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fundamentals of software engineering: Fundamentals of Software Engineering Mohapatra Hitesh, 2020-01-14 Practical Handbook to understand the hidden language of computer hardware and softwareDESCRIPTIONThis book teaches the essentials of software engineering to anyone who wants to become an active and independent software engineer expert. It covers all the software engineering fundamentals without forgetting a few vital advanced topics such as software engineering with artificial intelligence, ontology, and data mining in software engineering.The primary goal of the book is to introduce a limited number of concepts and practices which will achieve the following two objectives:Teach students the skills needed to execute a smallish commercial project.Provide students with the necessary conceptual background for undertaking advanced studies in software engineering through courses or on their own.KEY FEATURESThis book contains real-time executed examples along with case studies.Covers advanced technologies that are intersectional with software engineering.Easy and simple language, crystal clear approach, and straight forward comprehensible presentation.Understand what architecture design involves, and where it fits in the full software development life cycle.Learning and optimizing the critical relationships between analysis and design.Utilizing proven and reusable design primitives and adapting them to specific problems and contexts.WHAT WILL YOU LEARNThis book includes only those concepts that we believe are foundational. As executing a software project requires skills in two dimensions-engineering and project management-this book focuses on crucial tasks in these two dimensions and discuss the concepts and techniques that can be applied to execute these tasks effectively. WHO THIS BOOK IS FORThe book is primarily intended to work as a beginner's guide for Software Engineering in any undergraduate or postgraduate program. It is directed towards students who know the program but have not had formal exposure to software engineering.The book can also be used by teachers and trainers who are in a similar state-they know some programming but want to be introduced to the systematic approach of software engineering.TABLE OF CONTENTS1. Introductory Concepts of Software Engineering2. Modelling Software Development Life Cycle3. Software Requirement Analysis and Specification4. Software Project Management Framework5. Software Project Analysis and Design6. Object-Oriented Analysis and Design7. Designing Interfaces & Dialogues and Database Design8. Coding and Debugging9. Software Testing10. System Implementation and Maintenance11. Reliability12. Software Quality13. CASE and Reuse14. Recent Trends and Development in Software Engineering15. Model Questions with AnswersABOUT THE AUTHORHitesh Mohapatra received a B.E. degree in Information Technology from Gandhi Institute of Engineering and Technology, Gunupur, Biju Patnaik University of Technology, Odisha in 2006, and an MTech. Degree in CSE from Govt. College of Engineering and Technology, Bhubaneswar, Biju Patnaik University of Technology, Odisha in 2009. He is currently a full-time PhD scholar at Veer Surendra Sai University of Technology, Burla, India since 2017 and expected to complete by August 2020. He has contributed 10+ research-level papers (SCI/Scopus), eight international/national conferences (Scopus), and a book on C Programming. He has 12+ years of teaching experience both in industry and academia. His current research interests include wireless sensor network, smart city, smart grid, smart transportation, and smart water. Amiya Kumar Rath received a B.E. degree in computer from Dr Babasaheb Ambedkar Marathwada University, Aurangabad, in 1990, and an M.B.A. degree in systems management from Shivaji University in 1993. He also received an MTech. Degree in computer science from Utkal University in 2001, and a PhD degree in computer science from Utkal University, in 2005, with a focus on embedded systems. He is currently a Professor with the Department of Computer Science and Engineering, Veer Surendra Sai University of Technology, Burla, India. He has contributed over 80 research-level papers to many national and international journals and conferences, authored seven books published by reputed publishers. His research interests include embedded systems, ad hoc networks, sensor network, power minimization, evolutionary computation, and data mining. Currently, deputed as an adviser to the National Assessment and Accreditation Council (NAAC), Bangalore, India. |
fundamentals of software engineering: FUNDAMENTALS OF SOFTWARE ENGINEERING, FIFTH EDITION MALL, RAJIB, 2018-09-01 This new edition of the book, is restructured to trace the advancements made and landmarks achieved in software engineering. The text not only incorporates latest and enhanced software engineering techniques and practices, but also shows how these techniques are applied into the practical software assignments. The chapters are incorporated with illustrative examples to add an analytical insight on the subject. The book is logically organised to cover expanded and revised treatment of all software process activities. KEY FEATURES • Large number of worked-out examples and practice problems • Chapter-end exercises and solutions to selected problems to check students’ comprehension on the subject • Solutions manual available for instructors who are confirmed adopters of the text • PowerPoint slides available online at www.phindia.com/rajibmall to provide integrated learning to the students NEW TO THE FIFTH EDITION • Several rewritten sections in almost every chapter to increase readability • New topics on latest developments, such as agile development using SCRUM, MC/DC testing, quality models, etc. • A large number of additional multiple choice questions and review questions in all the chapters help students to understand the important concepts TARGET AUDIENCE • BE/B.Tech (CS and IT) • BCA/MCA • M.Sc. (CS) • MBA |
