert was particularly interested in the foundations of mathematics. Among many other things, he is famous for his attempt to axiomatize mathematics. This now classic text is his treatment of symbolic logic. This translation is based on the second German edition and has been modified according to the criticisms of Church and Quine. In particular, the authors' original formulation of Gödel's completeness proof for the predicate calculus has been updated. In the first half of the twentieth century, an important debate on the foundations of mathematics took place. Principles of Mathematical Logic represents one of Hilbert's important contributions to that debate. Although symbolic logic has grown considerably in the subsequent decades, this book remains a classic. |
first computer programming language: The Preparation of Programs for an Electronic Digital Computer Maurice Vincent Wilkes, 1951 This is often considered the first book on computer programming. It was written for the EDSAC (Electronic Delay Storage Automatic Calculator) computer that began operation in 1949 as the world's first regularly operated stored program computer. The idea of a library of subroutines was developed for the EDSAC, and is described in this book. Maurice Wilkes lead the development of the EDSAC. |
first computer programming language: Crafting Interpreters Robert Nystrom, 2021-07-27 Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying compilers class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself. |
first computer programming language: An Experiential Introduction to Principles of Programming Languages Hridesh Rajan, 2022-05-03 A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language. This introductory textbook uses a hands-on approach to teach the principles of programming languages. Using Java as the implementation language, Rajan covers a range of emerging topics, including concurrency, Big Data, and event-driven programming. Students will learn to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. Develops basic concepts in languages, including means of computation, means of combination, and means of abstraction. Examines imperative features such as references, concurrency features such as fork, and reactive features such as event handling. Covers language features that express differing perspectives of thinking about computation, including those of logic programming and flow-based programming. Presumes Java programming experience and understanding of object-oriented classes, inheritance, polymorphism, and static classes. Each chapter corresponds with a working implementation of a small programming language allowing students to follow along. |
first computer programming language: The F Programming Language Michael Metcalf, John Ker Reid, 1996 The F programming language is a dramatic new development in scientific programming. Building on the well-established strengths of the Fortran family of languages, it is carefully crafted to be both safe and regular, whilst retaining the enormously powerful numerical capabilities of its parentlanguage, Fortran 90, as well as its data abstraction capability. Thus, an array language becomes available as part of a medium-size, widely-available language for the first time. In this respect, the language is clearly superior to older ones such as Pascal, C, and Basic. The book begins with anintroductory chapter, then describes, in turn, the features of the language: language elements, expressions and assignments, control constructs, program units and procedures, array features, intrinsic procedures, and the input/output facilities. It is completed by six appendices, including thedifference between F and Fortran 90, and solutions to most of the exercises. In the absence of a formal standard for F, this book is the defining document for the language, setting out the complete syntax and semantics of the language in a readable but thorough way. It is essential reading forusers of F. |
first computer programming language: The Rust Programming Language (Covers Rust 2018) Steve Klabnik, Carol Nichols, 2019-09-03 The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions. |
first computer programming language: Introduction to the Theory of Programming Languages Bertrand Meyer, 1990 |
first computer programming language: Programming Language Fundamentals by Example D.E. Stevenson, 2006-11-10 Written in an informal yet informative style, Programming Language Fundamentals by Example uses active learning techniques, giving students a professional learning experience based on professional methods applied with professional standards. It provides an understanding of the many languages and notations used in computer science, the formal models |