fundamentals of software engineering: Fundamentals of Software Architecture Mark Richards, Neal Ford, 2020-01-28 Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks. You’ll explore software architecture in a modern light, taking into account all the innovations of the past decade. This book examines: Architecture patterns: The technical basis for many architectural decisions Components: Identification, coupling, cohesion, partitioning, and granularity Soft skills: Effective team management, meetings, negotiation, presentations, and more Modernity: Engineering practices and operational approaches that have changed radically in the past few years Architecture as an engineering discipline: Repeatable results, metrics, and concrete valuations that add rigor to software architecture |
fundamentals of software engineering: Foundations of Software Engineering Ashfaque Ahmed, Bhanu Prasad, 2016-08-25 The best way to learn software engineering is by understanding its core and peripheral areas. Foundations of Software Engineering provides in-depth coverage of the areas of software engineering that are essential for becoming proficient in the field. The book devotes a complete chapter to each of the core areas. Several peripheral areas are also explained by assigning a separate chapter to each of them. Rather than using UML or other formal notations, the content in this book is explained in easy-to-understand language. Basic programming knowledge using an object-oriented language is helpful to understand the material in this book. The knowledge gained from this book can be readily used in other relevant courses or in real-world software development environments. This textbook educates students in software engineering principles. It covers almost all facets of software engineering, including requirement engineering, system specifications, system modeling, system architecture, system implementation, and system testing. Emphasizing practical issues, such as feasibility studies, this book explains how to add and develop software requirements to evolve software systems. This book was written after receiving feedback from several professors and software engineers. What resulted is a textbook on software engineering that not only covers the theory of software engineering but also presents real-world insights to aid students in proper implementation. Students learn key concepts through carefully explained and illustrated theories, as well as concrete examples and a complete case study using Java. Source code is also available on the book’s website. The examples and case studies increase in complexity as the book progresses to help students build a practical understanding of the required theories and applications. |
fundamentals of software engineering: Fundamentals of Software Engineering Carlo Ghezzi, Mehdi Jazayeri, Dino Mandrioli, 1991 This volume provides a look at the fundamentals of software engineering - stressing principles, methods, and rigorous formal and informal approaches. |
fundamentals of software engineering: Fundamentals of Software Architecture Mark Richards, Neal Ford, 2020-01-28 Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks. You’ll explore software architecture in a modern light, taking into account all the innovations of the past decade. This book examines: Architecture patterns: The technical basis for many architectural decisions Components: Identification, coupling, cohesion, partitioning, and granularity Soft skills: Effective team management, meetings, negotiation, presentations, and more Modernity: Engineering practices and operational approaches that have changed radically in the past few years Architecture as an engineering discipline: Repeatable results, metrics, and concrete valuations that add rigor to software architecture |
fundamentals of software engineering: Fundamentals of Software Engineering Helen Mason, 2021-11-16 The discipline of engineering which focuses on building robust software systems is termed as software engineering. The primary objective of software engineering is to create solutions which are able to meet their users' requirements. Software engineering is applied to small, medium and large-scale organizations. It utilizes engineering methods, processes, and techniques to create effective software solutions. According to the availability of resources, software development can be done by a team or an individual. Network control systems, operating systems, computer games and business applications are some common applications of software engineering. Software design, software development, software testing and software maintenance are few of its various sub-fields. Changing technology and new areas of specialization are evolving this field at a rapid pace. The topics included in this book on software engineering are of utmost significance and bound to provide incredible insights to readers. While understanding the long-term perspectives of the topics, it makes an effort in highlighting their impact as a modern tool for the growth of the discipline. For all those who are interested in software engineering, this book can prove to be an essential guide. |
fundamentals of software engineering: Fundamentals of Software Startups Anh Nguyen-Duc, Jürgen Münch, Rafael Prikladnicki, Xiaofeng Wang, Pekka Abrahamsson, 2020-03-13 This book discusses important topics for engineering and managing software startups, such as how technical and business aspects are related, which complications may arise and how they can be dealt with. It also addresses the use of scientific, engineering, and managerial approaches to successfully develop software products in startup companies. The book covers a wide range of software startup phenomena, and includes the knowledge, skills, and capabilities required for startup product development; team capacity and team roles; technical debt; minimal viable products; startup metrics; common pitfalls and patterns observed; as well as lessons learned from startups in Finland, Norway, Brazil, Russia and USA. All results are based on empirical findings, and the claims are backed by evidence and concrete observations, measurements and experiments from qualitative and quantitative research, as is common in empirical software engineering. The book helps entrepreneurs and practitioners to become aware of various phenomena, challenges, and practices that occur in real-world startups, and provides insights based on sound research methodologies presented in a simple and easy-to-read manner. It also allows students in business and engineering programs to learn about the important engineering concepts and technical building blocks of a software startup. It is also suitable for researchers at different levels in areas such as software and systems engineering, or information systems who are studying advanced topics related to software business. |
fundamentals of software engineering: Fundamentals of Dependable Computing for Software Engineers John Knight, 2012-01-12 Fundamentals of Dependable Computing for Software Engineers presents the essential elements of computer system dependability. The book describes a comprehensive dependability-engineering process and explains the roles of software and software engineers in computer system dependability. Readers will learn: Why dependability matters What it means for a system to be dependable How to build a dependable software system How to assess whether a software system is adequately dependable The author focuses on the actions needed to reduce the rate of failure to an acceptable level, covering material essential for engineers developing systems with extreme consequences of failure, such as safety-critical systems, security-critical systems, and critical infrastructure systems. The text explores the systems engineering aspects of dependability and provides a framework for engineers to reason and make decisions about software and its dependability. It also offers a comprehensive approach to achieve software dependability and includes a bibliography of the most relevant literature. Emphasizing the software engineering elements of dependability, this book helps software and computer engineers in fields requiring ultra-high levels of dependability, such as avionics, medical devices, automotive electronics, weapon systems, and advanced information systems, construct software systems that are dependable and within budget and time constraints. |
fundamentals of software engineering: Modern Software Engineering David Farley, 2021-11-16 Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more legacy code Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish good new software development ideas from bad ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details. |
fundamentals of software engineering: Software Engineering Fundamentals Ali Behforooz, Frederick J. Hudson, 1996 This book seeks to provide an overall view of the nature of software engineering, focusing on real world practice and guiding students of software engineering to understand the benefits and drawbacks of various methods. The text follows the natural life cycle of software development, providing the reader with a comprehensive overview of the software development field. The text includes coverage of methods, tools, principles and guidelines. Case studies and examples are also included throughout the text, providing explicit guidelines for virtually every situation that a software engineer may encounter.Key Features:* Can be used by undergraduates and first year students of software engineering and development courses as well as professionals such as: Information Systems Managers, System Engineers, System Analysts, Software Project Managers, Software Engineers* Each chapter has a summary and exercisesSupplement:Instructor's guide and transparency masters: 0195111532 |
fundamentals of software engineering: Fundamentals Of Software Engineering 2e Carlo Ghezzi, 2003-02-01 |
fundamentals of software engineering: Software Fundamentals David Lorge Parnas, Daniel M. Hoffman, David M. Weiss, 2001-01 This title presents 30 papers on software engineering by David L. Parnas. Topics covered include: software design, social responsibility, concurrency, synchronization, scheduling and the Strategic Defence Initiative (Star Wars). |
fundamentals of software engineering: Fundamentals of Software Engineering Hossein Hojjat, Mieke Massink, 2019-09-21 This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Fundamentals of Software Engineering, FSEN 2019, held in Tehran, Iran, in May 2019. The 14 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 47 submissions. The topics of interest in FSEN span over all aspects of formal methods, especially those related to advancing the application of formal methods in the software industry and promoting their integration with practical engineering techniques. The papers are organized in topical sections on agent based systems, theorem proving, learning, verification, distributed algorithms, and program analysis. |
fundamentals of software engineering: Fundamentals of Software Testing Bernard Homès, 2024-06-11 Software testing has greatly evolved since the first edition of this book in 2011. Testers are now required to work in agile teams and focus on automating test cases. It has thus been necessary to update this work, in order to provide fundamental knowledge that testers should have to be effective and efficient in today's world. This book describes the fundamental aspects of testing in the different lifecycles, and how to implement and benefit from reviews and static analysis. Multiple other techniques are approached, such as equivalence partitioning, boundary value analysis, use case testing, decision tables and state transitions. This second edition also covers test management, test progress monitoring and incident management, in order to ensure that the testing information is correctly provided to the stakeholders. This book provides detailed course-study material for the 2023 version of the ISTQB Foundation level syllabus, including sample questions to help prepare for exams. |
fundamentals of software engineering: Software Engineering at Google Titus Winters, Tom Manshreck, Hyrum Wright, 2020-02-28 Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions |
fundamentals of software engineering: Fundamentals of Software Engineering Mehdi Dastani, Marjan Sirjani, 2017-10-10 This book constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Fundamentals of Software Engineering, FSEN 2017, held in Tehran, Iran, in April 2017. The 16 full papers presented in this volume were carefully reviewed and selected from 49 submissions. The topics of interest in FSEN span over all aspects of formal methods, especially those related to advancing the application of formal methods in software industry and promoting their integration with practical engineering techniques. |
fundamentals of software engineering: Guide to the Software Engineering Body of Knowledge (Swebok(r)) IEEE Computer Society, 2014 In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)). |
fundamentals of software engineering: Real-World Software Development Raoul-Gabriel Urma, Richard Warburton, 2019-12-02 Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems. |
fundamentals of software engineering: Concise Guide to Software Testing Gerard O'Regan, 2019-09-30 This practically-focused textbook provides a concise and accessible introduction to the field of software testing, explaining the fundamental principles and offering guidance on applying the theory in an industrial environment. Topics and features: presents a brief history of software quality and its influential pioneers, as well as a discussion of the various software lifecycles used in software development; describes the fundamentals of testing in traditional software engineering, and the role that static testing plays in building quality into a product; explains the process of software test planning, test analysis and design, and test management; discusses test outsourcing, and test metrics and problem solving; reviews the tools available to support software testing activities, and the benefits of a software process improvement initiative; examines testing in the Agile world, and the verification of safety critical systems; considers the legal and ethical aspects of software testing, and the importance of software configuration management; provides key learning topics and review questions in every chapter, and supplies a helpful glossary at the end of the book. This easy-to-follow guide is an essential resource for undergraduate students of computer science seeking to learn about software testing, and how to build high quality and reliable software on time and on budget. The work will also be of interest to industrialists including software engineers, software testers, quality professionals and software managers, as well as the motivated general reader. |
fundamentals of software engineering: Concise Guide to Software Engineering Gerard O'Regan, 2022-09-24 This textbook presents a concise introduction to the fundamental principles of software engineering, together with practical guidance on how to apply the theory in a real-world, industrial environment. The wide-ranging coverage encompasses all areas of software design, management, and quality. Topics and features: presents a broad overview of software engineering, including software lifecycles and phases in software development, and project management for software engineering; examines the areas of requirements engineering, software configuration management, software inspections, software testing, software quality assurance, and process quality; covers topics on software metrics and problem solving, software reliability and dependability, and software design and development, including Agile approaches; explains formal methods, a set of mathematical techniques to specify and derive a program from its specification, introducing the Z specification language; discusses software process improvement, describing the CMMI model, and introduces UML, a visual modelling language for software systems; reviews a range of tools to support various activities in software engineering, and offers advice on the selection and management of a software supplier; describes such innovations in the field of software as distributed systems, service-oriented architecture, software as a service, cloud computing, and embedded systems; includes key learning topics, summaries and review questions in each chapter, together with a useful glossary. This practical and easy-to-follow textbook/reference is ideal for computer science students seeking to learn how to build high quality and reliable software on time and on budget. The text also serves as a self-study primer for software engineers, quality professionals, and software managers. |
fundamentals of software engineering: Code Simplicity Max Kanat-Alexander, 2012-03-23 Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests |
fundamentals of software engineering: Fundamentals of Computer Engineering Herman Lam, John R. O'Malley, 1988-04-26 This complete introduction to computer engineering includes the use of the microprocessor as a building block for digital logic design. The authors offer a top-down approach to designing digital systems, with consideration of both hardware and software. They emphasize structured design throughout, and the design methods, techniques, and notations are consistent with this theme. The first part of the book lays the foundation for structured design techniques; the second part provides the fundamentals of microprocessor and up-based design. Topics covered include mixed logic notation, the algorithm state machine, and structured programming techniques with well-documented programs. Contains an abundance of examples and end-of-chapter problems. |
fundamentals of software engineering: Just Enough Software Architecture George Fairbanks, 2010-08-30 This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design. |
fundamentals of software engineering: Fundamentals of Software Engineering Bastani, 1988-01-01 |