first computer programming language: Concepts in Programming Languages John C. Mitchell, 2003 A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages. |
first computer programming language: Computer Programming for Absolute Beginners Joakim Wassberg, 2020-07-31 Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own. |
first computer programming language: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala |
first computer programming language: Introduction to Programming Languages Arvind Kumar Bansal, 2013-12-14 In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts. |
first computer programming language: Advanced Programming Language Design Raphael A. Finkel, 1996 0805311912B04062001 |
first computer programming language: R for Data Science Hadley Wickham, Garrett Grolemund, 2016-12-12 Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true signals in your dataset Communicate—learn R Markdown for integrating prose, code, and results |
first computer programming language: Fundamentals of Computer Programming with C# Svetlin Nakov, Veselin Kolev, 2013-09-01 The free book Fundamentals of Computer Programming with C# is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733 |
first computer programming language: The Go Programming Language Alan A. A. Donovan, Brian W. Kernighan, 2015-11-16 The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command. |
first computer programming language: Computer Programming with COMIT II Victor H. Yngve, 1972 COMIT is a symbol-manipulating (or string-processing) language designed to handle texts, words, characters, logical expressions, descriptors, attributes, tags, and the like, and to manipulate them in the computer in ways that are relevant to problems in a variety of fields. COMIT is a general-purpose language which has been most efficiently used for problems in linguistics, mechanical translation of languages, information retrieval, modeling of cognitive processes, theorem proving, game playing, content analysis, graph theory, and many other primarily nonnumerical problems. In addition, COMIT serves as an introduction to a whole class of programming languages and language design features. This book is derived from two older manuals that have been out of print for some time, An Introduction to COMIT Programmingand COMIT Programmers' Reference Manual(MIT Press 1962). The programs originally run under COMIT will still run under COMIT II; yet this new publication includes improvements in the language that allow easier programming plus additional facilities. COMIT II is designed to be easily learned and used both as a language for a first course in programming for students in a wide range of disciplines and as a second or third programming language for more advanced students who can use this book for self-study. Included are numerous exercises and problems along with answers, as well as problems to be run on the computer under a problem-grader program that may be obtained from the author. COMIT II is fully available on the IBM 7000 series of computers, including the 709, 7090, 7040, and 7044, and a more recent implementation is available for the IBM 360. |
first computer programming language: Advanced Topics in Types and Programming Languages Benjamin C. Pierce, 2024-07-02 A thorough and accessible introduction to a range of key ideas in type systems for programming language. The study of type systems for programming languages now touches many areas of computer science, from language design and implementation to software engineering, network security, databases, and analysis of concurrent and distributed systems. This book offers accessible introductions to key ideas in the field, with contributions by experts on each topic. The topics covered include precise type analyses, which extend simple type systems to give them a better grip on the run time behavior of systems; type systems for low-level languages; applications of types to reasoning about computer programs; type theory as a framework for the design of sophisticated module systems; and advanced techniques in ML-style type inference. Advanced Topics in Types and Programming Languages builds on Benjamin Pierce's Types and Programming Languages (MIT Press, 2002); most of the chapters should be accessible to readers familiar with basic notations and techniques of operational semantics and type systems—the material covered in the first half of the earlier book. Advanced Topics in Types and Programming Languages can be used in the classroom and as a resource for professionals. Most chapters include exercises, ranging in difficulty from quick comprehension checks to challenging extensions, many with solutions. |