fundamentals of software engineering: Fundamentals for Self-Taught Programmers Jasmine Greenaway, 2023-04-28 An absolute beginner's guide to strengthening the fundamentals before learning your first programming language Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore fundamental computer science concepts from data structures through to object-oriented programming Progress from understanding the software engineering landscape to writing your first program Authored by a Microsoft community insider and filled with case studies from software engineering roles Book Description Software engineering is a set of techniques, including programming, within the computer science discipline associated with the development of software products. This practical guide to software engineering will enable aspiring and new developers to satisfy their curiosity about the industry and become ready to learn more about the basics before beginning to explore programming languages, along with helping junior and upcoming developers to effectively apply their knowledge in the field. The book begins by providing you with a comprehensive introduction to software engineering, helping you gain a clear, holistic understanding of its various sub-fields. As you advance, you'll get to grips with the fundamentals of software engineering, such as flow control, data structures and algorithms. The book also introduces you to C# and guides you in writing your first program. The concluding chapters will cover case studies, including people working in the industry in different engineering roles, as well as interview tips and tricks and coding best practices. By the end of this programming book, you'll have gained practical knowledge of the implementation and associated methodologies in programming that will have you up and running and productive in no time. What you will learn Gain an understanding of the software engineering landscape Get up and running with fundamental programming concepts in C# Implement object-oriented programming (OOP) in C# Gain insights on how to keep the code readable and reusable Discover various tips and tricks to efficiently prepare for a software engineering interview Implement various popular algorithms using C# Who this book is for This book is for anyone who is curious about programming and interested in entering the field of software engineering by beginning at the fundamentals. No prior knowledge of computer science or software engineering is necessary. |
fundamentals of software engineering: Introduction to Software Engineering Ronald J. Leach, 2018-09-03 Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and processes at a reasonably sophisticated level. Students acquire practical experience through team software projects. Throughout much of the book, a relatively large project is used to teach about the requirements, design, and coding of software. In addition, a continuing case study of an agile software development project offers a complete picture of how a successful agile project can work. The book covers each major phase of the software development life cycle, from developing software requirements to software maintenance. It also discusses project management and explains how to read software engineering literature. Three appendices describe software patents, command-line arguments, and flowcharts. |
fundamentals of software engineering: Software Architecture: The Hard Parts Neal Ford, Mark Richards, Pramod Sadalage, Zhamak Dehghani, 2021-09-23 There are no easy decisions in software architecture. Instead, there are many hard parts--difficult problems or issues with no best practices--that force you to choose among various compromises. With this book, you'll learn how to think critically about the trade-offs involved with distributed architectures. Architecture veterans and practicing consultants Neal Ford, Mark Richards, Pramod Sadalage, and Zhamak Dehghani discuss strategies for choosing an appropriate architecture. By interweaving a story about a fictional group of technology professionals--the Sysops Squad--they examine everything from how to determine service granularity, manage workflows and orchestration, manage and decouple contracts, and manage distributed transactions to how to optimize operational characteristics, such as scalability, elasticity, and performance. By focusing on commonly asked questions, this book provides techniques to help you discover and weigh the trade-offs as you confront the issues you face as an architect. Analyze trade-offs and effectively document your decisions Make better decisions regarding service granularity Understand the complexities of breaking apart monolithic applications Manage and decouple contracts between services Handle data in a highly distributed architecture Learn patterns to manage workflow and transactions when breaking apart applications |
fundamentals of software engineering: Design It! Michael Keeling, 2017-10-18 Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect. |
fundamentals of software engineering: Fundamentals of Software Engineering Rajib Mall, 2011 |
fundamentals of software engineering: Fundamentals of Computer Programming with C# Svetlin Nakov, Veselin Kolev, 2013-09-01 The free book Fundamentals of Computer Programming with C# is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733 |
fundamentals of software engineering: Informatics in Schools. Fundamentals of Computer Science and Software Engineering Sergei N. Pozdniakov, Valentina Dagienė, 2018-10-10 This book constitutes the proceedings of the 11th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2018, held in St. Petersburg, Russia, in October 2018. The 29 full papers presented in this volume were carefully reviewed and selected from 74 submissions. They were organized in topical sections named: role of programming and algorithmics in informatics for pupils of all ages; national concepts of teaching informatics; teacher education in informatics; contests and competitions in informatics; socio-psychological aspects of teaching informatics; and computer tools in teaching and studying informatics. |
fundamentals of software engineering: Software Engineering Richard Schmidt, 2013-05-17 Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule. Additionally, software engineers need to understand system engineering and architecture-the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products. |
fundamentals of software engineering: Software Engineering 1 Dines Bjørner, 2007-06-01 The art, craft, discipline, logic, practice, and science of developing large-scale software products needs a believable, professional base. The textbooks in this three-volume set combine informal, engineeringly sound practice with the rigour of formal, mathematics-based approaches. Volume 1 covers the basic principles and techniques of formal methods abstraction and modelling. First this book provides a sound, but simple basis of insight into discrete mathematics: numbers, sets, Cartesians, types, functions, the Lambda Calculus, algebras, and mathematical logic. Then it trains its readers in basic property- and model-oriented specification principles and techniques. The model-oriented concepts that are common to such specification languages as B, VDM-SL, and Z are explained here using the RAISE specification language (RSL). This book then covers the basic principles of applicative (functional), imperative, and concurrent (parallel) specification programming. Finally, the volume contains a comprehensive glossary of software engineering, and extensive indexes and references. These volumes are suitable for self-study by practicing software engineers and for use in university undergraduate and graduate courses on software engineering. Lecturers will be supported with a comprehensive guide to designing modules based on the textbooks, with solutions to many of the exercises presented, and with a complete set of lecture slides. |
fundamentals of software engineering: Software Development, Design and Coding John F. Dooley, 2017-11-25 Learn the principles of good software design, and how to turn those principles into great code. This book introduces you to software engineering — from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. It's also about code construction — how to write great programs and make them work. Whether you're new to programming or have written hundreds of applications, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. With Software Development, Design and Coding, author and professor John Dooley distills his years of teaching and development experience to demonstrate practical techniques for great coding. What You'll Learn Review modern agile methodologies including Scrum and Lean programming Leverage the capabilities of modern computer systems with parallel programming Work with design patterns to exploit application development best practices Use modern tools for development, collaboration, and source code controls Who This Book Is For Early career software developers, or upper-level students in software engineering courses |
fundamentals of software engineering: Code Simplicity Max Kanat-Alexander, 2012 Every complexity of software design, simplified and codified at last, for use by every programmer, from the novice to the architects of major applications. |
fundamentals of software engineering: The Nature of Software Development Ron Jeffries, 2015-02-19 You need to get value from your software project. You need it free, now, and perfect. We can't get you there, but we can help you get to cheaper, sooner, and better. This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head. |
fundamentals of software engineering: Software for People Alexander Maedche, Achim Botzenhardt, Ludwig Neer, 2012-09-15 The highly competitive and globalized software market is creating pressure on software companies. Given the current boundary conditions, it is critical to continuously increase time-to-market and reduce development costs. In parallel, driven by private life experiences with mobile computing devices, the World Wide Web and software-based services, peoples’ general expectations with regards to software are growing. They expect software that is simple and joyful to use. In the light of the changes that have taken place in recent years, software companies need to fundamentally reconsider the way they develop and deliver software to their customers. This book introduces fundamentals, trends and best practices in the software industry from a threefold perspective which equally takes into account design, management, and development of software. It demonstrates how cross-functional integration can be leveraged by software companies to successfully build software for people. Professionals from business and academia give an overview on state-of-the-art knowledge and report on key insights from their real-life experience. They provide guidance and hands-on recommendation on how to create winning products. This combined perspective fosters the transfer of knowledge between research and practice and offers a high practical value for both sides. The book targets both, practitioners and academics looking for successfully building software in the future. It is directed at Managing Directors of software companies, Software Project Managers, Product Managers and Designers, Software Developers as well as academics and students in the area of Software and Information Systems Engineering, Human Computer Interaction (HCI), and Innovation Management. |
fundamentals of software engineering: Software Pioneers Manfred Broy, Ernst Denert, 2012-12-06 A lucid statement of the philosophy of modular programming can be found in a 1970 textbook on the design of system programs by Gouthier and Pont [1, l Cfl0. 23], which we quote below: A well-defined segmentation of the project effort ensures system modularity. Each task fonos a separate, distinct program module. At implementation time each module and its inputs and outputs are well-defined, there is no confusion in the intended interface with other system modules. At checkout time the in tegrity of the module is tested independently; there are few sche duling problems in synchronizing the completion of several tasks before checkout can begin. Finally, the system is maintained in modular fashion; system errors and deficiencies can be traced to specific system modules, thus limiting the scope of detailed error searching. Usually nothing is said about the criteria to be used in dividing the system into modules. This paper will discuss that issue and, by means of examples, suggest some criteria which can be used in decomposing a system into modules. A Brief Status Report The major advancement in the area of modular programming has been the development of coding techniques and assemblers which (1) allow one modu1e to be written with little knowledge of the code in another module, and (2) alJow modules to be reas sembled and replaced without reassembly of the whole system. |