first computer programming language: The Cambridge Companion to Electronic Music Nick Collins, Julio d'Escrivan, 2017-10-30 Musicians are always quick to adopt and explore new technologies. The fast-paced changes wrought by electrification, from the microphone via the analogue synthesiser to the laptop computer, have led to a wide range of new musical styles and techniques. Electronic music has grown to a broad field of investigation, taking in historical movements such as musique concrète and elektronische Musik, and contemporary trends such as electronic dance music and electronica. The first edition of this book won the 2009 Nicolas Bessaraboff Prize as it brought together researchers at the forefront of the sonic explorations empowered by electronic technology to provide accessible and insightful overviews of core topics and uncover some hitherto less publicised corners of worldwide movements. This updated and expanded second edition includes four entirely new chapters, as well as new original statements from globally renowned artists of the electronic music scene, and celebrates a diverse array of technologies, practices and music. |
first computer programming language: Foundations for Programming Languages John C. Mitchell, 1996 Programming languages embody the pragmatics of designing software systems, and also the mathematical concepts which underlie them. Anyone who wants to know how, for example, object-oriented programming rests upon a firm foundation in logic should read this book. It guides one surefootedly through the rich variety of basic programming concepts developed over the past forty years. -- Robin Milner, Professor of Computer Science, The Computer Laboratory, Cambridge University Programming languages need not be designed in an intellectual vacuum; John Mitchell's book provides an extensive analysis of the fundamental notions underlying programming constructs. A basic grasp of this material is essential for the understanding, comparative analysis, and design of programming languages. -- Luca Cardelli, Digital Equipment Corporation Written for advanced undergraduate and beginning graduate students, Foundations for Programming Languages uses a series of typed lambda calculi to study the axiomatic, operational, and denotational semantics of sequential programming languages. Later chapters are devoted to progressively more sophisticated type systems. |
first computer programming language: Endless Loop Mark Jones Lorenzo, 2017-08-22 Endless Loop chronicles the complete history of the BASIC programming language--from its humble beginnings at Dartmouth College, to its widespread adoption and dominance in education, to its decline and subsequent modern rebirth.In the early morning hours of May 1, 1964, Dartmouth College birthed fraternal twins: BASIC, the Beginner's All-purpose Symbolic Instruction Code programming language, and, simultaneously, the Dartmouth Time-Sharing System (DTSS). It hadn't been an easy birth, and the gestation period was likewise difficult. BASIC was primarily the idea of one man, mathematics professor John Kemeny, a brilliant Hungarian mathematician who had once been an assistant to Albert Einstein, while the DTSS satisfied the vision of another, mathematics and statistics professor Thomas Kurtz, who had brought a democratizing spirit to Dartmouth's campus in the form of free computing for all.BASIC and DTSS caught on at Dartmouth quickly, with a vast majority of undergraduates (and faculty) making use of the computer system via teletypewriters only several years after its inception. But by the early 1970s, with the personal computer revolution fast approaching, Kemeny and Kurtz began to lose control over BASIC as it achieved widespread popularity outside of Dartmouth. The language was being adapted to run on a wide variety of computers, some much too short of memory to contain the full set of Dartmouth BASIC features. Most notably, Microsoft built its business on the back of ROM-based BASIC interpreters for a variety of microcomputers. Although the language was ubiquitous in schools by the early 1980s, it came under attack by such notables as computer scientist Edsger W. Dijkstra for its lack of structure as well as by Kemeny and Kurtz themselves, who viewed non-Dartmouth Street BASIC as blasphemous and saw it as their mission to right the ship through language standardization and the release of True BASIC. But by then it was too late: the era of BASIC's global dominance was over.In Endless Loop, author Mark Jones Lorenzo documents the history and development of Dartmouth BASIC, True BASIC, Tiny BASIC, Microsoft BASIC--including Altair BASIC, Applesoft BASIC, Color BASIC, Commodore BASIC, TRS-80 Level II BASIC, TI BASIC, IBM BASICA/GW-BASIC, QuickBASIC/QBASIC, Visual Basic, and Small Basic--as well as 9845 BASIC, Atari BASIC, BBC BASIC, CBASIC, Locomotive