fundamentals of software engineering: Requirements Engineering Fundamentals, 2nd Edition Klaus Pohl, 2016-04-30 Requirements engineering tasks have become increasingly complex. In order to ensure a high level of knowledge and competency among requirements engineers, the International Requirements Engineering Board (IREB) developed a standardized qualification called the Certified Professional for Requirements Engineering (CPRE). The certification defines the practical skills of a requirements engineer on various training levels. This book is designed for self-study and covers the curriculum for the Certified Professional for Requirements Engineering Foundation Level exam as defined by the IREB. <b>The 2nd edition</b> has been thoroughly revised and is aligned with the curriculum Version 2.2 of the IREB. In addition, some minor corrections to the 1st edition have been included. <b>About IREB:</b> The mission of the IREB is to contribute to the standardization of further education in the fields of business analysis and requirements engineering by providing syllabi and examinations, thereby achieving a higher level of applied requirements engineering. The IRE Board is comprised of a balanced mix of independent, internationally recognized experts in the fields of economy, consulting, research, and science. The IREB is a non-profit corporation. For more information visit www.certified-re.com |
SOFTWARE ENGINEERING - BCA Notes
Why study software engineering? 1) Higher productivity. 2) To acquire skills to develop large programs. 3) Ability to solve complex programming problems. 4) Learn techniques of …
LECTURE NOTES ON SOFTWARE ENGINEERING …
Software Engineering is the application of a systematic, disciplined, scientific approach to the development, operation and maintenance of software. OR Software Engineering is a discipline …
LECTURE NOTES ON SOFTWARE ENGINEERING Course …
INTRODUCTION TO SOFTWARE ENGINEERING The term software engineering is composed of two words, software and engineering. Software is more than just a program code. A program …
SOFTWARE ENGINEERING - MRCET
Introduction to Software Engineering: The evolving role of software, Changing Nature of Software, Software myths. A Generic view of process: Software engineering- A layered technology, a …
Fundamentals of Software Engineering, Fourth Edition, Rajib …
RAJIB MALL Professor Department of Computer Science and Engineering Indian Institute of Technology Kharagpur Delhi-110 092 2014 *****Created by ebook converter - www.ebook …
Fundamentals of Software Engineering - Springer
This chapter presents a broad overview of software engineering and discusses various software lifecycles and the phases in software development. We discuss requirements gathering and …
Introduction to Software Engineering - Simon Fraser University
Software engineering is a discipline concerned with all aspects of software production. Essential software attributes: – maintainability, dependability & security, efficiency, and acceptability. …
Introduction to Software Engineering - University of Texas at …
Introduction to Software Engineering Lecture 1 © 2005-present, Dewayne E Perry Software Engineering (SE) Software Engineering is about building, maintaining and evolving software …
Software Engineering Fundamentals.ppt - New York University
Present modern software engineering techniques and examines the software life-cycle, including software specification, design implementation, testing and maintenance Describe and …
Fundamentals Of Software Engineering Carlo Ghezzi Copy
"Fundamentals of Software Engineering" by Carlo Ghezzi is a seminal text in the field, offering a comprehensive and insightful exploration of the principles and practices that underpin the …
MODULE 1 : Introduction to Software Engineering (7 hours)
What is software engineering? Software engineering is an engineering discipline that is concerned with all aspects of software production. What are the fundamental software engineering …
Introduction to Software Engineering - Arab Academy for …
Understanding the software engineering process and different process models and how to choose between them. How to elicit requirements from a client and specify them. Design in the large, …
Fundamentals: Software Engineering - University of Birmingham
Introductio to Software Engineering: Processes and lifecycle. What is your understanding of a “Software Process”? Have you used any “Software Process Model” in your practice? Which …
Guide to the Software Engineering Body of Knowledge
Software Testing 5-1 Introduction 5-1 1. Software Testing Fundamentals 5-3 1.1. Faults vs. Failures 5-3 1.2. Key Issues 5-4 1.2.1. Test Case Creation 5-4 1.2.2. Test Selection and …
UNIT -I: Introduction to Software Engineering: Software …
Software engineering encompasses a process, the management of activities, technical methods, and use of tools to develop software products ¾ The foundation for software engineering is the …
CS 4530: Fundamentals of Software Engineering Module 1.1 …
Be able to define and describe the phases of the software engineering lifecycle. Be able to explain the role of key processes and technologies in modern software development. Be able to …
Software engineering notes - Veer Surendra Sai University of …
Software engineering methods provide the technical how-to's for building software. That That encompass requirements analysis, design, program construction, testing, and support.
Software Engineering By Rajib Mall - old.wta.org
Rajib Mall's "Fundamentals of Software Engineering," now in its third edition, remains a cornerstone text for aspiring and practicing software engineers. This article delves into the key …
Fundamentals of Software Engineering - Springer
The increasing complexity of software and hardware systems and their ever more central role in society poses many challenges concerning their reliability, safety, cor-rectness, and …
Unit 1 [Introduction to Software Engineering] 1.Software …
Software engineering is an engineering branch associated with development of software product using well-defined scientific principles, methods and procedures.
SOFTWARE ENGINEERING - BCA Notes
Why study software engineering? 1) Higher productivity. 2) To acquire skills to develop large programs. 3) Ability to solve complex programming problems. 4) Learn techniques of …
LECTURE NOTES ON SOFTWARE ENGINEERING Prepared by …
Software Engineering is the application of a systematic, disciplined, scientific approach to the development, operation and maintenance of software. OR Software Engineering is a discipline …
LECTURE NOTES ON SOFTWARE ENGINEERING Course …
INTRODUCTION TO SOFTWARE ENGINEERING The term software engineering is composed of two words, software and engineering. Software is more than just a program code. A program …
SOFTWARE ENGINEERING - MRCET
Introduction to Software Engineering: The evolving role of software, Changing Nature of Software, Software myths. A Generic view of process: Software engineering- A layered technology, a …
Fundamentals of Software Engineering, Fourth Edition, …
RAJIB MALL Professor Department of Computer Science and Engineering Indian Institute of Technology Kharagpur Delhi-110 092 2014 *****Created by ebook converter - www.ebook …
Fundamentals of Software Engineering - Springer
This chapter presents a broad overview of software engineering and discusses various software lifecycles and the phases in software development. We discuss requirements gathering and …
Introduction to Software Engineering - Simon Fraser University
Software engineering is a discipline concerned with all aspects of software production. Essential software attributes: – maintainability, dependability & security, efficiency, and acceptability. …
Introduction to Software Engineering - University of Texas …
Introduction to Software Engineering Lecture 1 © 2005-present, Dewayne E Perry Software Engineering (SE) Software Engineering is about building, maintaining and evolving software …
Software Engineering Fundamentals.ppt - New York …
Present modern software engineering techniques and examines the software life-cycle, including software specification, design implementation, testing and maintenance Describe and …
Fundamentals Of Software Engineering Carlo Ghezzi Copy
"Fundamentals of Software Engineering" by Carlo Ghezzi is a seminal text in the field, offering a comprehensive and insightful exploration of the principles and practices that underpin the …
MODULE 1 : Introduction to Software Engineering (7 hours)
What is software engineering? Software engineering is an engineering discipline that is concerned with all aspects of software production. What are the fundamental software engineering …
Introduction to Software Engineering - Arab Academy for …
Understanding the software engineering process and different process models and how to choose between them. How to elicit requirements from a client and specify them. Design in the large, …
Fundamentals: Software Engineering - University of …
Introductio to Software Engineering: Processes and lifecycle. What is your understanding of a “Software Process”? Have you used any “Software Process Model” in your practice? Which …
CS 4530: Fundamentals of Software Engineering Module …
Be able to define and describe the phases of the software engineering lifecycle. Be able to explain the role of key processes and technologies in modern software development. Be able to …
Software Engineering By Rajib Mall - old.wta.org
Rajib Mall's "Fundamentals of Software Engineering," now in its third edition, remains a cornerstone text for aspiring and practicing software engineers. This article delves into the key …
Fundamentals of Software Engineering - Springer
The increasing complexity of software and hardware systems and their ever more central role in society poses many challenges concerning their reliability, safety, cor-rectness, and …
Software engineering notes - Veer Surendra Sai University of …
Software engineering methods provide the technical how-to's for building software. That That encompass requirements analysis, design, program construction, testing, and support.
Introduction to Software Engineering - Texas State University
What is software engineering? Software engineering is an engineering discipline that is concerned with all aspects of software production. What are the fundamental software engineering …
CS 4350: Fundamentals of Software Engineering CS 5500: …
software engineering lifecycle. •Be able to explain the role of key processes and technologies in modern software development. •Be able to productively apply instances of major tools used in …
CS 4350: Fundamentals of Software Engineering CS 5500: …
•explain why software architecture is important •list a few of the properties that an architecture may have (the "ilities") •describe the basic ideas of the following architectures, with examples …