BASIC, MacBASIC, QB64, Simons' BASIC, Sinclair BASIC, SuperBASIC, and Turbo Basic/PowerBASIC, among a number of other implementations.The ascendance of BASIC paralleled the emergence of the personal computer, so the story of BASIC is first and foremost a story--actually, many interlocking stories--about computers. But it is also a tale of talented people who built a language out of a set of primal ingredients: sweat, creativity, rivalry, jealousy, cooperation, and plain hard work, and then set the language loose in a world filled with unintended consequences. How those unintended consequences played out, leading to the demise of the most popular computer language the world has ever known, is the focus of Endless Loop. |
first computer programming language: Compilers Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman, 1986-01 Software -- Programming Languages. |
first computer programming language: A Brief History of Computing Gerard O'Regan, 2012-03-05 This lively and fascinating text traces the key developments in computation – from 3000 B.C. to the present day – in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple. |
first computer programming language: The Art of UNIX Programming Eric S. Raymond, 2003-09-23 The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs. |
first computer programming language: Computer Languages Naomi S. Baron, 1986 Describes the development, structure, function, and characteristics of twenty-two of the most important computer programming languages |
first computer programming language: When Computers Were Human David Alan Grier, 2013-11-01 Before Palm Pilots and iPods, PCs and laptops, the term computer referred to the people who did scientific calculations by hand. These workers were neither calculating geniuses nor idiot savants but knowledgeable people who, in other circumstances, might have become scientists in their own right. When Computers Were Human represents the first in-depth account of this little-known, 200-year epoch in the history of science and technology. Beginning with the story of his own grandmother, who was trained as a human computer, David Alan Grier provides a poignant introduction to the wider world of women and men who did the hard computational labor of science. His grandmother's casual remark, I wish I'd used my calculus, hinted at a career deferred and an education forgotten, a secret life unappreciated; like many highly educated women of her generation, she studied to become a human computer because nothing else would offer her a place in the scientific world. The book begins with the return of Halley's comet in 1758 and the effort of three French astronomers to compute its orbit. It ends four cycles later, with a UNIVAC electronic computer projecting the 1986 orbit. In between, Grier tells us about the surveyors of the French Revolution, describes the calculating machines of Charles Babbage, and guides the reader through the Great Depression to marvel at the giant computing room of the Works Progress Administration. When Computers Were Human is the sad but lyrical story of workers who gladly did the hard labor of research calculation in the hope that they might be part of the scientific community. In the end, they were rewarded by a new electronic machine that took the place and the name of those who were, once, the computers. |
first computer programming language: Real World OCaml Yaron Minsky, Anil Madhavapeddy, Jason Hickey, 2013-11-04 This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system. Learn the foundations of the language, such as higher-order functions, algebraic data types, and modules Explore advanced features such as functors, first-class modules, and objects Leverage Core, a comprehensive general-purpose standard library for OCaml Design effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularity Tackle practical programming problems from command-line parsing to asynchronous network programming Examine profiling and interactive debugging techniques with tools such as GNU gdb |
first computer programming language: Picturing Programs Stephen Bloch, 2010 A first programming course should not be directed towards learning a particular programming language, but rather at learning to program well; the programming language should get out of the way and serve this goal. The simple, powerful Racket language (related to Scheme) allows us to concentrate on the fundamental concepts and techniques of computer programming, without being distracted by complex syntax. As a result, this book can be used at the high school (and perhaps middle school) level, while providing enough advanced concepts not usually found in a first course to challenge a college student. Those who have already done some programming (e.g. in Java, Python, or C++) will enhance their understanding of the fundamentals, un-learn some bad habits, and change the way they think about programming. We take a graphics-early approach: you'll start manipulating and combining graphic images from Chapter 1 and writing event-driven GUI programs from Chapter 6, even before seeing arithmetic. We continue using graphics, GUI and game programming throughout to motivate fundamental concepts. At the same time, we emphasize data types, testing, and a concrete, step-by-step process of problem-solving. After working through this book, you'll be prepared to learn other programming languages and program well in them. Or, if this is the last programming course you ever take, you'll understand many of the issues that affect the programs you use every day. I have been using Picturing Programs with my daughter, and there's no doubt that it's gentler than Htdp. It does exactly what Stephen claims, which is to move gradually from copy-and-change exercises to think-on-your-own exercises within each section. I also think it's nice that the worked exercises are clearly labeled as such. There's something psychologically appealing about the fact that you first see an example in the text of the book, and then a similar example is presented as if it were an exercise but they just happen to be giving away the answer. It is practically shouting out Here's a model of how you go about solving this class of problems, pay close attention . Mark Engelberg 1. Matthias & team have done exceptional, highly impressive work with HtDP. The concepts are close to genius. (perhaps yes, genius quality work) They are a MUST for any high school offering serious introductory CS curriculum. 2. Without Dr. Blochs book Picturing Programs, I would not have successfully implemented these concepts (Dr. Scheme, Racket, Design Recipe etc) into an ordinary High School Classroom. Any high school instructor who struggles to find ways to bring these great HtDP ideas to the typical high schooler, should immediately investigate the Bloch book. Think of it as coating the castor oil with chocolate. Brett Penza |
first computer programming language: The Elements of Programming Style Brian W. Kernighan, P. J. Plauger, 1974 Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques |
first computer programming language: The Self-Taught Programmer Cory Althoff, 2022-01-13 |
Last name 和 First name 到底哪个是名哪个是姓? - 知乎
Last name 和 First name 到底哪个是名哪个是姓? 上学的时候老师说因为英语文化中名在前,姓在后,所以Last name是姓,first name是名,假设一个中国人叫孙悟空,那么他的first nam…
first 和 firstly 的用法区别是什么? - 知乎
a.First ( = First of all)I must finish this work.(含义即,先完成这项工作再说,因为这是必须的,重要的,至于其它,再说吧) b.First come,first served .先来,先招待(最重要) …
EndNote如何设置参考文献英文作者姓全称,名缩写? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
对一个陌生的英文名字,如何快速确定哪个是姓哪个是名? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
发表sci共同第一作者(排名第二)有用吗? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
有大神公布一下Nature Communications从投出去到Online的审稿 …
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
GM、VP、FVP、CIO都是什么职位? - 知乎
FVP(First Vice President)则是指公司的第一副总裁,通常是在VP之上的高管职位。 VP(Vice President)是指公司的副总裁,通常是在高层管理团队中担任领导职务的高管。
论文作者后标注了共同一作(数字1)但没有解释标注还算共一 …
Aug 26, 2022 · 是在不同作者姓名的右上角标了数字1吗? 共同作者可不是这么标的。 标注共同一作的方法并不是有的作者以为的上下并列,而是在共同第一作者的右上角标注相同的符号,比 …
贝塞尔函数及其性质 - 知乎
为第一类贝塞尔函数 (Bessel functions of the first kind), 为第二类贝塞尔函数 (Bessel functions of the second kind),有的也记为 。 第一类贝塞尔函数积分表达式. 对于整数阶n, 该公式也 …
2025年618 CPU选购指南丨CPU性能天梯图(R23 单核/多核性能跑 …
May 4, 2025 · cpu型号名称小知识 amd. 无后缀 :普通型号; 后缀 g :有高性能核显型号(5000系及之前系列 除了后缀有g的其他均为 无核显,7000除了后缀f,都有核显)
Last name 和 First name 到底哪个是名哪个是姓? - 知乎
Last name 和 First name 到底哪个是名哪个是姓? 上学的时候老师说因为英语文化中名在前,姓在后,所以Last name是姓,first name是名,假设一个中国人叫孙悟空,那么他的first nam…
first 和 firstly 的用法区别是什么? - 知乎
a.First ( = First of all)I must finish this work.(含义即,先完成这项工作再说,因为这是必须的,重要的,至于其它,再说吧) b.First come,first served .先来,先招待(最重要) …
EndNote如何设置参考文献英文作者姓全称,名缩写? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
对一个陌生的英文名字,如何快速确定哪个是姓哪个是名? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
发表sci共同第一作者(排名第二)有用吗? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
有大神公布一下Nature Communications从投出去到Online的审稿 …
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
GM、VP、FVP、CIO都是什么职位? - 知乎
FVP(First Vice President)则是指公司的第一副总裁,通常是在VP之上的高管职位。 VP(Vice President)是指公司的副总裁,通常是在高层管理团队中担任领导职务的高管。
论文作者后标注了共同一作(数字1)但没有解释标注还算共一 …
Aug 26, 2022 · 是在不同作者姓名的右上角标了数字1吗? 共同作者可不是这么标的。 标注共同一作的方法并不是有的作者以为的上下并列,而是在共同第一作者的右上角标注相同的符号,比 …
贝塞尔函数及其性质 - 知乎
为第一类贝塞尔函数 (Bessel functions of the first kind), 为第二类贝塞尔函数 (Bessel functions of the second kind),有的也记为 。 第一类贝塞尔函数积分表达式. 对于整数阶n, 该公式也 …
2025年618 CPU选购指南丨CPU性能天梯图(R23 单核/多核性能 …
May 4, 2025 · cpu型号名称小知识 amd. 无后缀 :普通型号; 后缀 g :有高性能核显型号(5000系及之前系列 除了后缀有g的其他均为 无核显,7000除了后缀f,都有核显)